Player Matchup

Chronos
Chronos
AlexSakur
Chronos
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 68L
1,346 Elo+
Party 1
Hercules
Hercules
GoodvinRG
Hercules
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 38L
1,346 Elo+
Party 1
Danzaburou
Danzaburou
TokermanG
Danzaburou
Level 18
God Stats
1W - 2L
1,682 SR
Queue Stats
57W - 66L
1,346 Elo+
Party 1
Zeus
Zeus
Ul1Tras
Zeus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,112 Elo+
Party 4
Kumbhakarna
Kumbhakarna
VDNV185RAO
Kumbhakarna
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,251 Elo+
Party 4
Team Averages
Level 31
1,536 SR
1,280 Elo+

VS

Team Averages
Level 83
1,369 SR
1,415 Elo+
Achilles
Achilles
Dark Bloken
Achilles
Level 68
God Stats
2W - 3L
1,139 SR
Queue Stats
203W - 225L
1,404 Elo+
Party 2
Bellona
Bellona
Demon7923
Bellona
Level 66
God Stats
2W - 1L
1,180 SR
Queue Stats
129W - 112L
1,377 Elo+
Party 3
Danzaburou
Danzaburou
HappyBuzzy
Danzaburou
Level 68
God Stats
5W - 1L
1,398 SR
Queue Stats
147W - 122L
1,392 Elo+
Party 3
Cthulhu
Cthulhu
Lilithlucifurr
Cthulhu
Level 159
God Stats
27W - 17L
1,626 SR
Queue Stats
1,436W - 1,536L
1,383 Elo+
Solo
Chaac
Chaac
MiniDudu 2
Chaac
Level 54
God Stats
6W - 2L
1,500 SR
Queue Stats
229W - 223L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AlexSakur
Chronos
16
4 / 6 / 14
10,039
717
8,754
14,445
7,105
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
GoodvinRG
Hercules
19
8 / 5 / 12
11,799
843
11,315
21,148
35,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
TokermanG
Danzaburou
17
7 / 6 / 12
10,789
771
19,257
13,382
5,829
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
Ul1Tras
Zeus
16
3 / 10 / 14
9,893
707
9,871
13,690
4,420
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kumbhakarna
VDNV185RAO
Kumbhakarna
16
2 / 9 / 10
9,493
678
4,410
19,079
10,536
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dark Bloken
Achilles
14
7 / 9 / 15
10,606
758
7,668
14,129
7,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Demon7923
Bellona
17
5 / 5 / 16
10,705
765
16,292
15,734
16,281
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
HappyBuzzy
Danzaburou
19
8 / 2 / 17
12,496
893
19,232
13,089
6,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
4 / 6 / 13
10,943
782
13,532
15,617
17,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
20
12 / 3 / 14
12,282
877
14,915
15,934
18,209
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
111
24
Kills
36
36
Deaths
25
62
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Chronos
AlexSakur
Chronos
4
6
14
1.83
W
Achilles
Dark Bloken
Achilles
7
9
15
1.61
W
Bellona
Demon7923
Bellona
5
5
16
2.6
L
Hercules
GoodvinRG
Hercules
8
5
12
2.8
W
Danzaburou
HappyBuzzy
Danzaburou
8
2
17
8.25
W
4
6
13
1.75
W
Chaac
12
3
14
6.33
L
Danzaburou
TokermanG
Danzaburou
7
6
12
2.17
L
Zeus
Ul1Tras
Zeus
3
10
14
1
L
Kumbhakarna
VDNV185RAO
Kumbhakarna
2
9
10
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,607
Damage
71,639
81,744
Taken
74,503
63,324
Mitigated
65,430
23,451
Healing
23,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
AlexSakur
Chronos
8,754
2,538
1,071
3,324
14,445
7,105
663
2,869
11,231
20,059
0
W
Achilles
Dark Bloken
Achilles
7,668
2,092
378
2,174
14,129
7,614
792
3,361
10,702
0
11,184
W
Bellona
Demon7923
Bellona
16,292
5,635
428
2,965
15,734
16,281
1,077
5,800
8,984
0
26,881
L
Hercules
GoodvinRG
Hercules
11,315
3,471
1,037
10,956
21,148
35,434
0
2,458
17,950
0
19,133
W
Danzaburou
HappyBuzzy
Danzaburou
19,232
8,993
1,948
7,048
13,089
6,296
3,062
4,835
8,137
0
38,324
W
13,532
621
1,353
1,031
15,617
17,030
25
4,298
11,124
27,656
0
W
Chaac
14,915
2,832
792
5,283
15,934
18,209
310
4,741
10,797
0
24,921
L
Danzaburou
TokermanG
Danzaburou
19,257
9,095
564
2,674
13,382
5,829
856
2,307
10,801
0
34,974
L
Zeus
Ul1Tras
Zeus
9,871
2,015
1,168
1,457
13,690
4,420
0
3,082
10,407
22,024
0
L
Kumbhakarna
VDNV185RAO
Kumbhakarna
4,410
397
636
564
19,079
10,536
228
1,779
16,768
12,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,013
Gold Earned
57,032
102
Minions Killed
122
0
Camps Cleared
0
1,133,049
Distance Traveled
1,225,819
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,039
717
17
1
0
243,592
0
W
Achilles
10,606
758
4
0
0
208,829
0
W
Bellona
10,705
765
21
2
0
252,876
0
L
Hercules
11,799
843
8
1
0
281,695
0
W
Danzaburou
12,496
893
41
3
0
249,826
0
W
Cthulhu
10,943
782
30
2
0
245,933
0
W
Chaac
12,282
877
26
2
0
268,355
0
L
Danzaburou
10,789
771
33
2
0
214,328
1
L
Zeus
9,893
707
23
2
0
189,135
0
L
Kumbhakarna
9,493
678
21
2
0
204,299
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role