Player Matchup

Hera
Hera
Gold IV
Kotial
Hera
Gold IV
Level 103
God Stats
3W - 2L
1,228 SR
Queue Stats
59W - 62L
1,493 MMR
Party 2
Artio
Artio
Gold V
Lill Duff
Artio
Gold V
Level 98
God Stats
31W - 25L
1,585 SR
Queue Stats
53W - 57L
1,449 MMR
Party 2
Baron Samedi
Baron Samedi
Gold III
NeFiiRiMu
Baron Samedi
Gold III
Level 137
God Stats
6W - 2L
1,789 SR
Queue Stats
56W - 54L
1,492 MMR
Solo
Ratatoskr
Ratatoskr
Gold V
XAneXoNX
Ratatoskr
Gold V
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 44L
1,473 MMR
Solo
Artemis
Artemis
Gold II
yaboidav
Artemis
Gold II
Level 148
God Stats
21W - 7L
1,832 SR
Queue Stats
112W - 105L
1,462 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,587 SR
1,474 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 101
1,476 SR
1,479 MMR
Osiris
Osiris
Silver II
Superyus
Osiris
Silver II
Level 96
God Stats
3W - 8L
1,632 SR
Queue Stats
32W - 47L
1,454 MMR
Solo
Ymir
Ymir
Bronze III
TB-ImPerW
Ymir
Bronze III
Level 61
God Stats
0W - 2L
1,474 SR
Queue Stats
17W - 23L
1,459 MMR
Solo
Danzaburou
Danzaburou
Gold IV
nichoboy8
Danzaburou
Gold IV
Level 145
God Stats
23W - 17L
1,557 SR
Queue Stats
34W - 28L
1,489 MMR
Party 1
Thor
Thor
Silver II
oORedSkinsOo
Thor
Silver II
Level 121
God Stats
0W - 2L
1,218 SR
Queue Stats
4W - 3L
1,548 MMR
Party 1
Nu Wa
Nu Wa
Silver III
strunk_baby
Nu Wa
Silver III
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 20L
1,446 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Kotial
Hera
18
9 / 4 / 8
11,758
619
17,475
11,517
3,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
Lill Duff
Artio
14
4 / 1 / 12
10,158
535
8,041
17,585
15,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
NeFiiRiMu
Baron Samedi
18
9 / 0 / 13
12,057
635
16,522
13,116
17,400
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
XAneXoNX
Ratatoskr
16
7 / 4 / 10
10,621
559
11,524
15,199
7,756
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
yaboidav
Artemis
20
5 / 3 / 6
12,057
635
13,854
17,384
5,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
LokiAtlasArachneCabrakan

VS

Bans
ThothAnubisCliodhnaShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Superyus
Osiris
13
0 / 10 / 4
7,715
406
6,053
20,651
16,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
12
1 / 8 / 2
7,774
409
4,557
20,038
13,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
nichoboy8
Danzaburou
17
5 / 4 / 1
10,596
558
15,066
17,016
3,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 5 / 1
9,001
474
7,287
13,380
3,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
2 / 7 / 6
8,526
449
13,130
14,507
4,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
24
34
Kills
10
12
Deaths
34
49
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hera
Kotial
Hera
9
4
8
3.25
W
Artio
Lill Duff
Artio
4
1
12
10
W
Baron Samedi
NeFiiRiMu
Baron Samedi
9
0
13
15.5
L
Osiris
Superyus
Osiris
0
10
4
0.2
L
Ymir
1
8
2
0.25
W
Ratatoskr
XAneXoNX
Ratatoskr
7
4
10
3
L
Danzaburou
nichoboy8
Danzaburou
5
4
1
1.38
L
2
5
1
0.5
L
2
7
6
0.71
W
Artemis
yaboidav
Artemis
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,416
Damage
46,093
74,801
Taken
85,592
49,639
Mitigated
42,466
32,245
Healing
18,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
Kotial
Hera
17,475
4,366
0
3,070
11,517
3,972
682
5,221
6,004
104,122
0
W
Artio
Lill Duff
Artio
8,041
485
1,175
6,060
17,585
15,489
0
6,248
10,963
24,802
1,728
W
Baron Samedi
NeFiiRiMu
Baron Samedi
16,522
1,424
1,358
7,777
13,116
17,400
32
3,025
9,937
78,892
0
L
Osiris
Superyus
Osiris
6,053
2,841
108
3,901
20,651
16,944
441
11,013
9,638
0
33,929
L
Ymir
4,557
927
0
2,172
20,038
13,423
0
10,606
9,432
19,210
0
W
Ratatoskr
XAneXoNX
Ratatoskr
11,524
2,957
0
2,762
15,199
7,756
430
4,618
10,395
0
63,427
L
Danzaburou
nichoboy8
Danzaburou
15,066
6,626
0
6,571
17,016
3,980
564
3,873
13,143
0
86,557
L
7,287
592
0
3,181
13,380
3,988
0
4,975
8,405
0
68,121
L
13,130
1,908
0
2,142
14,507
4,131
747
11,301
3,206
52,534
0
W
Artemis
yaboidav
Artemis
13,854
6,625
0
10,043
17,384
5,022
0
1,673
15,647
0
115,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,651
Gold Earned
43,612
594
Minions Killed
400
0
Camps Cleared
0
1,763,444
Distance Traveled
1,749,058
26
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,758
619
172
9
0
343,839
7
W
Artio
10,158
535
36
2
0
377,077
9
W
Baron Samedi
12,057
635
135
7
0
316,075
2
L
Osiris
7,715
406
54
3
0
358,722
5
L
Ymir
7,774
409
22
1
0
336,551
3
W
Ratatoskr
10,621
559
96
5
0
391,407
2
L
Danzaburou
10,596
558
137
7
0
337,296
4
L
Thor
9,001
474
109
6
0
388,086
0
L
Nu Wa
8,526
449
78
4
0
328,403
0
W
Artemis
12,057
635
155
8
0
335,046
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role