Player Matchup

Ullr
Ullr
 
Ullr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
That_Fish_Guy24
Zeus
Level 105
God Stats
18W - 21L
1,546 SR
Queue Stats
99W - 109L
1,531 Elo+
Solo
Janus
Janus
Volkaron
Janus
Level 154
God Stats
3W - 7L
1,532 SR
Queue Stats
249W - 201L
1,531 Elo+
Party 1
Geb
Geb
i dontcarebruh1
Geb
Level 84
God Stats
3W - 3L
1,897 SR
Queue Stats
48W - 53L
1,522 Elo+
Party 2
Osiris
Osiris
ihavebiggestpp
Osiris
Level 105
God Stats
8W - 5L
1,636 SR
Queue Stats
91W - 87L
1,577 Elo+
Party 2
Team Averages
Level 114
1,622 SR
1,532 Elo+

VS

Team Averages
Level 121
1,637 SR
1,560 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Selad0n
Ao Kuang
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
255W - 269L
1,556 Elo+
Solo
Discordia
Discordia
Ya Boi Weggley
Discordia
Level 148
God Stats
2W - 0L
1,717 SR
Queue Stats
211W - 205L
1,603 Elo+
Party 3
Sylvanus
Sylvanus
Zapharr
Sylvanus
Level 142
God Stats
17W - 9L
1,726 SR
Queue Stats
183W - 184L
1,598 Elo+
Party 3
Danzaburou
Danzaburou
xRokaix
Danzaburou
Level 62
God Stats
24W - 14L
1,741 SR
Queue Stats
31W - 24L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
0 / 2 / 4
8,425
702
4,124
6,741
2,072
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

18
7 / 4 / 4
10,136
845
15,877
9,281
3,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
Volkaron
Janus
18
6 / 2 / 1
10,735
895
6,157
7,642
2,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
1 / 4 / 5
8,325
694
5,425
11,899
7,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 4 / 7
8,943
745
12,474
13,083
11,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
18
9 / 4 / 2
10,751
896
14,596
14,025
5,095
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ao Kuang
Selad0n
Ao Kuang
15
2 / 5 / 8
8,875
740
6,598
11,385
10,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
Ya Boi Weggley
Discordia
16
1 / 2 / 6
9,145
762
7,444
6,726
2,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
Zapharr
Sylvanus
15
0 / 2 / 7
9,043
754
3,294
12,211
13,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
xRokaix
Danzaburou
17
4 / 3 / 7
10,212
851
7,827
12,091
4,668
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
46
16
Kills
16
16
Deaths
16
21
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
2
4
1
W
Tsukuyomi
 
Tsukuyomi
9
4
2
2.5
W
Ao Kuang
Selad0n
Ao Kuang
2
5
8
1.2
L
7
4
4
2.25
L
Janus
Volkaron
Janus
6
2
1
3.25
W
Discordia
Ya Boi Weggley
Discordia
1
2
6
2
W
Sylvanus
Zapharr
Sylvanus
0
2
7
1.75
L
1
4
5
0.88
L
2
4
7
1.38
W
Danzaburou
xRokaix
Danzaburou
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,057
Damage
39,759
48,646
Taken
56,438
26,196
Mitigated
35,552
6,183
Healing
16,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
4,124
849
0
579
6,741
2,072
365
3,154
3,324
0
26,349
W
Tsukuyomi
 
Tsukuyomi
14,596
2,332
0
3,394
14,025
5,095
1,597
6,838
6,985
0
46,051
W
Ao Kuang
Selad0n
Ao Kuang
6,598
1,962
0
2,050
11,385
10,200
16
3,391
7,742
14,138
0
L
15,877
733
161
930
9,281
3,020
917
3,592
5,398
44,186
0
L
Janus
Volkaron
Janus
6,157
329
0
500
7,642
2,523
387
2,136
5,160
54,855
0
W
Discordia
Ya Boi Weggley
Discordia
7,444
427
0
131
6,726
2,284
1,345
3,754
2,774
30,320
0
W
Sylvanus
Zapharr
Sylvanus
3,294
681
2,495
5,671
12,211
13,305
204
5,771
6,206
12,646
0
L
5,425
904
0
1,608
11,899
7,015
112
1,846
9,830
8,144
0
L
12,474
6,648
0
2,405
13,083
11,566
735
5,130
7,598
0
29,342
W
Danzaburou
xRokaix
Danzaburou
7,827
2,842
0
2,618
12,091
4,668
1,201
6,641
5,272
0
36,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,564
Gold Earned
48,026
284
Minions Killed
220
0
Camps Cleared
0
1,109,655
Distance Traveled
1,228,875
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,425
702
48
4
0
216,855
1
W
Tsukuyomi
10,751
896
55
5
0
267,098
1
W
Ao Kuang
8,875
740
16
1
0
246,580
4
L
Zeus
10,136
845
74
6
0
211,097
2
L
Janus
10,735
895
117
10
0
267,355
2
W
Discordia
9,145
762
60
5
0
250,217
3
W
Sylvanus
9,043
754
26
2
0
226,703
1
L
Geb
8,325
694
11
1
0
199,338
4
L
Osiris
8,943
745
34
3
0
215,010
0
W
Danzaburou
10,212
851
63
5
0
238,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role