Player Matchup

Merlin
Merlin
 
Merlin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
CarolusRex7
Erlang Shen
Level 68
God Stats
17W - 19L
1,559 SR
Queue Stats
361W - 317L
1,602 Elo+
Solo
Neith
Neith
FrozenCheese777
Neith
Level 134
God Stats
2W - 3L
1,237 SR
Queue Stats
24W - 28L
1,556 Elo+
Party 1
Cabrakan
Cabrakan
Maun0
Cabrakan
Level 120
God Stats
8W - 11L
1,700 SR
Queue Stats
158W - 162L
1,607 Elo+
Party 2
Ne Zha
Ne Zha
RIKΛI
Ne Zha
Level 160
God Stats
0W - 3L
1,645 SR
Queue Stats
27W - 32L
1,599 Elo+
Party 1
Team Averages
Level 127
1,528 SR
1,573 Elo+

VS

Team Averages
Level 119
1,716 SR
1,819 Elo+
Baron Samedi
Baron Samedi
Arfido
Baron Samedi
Level 160
God Stats
3W - 0L
1,996 SR
Queue Stats
122W - 52L
1,956 Elo+
Party 3
Chiron
Chiron
KioJACroCodile
Chiron
Level 153
God Stats
3W - 0L
1,500 SR
Queue Stats
92W - 104L
1,673 Elo+
Solo
Ao Kuang
Ao Kuang
Omnimaniac
Ao Kuang
Level 151
God Stats
2W - 1L
1,804 SR
Queue Stats
42W - 24L
1,944 Elo+
Party 3
Set
Set
SheMakesMeHappy
Set
Level 63
God Stats
13W - 7L
1,780 SR
Queue Stats
21W - 12L
1,709 Elo+
Solo
Sun Wukong
Sun Wukong
iPluT0NYum
Sun Wukong
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,815 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
3 / 8 / 6
13,192
528
15,718
18,092
7,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
CarolusRex7
Erlang Shen
18
3 / 8 / 6
12,318
493
15,789
34,135
37,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
4 / 8 / 7
12,219
489
20,290
22,301
7,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
Maun0
Cabrakan
17
4 / 11 / 7
11,250
450
11,873
31,981
52,969
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
RIKΛI
Ne Zha
19
6 / 10 / 5
12,549
502
18,647
25,664
9,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Arfido
Baron Samedi
20
9 / 5 / 16
15,378
615
26,334
21,514
9,910
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
17 / 0 / 13
17,382
695
28,185
26,596
10,273
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
Omnimaniac
Ao Kuang
20
12 / 6 / 8
15,744
630
20,865
27,853
11,705
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 5 / 20
14,455
578
23,424
28,761
31,445
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sun Wukong
iPluT0NYum
Sun Wukong
19
2 / 5 / 22
13,733
549
13,409
28,332
30,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
124
20
Kills
45
45
Deaths
21
31
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
8
6
0.75
W
Baron Samedi
Arfido
Baron Samedi
9
5
16
3.4
L
Erlang Shen
CarolusRex7
Erlang Shen
3
8
6
0.75
L
4
8
7
0.94
W
17
0
13
23.5
L
Cabrakan
Maun0
Cabrakan
4
11
7
0.68
W
Ao Kuang
Omnimaniac
Ao Kuang
12
6
8
2.67
L
Ne Zha
RIKΛI
Ne Zha
6
10
5
0.85
W
5
5
20
3
W
Sun Wukong
iPluT0NYum
Sun Wukong
2
5
22
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,317
Damage
112,217
132,173
Taken
133,056
114,976
Mitigated
94,193
24,292
Healing
56,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
15,718
841
0
2,094
18,092
7,905
0
7,664
10,337
114,389
0
W
Baron Samedi
Arfido
Baron Samedi
26,334
2,993
2,320
8,692
21,514
9,910
1,495
6,310
15,204
115,784
0
L
Erlang Shen
CarolusRex7
Erlang Shen
15,789
6,980
0
9,983
34,135
37,417
0
14,013
19,644
0
76,661
L
20,290
9,424
0
6,545
22,301
7,577
2,614
5,067
17,047
0
95,827
W
28,185
17,959
2,605
17,293
26,596
10,273
8,000
4,325
22,271
0
169,856
L
Cabrakan
Maun0
Cabrakan
11,873
811
287
2,313
31,981
52,969
0
11,358
20,416
33,293
0
W
Ao Kuang
Omnimaniac
Ao Kuang
20,865
5,156
0
10,270
27,853
11,705
0
5,254
22,599
141,991
0
L
Ne Zha
RIKΛI
Ne Zha
18,647
5,505
0
3,070
25,664
9,108
1,034
9,712
15,725
0
73,941
W
23,424
10,506
0
9,771
28,761
31,445
2,919
6,164
22,597
393
99,792
W
Sun Wukong
iPluT0NYum
Sun Wukong
13,409
3,193
0
5,551
28,332
30,860
64
7,930
20,401
0
53,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,528
Gold Earned
76,692
634
Minions Killed
742
0
Camps Cleared
0
2,114,682
Distance Traveled
2,324,978
11
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,192
528
219
9
0
408,540
2
W
Baron Samedi
15,378
615
170
7
0
428,552
1
L
Erlang Shen
12,318
493
138
6
0
450,824
0
L
Neith
12,219
489
138
6
0
410,784
3
W
Chiron
17,382
695
222
9
0
484,444
10
L
Cabrakan
11,250
450
46
2
0
397,608
4
W
Ao Kuang
15,744
630
138
6
0
476,634
4
L
Ne Zha
12,549
502
93
4
0
446,926
2
W
Set
14,455
578
140
6
0
447,287
3
W
Sun Wukong
13,733
549
72
3
0
488,061
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role