Player Matchup

Chaac
Chaac
Augustin666
Chaac
Level 160
God Stats
4W - 0L
1,921 SR
Queue Stats
330W - 274L
1,592 Elo+
Solo
Shiva
Shiva
RAMADAN911
Shiva
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 34L
1,742 Elo+
Party 1
Set
Set
TranquillizeMe
Set
Level 159
God Stats
1W - 0L
1,517 SR
Queue Stats
81W - 99L
1,498 Elo+
Solo
Thoth
Thoth
xXBluDemonsXx
Thoth
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 96L
1,710 Elo+
Solo
Hercules
Hercules
金玉くるみちゃん
Hercules
Level 160
God Stats
2W - 1L
1,994 SR
Queue Stats
177W - 57L
1,798 Elo+
Party 1
Team Averages
Level 159
1,686 SR
1,668 Elo+

VS

Team Averages
Level 156
1,685 SR
1,569 Elo+
Mercury
Mercury
Aceanio
Mercury
Level 147
God Stats
1W - 4L
1,749 SR
Queue Stats
443W - 423L
1,551 Elo+
Solo
Charybdis
Charybdis
BeMelo
Charybdis
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 42L
1,567 Elo+
Solo
Olorun
Olorun
Poseidon
Olorun
Level 160
God Stats
0W - 3L
1,779 SR
Queue Stats
214W - 209L
1,616 Elo+
Solo
Camazotz
Camazotz
ThatFbomb
Camazotz
Level 160
God Stats
0W - 1L
1,557 SR
Queue Stats
146W - 169L
1,545 Elo+
Solo
Cerberus
Cerberus
Wucas
Cerberus
Level 160
God Stats
2W - 1L
1,839 SR
Queue Stats
65W - 76L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 13
9,191
919
12,953
17,069
21,502
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shiva
16
1 / 1 / 16
9,489
949
15,841
14,135
15,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 3 / 13
9,511
951
10,898
15,219
11,191
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
11 / 3 / 4
9,914
991
17,155
6,921
3,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 2 / 13
8,671
867
5,476
14,390
13,265
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Aceanio
Mercury
14
1 / 3 / 6
7,675
768
8,400
10,795
9,054
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
BeMelo
Charybdis
15
2 / 4 / 5
8,466
847
8,955
11,775
4,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Olorun
Poseidon
Olorun
13
3 / 6 / 4
8,423
842
11,509
14,637
8,075
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Camazotz
ThatFbomb
Camazotz
14
0 / 3 / 6
7,701
770
11,656
12,060
10,892
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Wucas
Cerberus
13
2 / 4 / 5
7,986
799
7,580
20,651
21,643
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
34
20
Kills
8
10
Deaths
20
59
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Mercury
Aceanio
Mercury
1
3
6
1.33
W
4
1
13
10.5
L
Charybdis
BeMelo
Charybdis
2
4
5
1.13
L
Olorun
Poseidon
Olorun
3
6
4
0.83
W
Shiva
1
1
16
9
L
Camazotz
ThatFbomb
Camazotz
0
3
6
1
W
4
3
13
3.5
L
Cerberus
Wucas
Cerberus
2
4
5
1.13
W
11
3
4
4.33
W
0
2
13
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,323
Damage
48,100
67,734
Taken
69,918
64,797
Mitigated
54,412
24,449
Healing
25,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Aceanio
Mercury
8,400
1,603
904
1,496
10,795
9,054
218
4,354
6,441
0
20,049
W
12,953
1,500
1,142
5,657
17,069
21,502
596
5,087
11,898
0
31,972
L
Charybdis
BeMelo
Charybdis
8,955
3,015
62
1,629
11,775
4,748
934
2,965
8,810
0
22,665
L
Olorun
Poseidon
Olorun
11,509
5,706
2,899
2,434
14,637
8,075
351
3,900
10,737
18,806
0
W
Shiva
15,841
1,606
2,048
3,042
14,135
15,551
795
6,263
7,693
389
25,110
L
Camazotz
ThatFbomb
Camazotz
11,656
3,922
766
4,517
12,060
10,892
284
1,786
10,274
0
15,709
W
10,898
4,209
3,725
3,246
15,219
11,191
2,433
2,066
12,861
0
20,833
L
Cerberus
Wucas
Cerberus
7,580
810
3,412
7,435
20,651
21,643
78
4,539
16,112
13,581
0
W
17,155
601
349
684
6,921
3,288
1,863
1,680
5,080
35,498
0
W
5,476
1,049
0
4,556
14,390
13,265
292
3,993
10,227
0
7,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,776
Gold Earned
40,251
117
Minions Killed
108
0
Camps Cleared
0
1,093,505
Distance Traveled
985,952
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,675
768
23
2
0
221,245
4
W
Chaac
9,191
919
41
4
0
218,943
3
L
Charybdis
8,466
847
36
4
0
175,797
1
L
Olorun
8,423
842
17
2
0
166,101
0
W
Shiva
9,489
949
19
2
0
239,646
0
L
Camazotz
7,701
770
10
1
0
211,785
1
W
Set
9,511
951
19
2
0
215,741
0
L
Cerberus
7,986
799
22
2
0
211,024
1
W
Thoth
9,914
991
36
4
0
190,251
3
W
Hercules
8,671
867
2
0
0
228,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role