Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Brad xx9422
Kuzenbo
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 132L
1,530 Elo+
Solo
Bacchus
Bacchus
Free6ee
Bacchus
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 110L
1,449 Elo+
Solo
Horus
Horus
Kwevin
Horus
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 22L
1,579 Elo+
Party 1
Neith
Neith
Tristjan
Neith
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 28L
1,567 Elo+
Party 1
Team Averages
Level 104
1,500 SR
1,525 Elo+

VS

Team Averages
Level 130
1,505 SR
1,481 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Elyo61
Bacchus
Level 129
God Stats
2W - 2L
1,497 SR
Queue Stats
53W - 45L
1,437 Elo+
Party 2
Heimdallr
Heimdallr
Meliodas9295
Heimdallr
Level 155
God Stats
8W - 6L
1,267 SR
Queue Stats
167W - 175L
1,474 Elo+
Solo
Bakasura
Bakasura
TiPrinceDeLu972
Bakasura
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
293W - 306L
1,477 Elo+
Solo
Hou Yi
Hou Yi
Yeti2323
Hou Yi
Level 60
God Stats
1W - 1L
1,760 SR
Queue Stats
5W - 4L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
20
4 / 2 / 22
13,163
731
16,932
13,400
5,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Brad xx9422
Kuzenbo
20
4 / 8 / 22
12,991
722
16,836
23,464
24,899
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bacchus
Free6ee
Bacchus
20
6 / 6 / 18
13,456
748
18,635
21,216
40,079
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Horus
Kwevin
Horus
20
6 / 3 / 19
12,752
708
12,482
24,310
43,123
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Tristjan
Neith
20
9 / 3 / 17
13,779
766
35,972
21,085
10,311
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
20
4 / 3 / 11
12,216
679
14,090
25,837
32,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
Elyo61
Bacchus
20
7 / 4 / 12
12,741
708
19,846
20,187
16,672
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Heimdallr
Meliodas9295
Heimdallr
19
3 / 7 / 13
12,093
672
21,005
23,393
12,880
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
19
5 / 12 / 8
12,463
692
8,697
28,375
19,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
Yeti2323
Hou Yi
20
3 / 4 / 11
11,989
666
24,185
19,715
12,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
77
29
Kills
22
22
Deaths
30
98
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
4
2
22
7.5
L
Sylvanus
 
Sylvanus
4
3
11
3.17
W
Kuzenbo
Brad xx9422
Kuzenbo
4
8
22
1.88
L
Bacchus
Elyo61
Bacchus
7
4
12
3.25
W
Bacchus
Free6ee
Bacchus
6
6
18
2.5
W
Horus
Kwevin
Horus
6
3
19
5.17
L
Heimdallr
Meliodas9295
Heimdallr
3
7
13
1.36
L
Bakasura
5
12
8
0.75
W
Neith
Tristjan
Neith
9
3
17
5.83
L
Hou Yi
Yeti2323
Hou Yi
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,857
Damage
87,823
103,475
Taken
117,507
123,839
Mitigated
94,262
49,308
Healing
47,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
16,932
12,263
4,146
4,057
13,400
5,427
2,990
5,951
7,439
0
42,377
L
Sylvanus
 
Sylvanus
14,090
1,336
12,291
10,129
25,837
32,944
426
9,398
16,439
23,359
0
W
Kuzenbo
Brad xx9422
Kuzenbo
16,836
2,204
994
1,860
23,464
24,899
16
6,833
16,241
36,512
0
L
Bacchus
Elyo61
Bacchus
19,846
513
3,488
3,615
20,187
16,672
72
5,500
14,687
28,134
0
W
Bacchus
Free6ee
Bacchus
18,635
2,053
3,333
4,345
21,216
40,079
0
7,637
13,330
33,176
0
W
Horus
Kwevin
Horus
12,482
5,246
9,323
9,927
24,310
43,123
18
6,541
17,552
0
17,946
L
Heimdallr
Meliodas9295
Heimdallr
21,005
8,051
479
5,892
23,393
12,880
2,460
5,813
17,580
0
54,985
L
Bakasura
8,697
4,683
1,056
5,001
28,375
19,739
738
7,010
21,365
0
18,889
W
Neith
Tristjan
Neith
35,972
22,540
977
10,346
21,085
10,311
2,654
6,974
14,011
0
76,448
L
Hou Yi
Yeti2323
Hou Yi
24,185
10,913
1,923
3,360
19,715
12,027
1,518
7,750
11,965
0
43,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,141
Gold Earned
61,502
223
Minions Killed
192
0
Camps Cleared
0
1,820,514
Distance Traveled
1,569,348
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
13,163
731
61
3
0
367,484
0
L
Sylvanus
12,216
679
23
1
0
326,347
1
W
Kuzenbo
12,991
722
35
2
0
337,902
1
L
Bacchus
12,741
708
17
1
0
378,962
2
W
Bacchus
13,456
748
20
1
0
381,148
2
W
Horus
12,752
708
18
1
0
384,630
0
L
Heimdallr
12,093
672
71
4
0
276,928
0
L
Bakasura
12,463
692
35
2
0
278,875
2
W
Neith
13,779
766
89
5
0
349,350
0
L
Hou Yi
11,989
666
46
3
0
308,236
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role