Player Matchup

Horus
Horus
KishØ
Horus
Level 160
God Stats
10W - 2L
1,305 SR
Queue Stats
229W - 106L
1,762 Elo+
Party 2
Olorun
Olorun
jesus2029
Olorun
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 16L
1,642 Elo+
Party 2
Chaac
Chaac
nOFiToxD
Chaac
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
1,845 Elo+
Party 2
Team Averages
Level 159
1,435 SR
1,750 Elo+

VS

Team Averages
Level 141
1,357 SR
1,585 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
DeathGodThanatos
Shiva
Level 140
God Stats
7W - 5L
1,389 SR
Queue Stats
589W - 200L
1,774 Elo+
Party 1
Rama
Rama
leandro776234444
Rama
Level 125
God Stats
0W - 3L
1,182 SR
Queue Stats
42W - 52L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
KishØ
Horus
18
7 / 5 / 8
13,957
698
13,222
26,107
25,682
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
jesus2029
Olorun
19
5 / 7 / 7
13,997
700
17,049
19,978
9,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
nOFiToxD
Chaac
19
6 / 1 / 11
14,186
709
20,471
37,212
26,693
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
20
4 / 6 / 7
14,548
727
25,887
23,191
16,185
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
4 / 5 / 6
13,549
677
22,829
26,804
26,382
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
5 / 7 / 4
14,384
719
15,430
15,365
5,393
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
30
18
Kills
13
13
Deaths
18
26
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
4
6
7
1.25
L
4
5
6
1.4
W
Horus
KishØ
Horus
7
5
8
2.2
W
Olorun
jesus2029
Olorun
5
7
7
1.21
L
5
7
4
1
W
Chaac
nOFiToxD
Chaac
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,742
Damage
64,146
83,297
Taken
65,360
61,839
Mitigated
47,960
30,245
Healing
15,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
25,887
6,057
0
9,928
23,191
16,185
1,422
4,874
18,317
73,180
0
L
22,829
3,880
692
3,741
26,804
26,382
153
8,862
17,498
0
45,857
W
Horus
KishØ
Horus
13,222
5,922
3,111
6,210
26,107
25,682
288
7,644
18,463
0
30,485
W
Olorun
jesus2029
Olorun
17,049
8,309
952
4,666
19,978
9,464
2,349
5,246
14,732
81,437
7,965
L
15,430
12,207
0
1,094
15,365
5,393
1,253
1,546
13,819
0
71,214
W
Chaac
nOFiToxD
Chaac
20,471
4,695
0
15,306
37,212
26,693
210
13,757
23,455
0
55,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,140
Gold Earned
42,481
213
Minions Killed
206
8
Camps Cleared
8
1,075,534
Distance Traveled
1,080,217
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
14,548
727
89
4
2
327,048
5
L
Shiva
13,549
677
40
2
0
426,137
8
W
Horus
13,957
698
32
2
2
354,963
3
W
Olorun
13,997
700
121
6
5
301,159
5
L
Rama
14,384
719
77
4
6
327,032
6
W
Chaac
14,186
709
60
3
1
419,412
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role