Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
 
Camazotz
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Bermiss1
Ne Zha
Level 124
God Stats
2W - 0L
1,701 SR
Queue Stats
64W - 70L
1,462 Elo+
Party 3
Eset
Eset
RyuSinji
Eset
Level 124
God Stats
5W - 4L
1,500 SR
Queue Stats
467W - 422L
1,494 Elo+
Party 3
Khepri
Khepri
xMiyazono
Khepri
Level 83
God Stats
2W - 0L
1,694 SR
Queue Stats
30W - 23L
1,588 Elo+
Party 3
Team Averages
Level 106
1,579 SR
1,509 Elo+

VS

Team Averages
Level 101
1,397 SR
1,522 Elo+
Ah Muzen Cab
Ah Muzen Cab
DANIELSEB
Ah Muzen Cab
Level 83
God Stats
2W - 3L
1,520 SR
Queue Stats
330W - 347L
1,489 Elo+
Solo
Yemoja
Yemoja
Delaware64
Yemoja
Level 127
God Stats
1W - 2L
1,213 SR
Queue Stats
116W - 133L
1,502 Elo+
Solo
Amaterasu
Amaterasu
ImSteveO
Amaterasu
Level 108
God Stats
10W - 6L
1,553 SR
Queue Stats
233W - 216L
1,531 Elo+
Party 1
Nu Wa
Nu Wa
Kobekobe
Nu Wa
Level 111
God Stats
6W - 8L
1,508 SR
Queue Stats
274W - 284L
1,525 Elo+
Party 1
Guan Yu
Guan Yu
sixthcents
Guan Yu
Level 78
God Stats
5W - 7L
1,191 SR
Queue Stats
230W - 239L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
3 / 0 / 4
7,485
535
3,871
5,285
1,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Camazotz
 
Camazotz
12
1 / 5 / 4
7,388
528
5,353
12,288
6,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
Bermiss1
Ne Zha
14
5 / 4 / 5
8,110
579
7,601
10,704
3,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Eset
14
4 / 1 / 1
8,303
593
7,523
6,781
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
xMiyazono
Khepri
12
1 / 2 / 8
7,158
511
3,014
6,504
5,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DANIELSEB
Ah Muzen Cab
11
2 / 4 / 0
6,994
500
3,819
8,921
2,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
Delaware64
Yemoja
11
0 / 2 / 4
6,679
477
2,416
8,021
7,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
ImSteveO
Amaterasu
14
2 / 2 / 0
7,937
567
6,517
9,439
8,742
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
Kobekobe
Nu Wa
13
1 / 4 / 2
7,815
558
5,108
5,919
1,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
sixthcents
Guan Yu
14
6 / 2 / 1
8,530
609
7,312
11,659
8,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
14
Kills
11
12
Deaths
14
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
3
0
4
5
W
Camazotz
 
Camazotz
1
5
4
0.6
W
Ne Zha
Bermiss1
Ne Zha
5
4
5
1.88
L
Ah Muzen Cab
DANIELSEB
Ah Muzen Cab
2
4
0
0.5
L
Yemoja
Delaware64
Yemoja
0
2
4
1
L
Amaterasu
ImSteveO
Amaterasu
2
2
0
1
L
Nu Wa
Kobekobe
Nu Wa
1
4
2
0.5
W
Eset
4
1
1
4.5
L
Guan Yu
sixthcents
Guan Yu
6
2
1
3.25
W
Khepri
xMiyazono
Khepri
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,362
Damage
25,172
41,562
Taken
43,959
17,867
Mitigated
29,245
13,745
Healing
10,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
3,871
2,684
0
3,241
5,285
1,403
742
1,580
3,705
0
44,131
W
Camazotz
 
Camazotz
5,353
1,516
0
3,675
12,288
6,748
0
666
11,622
0
39,659
W
Ne Zha
Bermiss1
Ne Zha
7,601
1,768
0
3,912
10,704
3,158
251
2,362
8,342
0
53,466
L
Ah Muzen Cab
DANIELSEB
Ah Muzen Cab
3,819
2,092
0
3,000
8,921
2,279
2,101
1,121
7,800
0
48,413
L
Yemoja
Delaware64
Yemoja
2,416
748
924
1,277
8,021
7,848
105
2,253
5,690
15,406
0
L
Amaterasu
ImSteveO
Amaterasu
6,517
3,694
0
2,095
9,439
8,742
0
721
8,260
0
53,237
L
Nu Wa
Kobekobe
Nu Wa
5,108
363
0
65
5,919
1,623
0
2,204
3,715
62,182
0
W
Eset
7,523
895
964
1,320
6,781
1,400
0
2,046
4,735
56,508
0
L
Guan Yu
sixthcents
Guan Yu
7,312
1,104
338
3,251
11,659
8,753
0
4,238
7,328
0
50,769
W
Khepri
xMiyazono
Khepri
3,014
510
0
633
6,504
5,158
96
870
5,634
19,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,444
Gold Earned
37,955
419
Minions Killed
439
0
Camps Cleared
0
1,417,684
Distance Traveled
1,286,885
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,485
535
89
6
0
275,125
4
W
Camazotz
7,388
528
82
6
0
271,806
1
W
Ne Zha
8,110
579
80
6
0
305,255
6
L
Ah Muzen Cab
6,994
500
87
6
0
233,395
2
L
Yemoja
6,679
477
28
2
0
250,222
1
L
Amaterasu
7,937
567
118
8
0
265,513
2
L
Nu Wa
7,815
558
106
8
0
230,865
3
W
Eset
8,303
593
124
9
0
278,412
3
L
Guan Yu
8,530
609
100
7
0
306,890
3
W
Khepri
7,158
511
44
3
0
287,086
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role