Player Matchup

Izanami
Izanami
Livin-Truth
Izanami
Level 29
God Stats
1W - 4L
1,266 SR
Queue Stats
21W - 38L
1,305 Elo+
Party 2
Terra
Terra
SakuraKitsune97
Terra
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,285 Elo+
Party 2
Tiamat
Tiamat
WOLFDOTSON
Tiamat
Level 88
God Stats
3W - 3L
1,693 SR
Queue Stats
430W - 439L
1,403 Elo+
Party 3
Ratatoskr
Ratatoskr
Yazdazkafrazzz
Ratatoskr
Level 89
God Stats
1W - 4L
1,536 SR
Queue Stats
597W - 572L
1,499 Elo+
Party 2
Shiva
Shiva
ttvweekillermatt
Shiva
Level 43
God Stats
2W - 5L
1,500 SR
Queue Stats
156W - 192L
1,325 Elo+
Party 3
Team Averages
Level 52
1,499 SR
1,363 Elo+

VS

Team Averages
Level 58
1,542 SR
1,408 Elo+
Bellona
Bellona
Babypecoo
Bellona
Level 66
God Stats
59W - 36L
1,544 SR
Queue Stats
221W - 223L
1,389 Elo+
Party 1
Cernunnos
Cernunnos
DinkleBergTheGod
Cernunnos
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
230W - 248L
1,383 Elo+
Solo
Erlang Shen
Erlang Shen
KuroHere
Erlang Shen
Level 56
God Stats
11W - 5L
1,668 SR
Queue Stats
267W - 280L
1,386 Elo+
Party 1
Ymir
Ymir
NubZzKnees
Ymir
Level 30
God Stats
6W - 4L
1,500 SR
Queue Stats
331W - 287L
1,494 Elo+
Solo
Janus
Janus
dead_man2099
Janus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 133L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Livin-Truth
Izanami
13
0 / 5 / 2
8,513
387
8,672
14,954
5,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 7 / 1
9,044
411
3,516
24,842
29,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
WOLFDOTSON
Tiamat
15
3 / 7 / 4
10,195
463
8,017
13,899
7,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ratatoskr
Yazdazkafrazzz
Ratatoskr
18
9 / 4 / 2
11,611
528
13,875
18,998
9,029
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 7 / 2
9,786
445
7,303
18,483
25,829
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Babypecoo
Bellona
20
9 / 1 / 13
13,569
617
16,319
14,208
13,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Cernunnos
19
7 / 2 / 8
12,443
566
17,988
13,302
4,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
KuroHere
Erlang Shen
20
7 / 2 / 9
13,223
601
14,551
18,533
24,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
6 / 2 / 10
11,939
543
7,126
13,021
15,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 7 / 7
11,051
502
7,721
14,754
4,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
77
13
Kills
30
30
Deaths
14
11
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Bellona
Babypecoo
Bellona
9
1
13
15.5
W
Cernunnos
7
2
8
5.5
W
Erlang Shen
KuroHere
Erlang Shen
7
2
9
5.75
L
Izanami
Livin-Truth
Izanami
0
5
2
0.2
W
6
2
10
5.5
L
1
7
1
0.21
L
Tiamat
WOLFDOTSON
Tiamat
3
7
4
0.71
L
Ratatoskr
Yazdazkafrazzz
Ratatoskr
9
4
2
2.5
W
1
7
7
0.64
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,383
Damage
63,705
91,176
Taken
73,818
76,839
Mitigated
63,604
16,774
Healing
26,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Babypecoo
Bellona
16,319
5,906
0
5,760
14,208
13,894
2,396
2,901
10,970
0
110,795
W
Cernunnos
17,988
10,110
0
5,544
13,302
4,781
3,417
1,961
11,341
0
80,110
W
Erlang Shen
KuroHere
Erlang Shen
14,551
8,137
0
9,666
18,533
24,538
3,921
2,182
16,351
385
88,756
L
Izanami
Livin-Truth
Izanami
8,672
4,708
0
4,153
14,954
5,582
985
2,470
12,484
0
70,713
W
7,126
1,374
162
3,763
13,021
15,580
490
3,077
9,944
30,580
0
L
3,516
838
1,042
3,394
24,842
29,162
228
3,040
21,802
20,562
0
L
Tiamat
WOLFDOTSON
Tiamat
8,017
448
0
2,843
13,899
7,237
879
6,234
7,665
47,417
0
L
Ratatoskr
Yazdazkafrazzz
Ratatoskr
13,875
4,032
0
1,445
18,998
9,029
0
2,249
16,749
0
97,774
W
7,721
1,377
0
2,099
14,754
4,811
1,947
5,871
8,883
63,692
0
L
7,303
1,601
174
3,723
18,483
25,829
152
1,100
17,383
0
52,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,149
Gold Earned
62,225
456
Minions Killed
565
0
Camps Cleared
0
1,832,001
Distance Traveled
2,101,623
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,569
617
155
7
0
523,546
7
W
Cernunnos
12,443
566
104
5
0
388,214
5
W
Erlang Shen
13,223
601
146
7
0
424,304
1
L
Izanami
8,513
387
116
5
0
382,604
0
W
Ymir
11,939
543
48
2
0
405,626
2
L
Terra
9,044
411
34
2
0
339,884
0
L
Tiamat
10,195
463
84
4
0
305,213
0
L
Ratatoskr
11,611
528
129
6
0
475,173
2
W
Janus
11,051
502
112
5
0
359,933
1
L
Shiva
9,786
445
93
4
0
329,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role