Player Matchup

Xbalanque
Xbalanque
HYSEN_BERG
Xbalanque
Level 17
God Stats
8W - 0L
2,032 SR
Queue Stats
35W - 13L
1,730 Elo+
Party 1
Ganesha
Ganesha
Infinite_ChaosXX
Ganesha
Level 99
God Stats
16W - 3L
1,799 SR
Queue Stats
112W - 63L
1,630 Elo+
Party 1
Kali
Kali
VENTUSLEGEND
Kali
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 18L
1,673 Elo+
Party 1
Janus
Janus
makaveliq392
Janus
Level 43
God Stats
1W - 4L
1,313 SR
Queue Stats
52W - 74L
1,385 Elo+
Solo
Ra
Ra
vHiGhT-
Ra
Level 128
God Stats
2W - 0L
1,817 SR
Queue Stats
105W - 58L
1,663 Elo+
Party 1
Team Averages
Level 73
1,692 SR
1,616 Elo+

VS

Team Averages
Level 98
1,401 SR
1,355 Elo+
Merlin
Merlin
BigDee2235
Merlin
Level 146
God Stats
65W - 73L
1,521 SR
Queue Stats
326W - 402L
1,535 Elo+
Solo
Skadi
Skadi
FixTrickSG10
Skadi
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 81L
1,476 Elo+
Solo
Kuzenbo
Kuzenbo
Pluto_12
Kuzenbo
Level 157
God Stats
18W - 32L
1,439 SR
Queue Stats
1,766W - 1,893L
1,445 Elo+
Solo
Nu Wa
Nu Wa
Vane_Zape
Nu Wa
Level 16
God Stats
8W - 8L
1,359 SR
Queue Stats
72W - 95L
1,185 Elo+
Party 2
Cabrakan
Cabrakan
walter_akihiko1
Cabrakan
Level 46
God Stats
2W - 4L
1,189 SR
Queue Stats
46W - 69L
1,135 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
HYSEN_BERG
Xbalanque
17
0 / 1 / 8
10,419
947
4,665
7,403
2,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
0 / 1 / 14
12,070
1,097
6,538
10,621
11,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 2 / 10
10,765
979
4,117
7,895
2,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
5 / 4 / 6
10,702
973
9,192
10,272
3,761
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
10 / 4 / 6
13,437
1,222
18,479
10,357
3,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Team 1 Tickets

214

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BigDee2235
Merlin
17
3 / 4 / 4
11,588
1,053
13,932
8,767
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
5 / 5 / 3
11,967
1,088
8,257
14,301
3,975
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Pluto_12
Kuzenbo
17
0 / 0 / 6
10,378
943
6,388
6,710
9,266
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
Vane_Zape
Nu Wa
15
0 / 0 / 3
9,253
841
1,998
2,577
785
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cabrakan
17
4 / 8 / 5
11,891
1,081
13,579
15,574
9,164
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
33
17
Kills
12
12
Deaths
17
44
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Merlin
BigDee2235
Merlin
3
4
4
1.25
L
5
5
3
1.3
W
Xbalanque
HYSEN_BERG
Xbalanque
0
1
8
4
W
0
1
14
7
L
Kuzenbo
Pluto_12
Kuzenbo
0
0
6
3
W
2
2
10
3.5
L
Nu Wa
Vane_Zape
Nu Wa
0
0
3
1.5
W
5
4
6
2
W
10
4
6
3.25
L
Cabrakan
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,991
Damage
44,154
46,548
Taken
47,929
24,507
Mitigated
25,566
9,633
Healing
2,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BigDee2235
Merlin
13,932
282
173
287
8,767
2,376
0
6,092
2,583
44,412
0
L
8,257
5,019
0
693
14,301
3,975
0
10,102
3,999
0
37,553
W
Xbalanque
HYSEN_BERG
Xbalanque
4,665
2,601
0
1,556
7,403
2,913
0
5,856
1,547
0
26,401
W
6,538
552
0
2,318
10,621
11,085
0
7,527
3,094
24,538
0
L
Kuzenbo
Pluto_12
Kuzenbo
6,388
2,230
0
0
6,710
9,266
0
4,587
1,992
16,291
0
W
4,117
1,372
0
880
7,895
2,902
0
6,592
1,303
0
14,689
L
Nu Wa
Vane_Zape
Nu Wa
1,998
350
0
0
2,577
785
0
2,294
227
5,797
0
W
9,192
992
47
509
10,272
3,761
0
9,575
697
20,811
0
W
18,479
725
1,870
2,453
10,357
3,846
0
6,347
4,010
46,378
0
L
Cabrakan
13,579
1,652
0
1,011
15,574
9,164
0
10,527
4,919
29,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,393
Gold Earned
55,077
217
Minions Killed
199
5
Camps Cleared
10
1,002,921
Distance Traveled
877,125
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,588
1,053
64
6
1
203,489
0
L
Skadi
11,967
1,088
80
7
5
190,615
0
W
Xbalanque
10,419
947
74
7
0
179,688
0
W
Ganesha
12,070
1,097
1
0
0
189,913
2
L
Kuzenbo
10,378
943
21
2
0
253,972
0
W
Kali
10,765
979
24
2
1
216,639
0
L
Nu Wa
9,253
841
5
0
1
70,487
0
W
Janus
10,702
973
28
3
2
198,837
0
W
Ra
13,437
1,222
90
8
2
217,844
0
L
Cabrakan
11,891
1,081
29
3
3
158,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role