Player Matchup

Chaac
Chaac
Alessio040302
Chaac
Level 46
God Stats
7W - 6L
1,632 SR
Queue Stats
152W - 153L
1,509 Elo+
Party 2
Ne Zha
Ne Zha
Jaronsage2
Ne Zha
Level 64
God Stats
9W - 10L
1,399 SR
Queue Stats
61W - 63L
1,471 Elo+
Party 2
Ymir
Ymir
gabo8975
Ymir
Level 100
God Stats
5W - 3L
1,567 SR
Queue Stats
140W - 183L
1,450 Elo+
Solo
Medusa
Medusa
iTzFosky
Medusa
Level 69
God Stats
2W - 5L
1,394 SR
Queue Stats
57W - 53L
1,500 Elo+
Party 2
Hera
Hera
orbita_tsukuyomi
Hera
Level 20
God Stats
1W - 2L
1,570 SR
Queue Stats
20W - 22L
1,517 Elo+
Party 2
Team Averages
Level 60
1,512 SR
1,490 Elo+

VS

Team Averages
Level 89
1,603 SR
1,558 Elo+
Bastet
Bastet
Foscil
Bastet
Level 107
God Stats
12W - 13L
1,742 SR
Queue Stats
329W - 260L
1,602 Elo+
Party 1
Hera
Hera
Granio
Hera
Level 62
God Stats
6W - 7L
1,532 SR
Queue Stats
303W - 304L
1,417 Elo+
Solo
Artemis
Artemis
NOOBGUK
Artemis
Level 48
God Stats
63W - 48L
1,673 SR
Queue Stats
371W - 294L
1,613 Elo+
Party 1
Shiva
Shiva
Solenuy
Shiva
Level 106
God Stats
8W - 12L
1,402 SR
Queue Stats
361W - 293L
1,581 Elo+
Party 1
Baron Samedi
Baron Samedi
auflppv
Baron Samedi
Level 122
God Stats
6W - 4L
1,667 SR
Queue Stats
414W - 355L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,046
672
3,970
8,613
4,433
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
Jaronsage2
Ne Zha
7
0 / 3 / 0
4,589
510
2,305
6,242
1,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ymir
6
0 / 3 / 0
4,527
503
1,569
7,665
3,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
iTzFosky
Medusa
8
1 / 4 / 0
4,822
536
1,922
5,988
963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
0 / 3 / 0
4,902
545
2,093
4,294
886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Foscil
Bastet
11
5 / 0 / 1
6,467
719
6,509
5,960
1,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
Granio
Hera
11
2 / 0 / 4
6,454
717
2,786
3,186
800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
NOOBGUK
Artemis
11
5 / 0 / 0
6,147
683
5,128
3,523
995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
Solenuy
Shiva
10
2 / 1 / 5
5,836
648
4,229
4,721
2,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
auflppv
Baron Samedi
10
0 / 1 / 0
5,228
581
3,422
5,712
2,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
2
Kills
14
14
Deaths
2
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Bastet
Foscil
Bastet
5
0
1
5.5
W
Hera
Granio
Hera
2
0
4
4
L
Ne Zha
Jaronsage2
Ne Zha
0
3
0
0
W
Artemis
NOOBGUK
Artemis
5
0
0
5
W
Shiva
Solenuy
Shiva
2
1
5
4.5
W
Baron Samedi
auflppv
Baron Samedi
0
1
0
0
L
Ymir
0
3
0
0
L
Medusa
iTzFosky
Medusa
1
4
0
0.25
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,859
Damage
22,074
32,802
Taken
23,102
10,759
Mitigated
8,293
6,857
Healing
8,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,970
876
0
2,440
8,613
4,433
0
3,422
5,191
0
36,699
W
Bastet
Foscil
Bastet
6,509
1,452
0
2,313
5,960
1,646
0
1,047
4,913
0
39,199
W
Hera
Granio
Hera
2,786
693
0
930
3,186
800
696
1,235
1,951
35,849
0
L
Ne Zha
Jaronsage2
Ne Zha
2,305
481
0
629
6,242
1,445
0
808
5,360
0
22,383
W
Artemis
NOOBGUK
Artemis
5,128
1,999
0
1,483
3,523
995
0
892
2,631
0
40,730
W
Shiva
Solenuy
Shiva
4,229
887
331
1,266
4,721
2,484
0
488
4,233
0
15,430
W
Baron Samedi
auflppv
Baron Samedi
3,422
351
47
2,519
5,712
2,368
0
0
5,712
25,797
0
L
Ymir
1,569
357
0
1,689
7,665
3,032
0
578
7,031
10,211
0
L
Medusa
iTzFosky
Medusa
1,922
626
0
801
5,988
963
0
0
5,988
0
20,315
L
2,093
654
0
1,298
4,294
886
0
1,130
3,024
26,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,886
Gold Earned
30,132
249
Minions Killed
329
0
Camps Cleared
0
887,404
Distance Traveled
953,833
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,046
672
84
9
0
192,512
2
W
Bastet
6,467
719
77
9
0
233,911
4
W
Hera
6,454
717
92
10
0
191,498
2
L
Ne Zha
4,589
510
45
5
0
201,108
2
W
Artemis
6,147
683
76
8
0
170,543
3
W
Shiva
5,836
648
29
3
0
196,906
3
W
Baron Samedi
5,228
581
55
6
0
160,975
2
L
Ymir
4,527
503
13
1
0
172,905
2
L
Medusa
4,822
536
49
5
0
182,497
1
L
Hera
4,902
545
58
6
0
138,382
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role