Player Matchup

Hou Yi
Hou Yi
ScrimpyAlpaca51
Hou Yi
Level 99
God Stats
3W - 13L
1,126 SR
Queue Stats
351W - 488L
1,357 Elo+
Solo
Merlin
Merlin
koric_05
Merlin
Level 120
God Stats
0W - 2L
1,393 SR
Queue Stats
4W - 7L
1,655 Elo+
Solo
Chaac
Chaac
nak21savage
Chaac
Level 69
God Stats
0W - 1L
1,719 SR
Queue Stats
48W - 81L
1,276 Elo+
Solo
Team Averages
Level 96
1,413 SR
1,429 Elo+

VS

Team Averages
Level 67
1,406 SR
1,244 Elo+
Khepri
Khepri
Bamaboy267
Khepri
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 94L
1,233 Elo+
Party 1
Agni
Agni
BoopDaSnoop
Agni
Level 123
God Stats
4W - 7L
1,462 SR
Queue Stats
131W - 158L
1,450 Elo+
Solo
Ravana
Ravana
TANGOTOMANGO
Ravana
Level 18
God Stats
2W - 4L
1,256 SR
Queue Stats
5W - 24L
1,048 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 3
9,459
631
6,344
12,987
4,582
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
koric_05
Merlin
12
0 / 4 / 2
8,792
586
10,400
10,162
3,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 6 / 0
9,807
654
8,176
18,093
10,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Bamaboy267
Khepri
15
2 / 1 / 11
11,197
746
6,327
14,445
19,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
11 / 1 / 3
11,872
791
21,832
9,531
4,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
14
2 / 1 / 9
9,885
659
5,901
8,686
4,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
2
Kills
15
15
Deaths
3
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Khepri
Bamaboy267
Khepri
2
1
11
7.5
W
11
1
3
12.5
L
0
5
3
0.3
W
Ravana
2
1
9
6.5
L
Merlin
koric_05
Merlin
0
4
2
0.25
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,920
Damage
34,060
41,242
Taken
32,662
19,096
Mitigated
28,230
7,559
Healing
10,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Bamaboy267
Khepri
6,327
555
0
3,547
14,445
19,656
394
5,015
9,154
17,246
0
W
21,832
1,331
0
2,944
9,531
4,024
440
2,574
6,763
70,068
0
L
6,344
2,055
310
736
12,987
4,582
0
10,794
2,146
0
28,762
W
Ravana
5,901
1,199
0
3,854
8,686
4,550
1,794
3,205
5,326
0
18,300
L
Merlin
koric_05
Merlin
10,400
461
0
1,014
10,162
3,668
0
7,307
2,826
33,282
0
L
8,176
1,733
193
5,306
18,093
10,846
0
10,374
7,211
0
16,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,058
Gold Earned
32,954
123
Minions Killed
134
3
Camps Cleared
7
672,835
Distance Traveled
833,112
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,197
746
23
2
0
278,508
0
W
Agni
11,872
791
86
6
5
289,054
2
L
Hou Yi
9,459
631
54
4
2
226,475
2
W
Ravana
9,885
659
25
2
2
265,550
0
L
Merlin
8,792
586
47
3
1
242,798
4
L
Chaac
9,807
654
22
1
0
203,562
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role