Player Matchup

Merlin
Merlin
Abanethy
Merlin
Level 54
God Stats
1W - 2L
1,569 SR
Queue Stats
7W - 13L
1,361 Elo+
Party 2
Osiris
Osiris
EL_RonMcBong030
Osiris
Level 158
God Stats
4W - 0L
1,485 SR
Queue Stats
42W - 42L
1,427 Elo+
Solo
Anubis
Anubis
Xaldresch
Anubis
Level 122
God Stats
2W - 0L
1,308 SR
Queue Stats
13W - 20L
1,385 Elo+
Party 2
Hercules
Hercules
Zymkaz
Hercules
Level 73
God Stats
2W - 1L
1,220 SR
Queue Stats
8W - 15L
1,349 Elo+
Party 2
Nu Wa
Nu Wa
eip63e
Nu Wa
Level 79
God Stats
3W - 4L
1,290 SR
Queue Stats
8W - 14L
1,368 Elo+
Party 2
Team Averages
Level 97
1,375 SR
1,378 Elo+

VS

Team Averages
Level 100
1,492 SR
1,419 Elo+
Hera
Hera
RavenousRamone
Hera
Level 119
God Stats
1W - 4L
1,194 SR
Queue Stats
110W - 135L
1,454 Elo+
Party 1
Thanatos
Thanatos
k6sterx
Thanatos
Level 77
God Stats
1W - 2L
1,590 SR
Queue Stats
79W - 101L
1,399 Elo+
Party 3
Danzaburou
Danzaburou
kaitooru93
Danzaburou
Level 127
God Stats
5W - 9L
1,268 SR
Queue Stats
148W - 184L
1,447 Elo+
Party 3
Janus
Janus
niamul2001
Janus
Level 88
God Stats
0W - 2L
1,828 SR
Queue Stats
13W - 25L
1,327 Elo+
Party 1
Charybdis
Charybdis
snakeyoshimitsu_
Charybdis
Level 91
God Stats
1W - 3L
1,578 SR
Queue Stats
98W - 118L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Abanethy
Merlin
19
4 / 3 / 13
11,665
729
13,542
11,726
3,776
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
10 / 5 / 12
12,591
787
13,352
17,789
19,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Xaldresch
Anubis
20
5 / 4 / 5
12,853
803
10,862
14,497
6,053
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
Zymkaz
Hercules
19
3 / 0 / 14
12,002
750
10,574
23,253
25,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
eip63e
Nu Wa
19
5 / 3 / 6
11,832
740
11,771
8,660
2,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 4
10,843
678
18,370
13,769
4,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
k6sterx
Thanatos
19
7 / 6 / 5
12,157
760
8,641
17,470
6,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
kaitooru93
Danzaburou
16
0 / 8 / 6
10,275
642
8,679
17,758
6,046
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
19
4 / 4 / 3
11,503
719
13,706
11,379
3,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
18
1 / 3 / 5
11,087
693
8,450
12,229
4,106
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
38
27
Kills
15
15
Deaths
27
50
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Merlin
Abanethy
Merlin
4
3
13
3.5
W
10
5
12
3.2
L
3
6
4
0.83
W
Anubis
Xaldresch
Anubis
5
4
5
1.88
W
Hercules
Zymkaz
Hercules
3
0
14
10
W
Nu Wa
eip63e
Nu Wa
5
3
6
2.67
L
Thanatos
k6sterx
Thanatos
7
6
5
1.58
L
Danzaburou
kaitooru93
Danzaburou
0
8
6
0.38
L
Janus
4
4
3
1.38
L
Charybdis
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,101
Damage
57,846
75,925
Taken
72,605
56,943
Mitigated
25,564
19,854
Healing
15,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Abanethy
Merlin
13,542
1,024
0
2,981
11,726
3,776
677
7,512
4,054
39,592
0
W
13,352
4,380
0
945
17,789
19,211
1,630
7,291
10,137
0
31,139
L
18,370
4,100
0
1,315
13,769
4,885
0
6,007
7,658
38,459
0
W
Anubis
Xaldresch
Anubis
10,862
945
0
7,493
14,497
6,053
819
5,267
8,843
79,143
0
W
Hercules
Zymkaz
Hercules
10,574
1,592
561
6,898
23,253
25,696
0
7,107
15,730
0
28,260
W
Nu Wa
eip63e
Nu Wa
11,771
3,799
54
922
8,660
2,207
2,332
3,989
4,444
34,742
0
L
Thanatos
k6sterx
Thanatos
8,641
1,028
0
10,763
17,470
6,940
0
9,635
7,635
0
47,645
L
Danzaburou
kaitooru93
Danzaburou
8,679
1,255
0
1,441
17,758
6,046
203
8,581
9,009
0
36,439
L
Janus
13,706
399
0
369
11,379
3,587
0
5,207
5,894
42,279
0
L
Charybdis
8,450
3,733
0
1,806
12,229
4,106
0
5,789
6,234
0
54,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,943
Gold Earned
55,865
290
Minions Killed
320
0
Camps Cleared
0
1,553,071
Distance Traveled
1,540,838
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,665
729
57
4
0
285,830
1
W
Osiris
12,591
787
45
3
0
327,780
1
L
Hera
10,843
678
45
3
0
296,282
5
W
Anubis
12,853
803
108
7
0
289,911
1
W
Hercules
12,002
750
40
3
0
353,974
6
W
Nu Wa
11,832
740
40
3
0
295,576
4
L
Thanatos
12,157
760
69
4
0
332,759
3
L
Danzaburou
10,275
642
50
3
0
290,387
2
L
Janus
11,503
719
68
4
0
321,014
1
L
Charybdis
11,087
693
88
6
0
300,396
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role