Player Matchup

Aphrodite
Aphrodite
CombineJD
Aphrodite
Level 160
God Stats
0W - 1L
1,302 SR
Queue Stats
184W - 247L
1,331 Elo+
Party 2
Neith
Neith
IADrummer
Neith
Level 67
God Stats
0W - 4L
1,151 SR
Queue Stats
14W - 18L
1,331 Elo+
Party 3
Bacchus
Bacchus
Zaccix
Bacchus
Level 84
God Stats
18W - 28L
1,323 SR
Queue Stats
146W - 200L
1,331 Elo+
Party 2
King Arthur
King Arthur
kekomardones18
King Arthur
Level 8
God Stats
0W - 2L
1,305 SR
Queue Stats
1W - 9L
1,113 Elo+
Party 3
He Bo
He Bo
lunafury
He Bo
Level 160
God Stats
2W - 5L
1,497 SR
Queue Stats
196W - 263L
1,331 Elo+
Party 2
Team Averages
Level 96
1,316 SR
1,287 Elo+

VS

Team Averages
Level 75
1,482 SR
1,440 Elo+
Rama
Rama
CabraCameleon
Rama
Level 46
God Stats
1W - 2L
1,454 SR
Queue Stats
46W - 58L
1,454 Elo+
Solo
Agni
Agni
FujimaruRizuka
Agni
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 61L
1,444 Elo+
Solo
Cerberus
Cerberus
Mathrayn
Cerberus
Level 84
God Stats
4W - 7L
1,488 SR
Queue Stats
51W - 58L
1,375 Elo+
Party 1
Cu Chulainn
Cu Chulainn
l AdderALL l
Cu Chulainn
Level 63
God Stats
64W - 62L
1,520 SR
Queue Stats
94W - 115L
1,430 Elo+
Party 1
Thanatos
Thanatos
owzee
Thanatos
Level 140
God Stats
9W - 8L
1,450 SR
Queue Stats
481W - 486L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CombineJD
Aphrodite
8
0 / 2 / 2
4,937
494
1,484
4,405
1,297
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Neith
IADrummer
Neith
8
1 / 2 / 1
4,846
485
2,663
3,906
1,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
Zaccix
Bacchus
5
0 / 6 / 2
4,106
411
1,436
8,826
4,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
kekomardones18
King Arthur
9
0 / 1 / 0
4,695
470
1,018
6,340
2,023
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

He Bo
lunafury
He Bo
9
2 / 2 / 1
5,413
541
3,569
5,942
1,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
7 / 1 / 3
6,204
620
6,919
5,267
1,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 0 / 1
5,930
593
2,859
2,888
709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cerberus
Mathrayn
Cerberus
9
1 / 0 / 8
5,988
599
2,258
7,547
3,840
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cu Chulainn
l AdderALL l
Cu Chulainn
11
1 / 1 / 1
6,192
619
2,129
4,329
2,326
Thanatos
owzee
Thanatos
10
2 / 1 / 2
5,552
555
3,010
5,722
2,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
3
Kills
13
13
Deaths
3
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
7
1
3
8.5
L
Aphrodite
CombineJD
Aphrodite
0
2
2
0.5
W
2
0
1
2.5
L
Neith
IADrummer
Neith
1
2
1
0.75
W
Cerberus
Mathrayn
Cerberus
1
0
8
5
L
Bacchus
Zaccix
Bacchus
0
6
2
0.17
L
King Arthur
kekomardones18
King Arthur
0
1
0
0
W
Cu Chulainn
l AdderALL l
Cu Chulainn
1
1
1
1.5
L
He Bo
lunafury
He Bo
2
2
1
1.25
W
Thanatos
owzee
Thanatos
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,170
Damage
17,175
29,419
Taken
25,753
9,921
Mitigated
10,338
8,651
Healing
11,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,919
5,243
0
2,370
5,267
1,402
784
1,253
3,974
0
34,520
L
Aphrodite
CombineJD
Aphrodite
1,484
204
415
2,306
4,405
1,297
0
1,055
3,350
20,538
0
W
2,859
252
0
157
2,888
709
0
810
2,038
30,111
0
L
Neith
IADrummer
Neith
2,663
1,264
0
1,938
3,906
1,048
217
1,344
2,562
0
19,479
W
Cerberus
Mathrayn
Cerberus
2,258
170
151
2,318
7,547
3,840
312
2,572
4,969
16,774
0
L
Bacchus
Zaccix
Bacchus
1,436
434
0
588
8,826
4,319
0
1,703
7,123
4,466
0
L
King Arthur
kekomardones18
King Arthur
1,018
49
0
1,475
6,340
2,023
0
0
6,340
0
18,760
W
Cu Chulainn
l AdderALL l
Cu Chulainn
2,129
137
0
852
4,329
2,326
44
440
3,889
0
33,972
L
He Bo
lunafury
He Bo
3,569
292
0
1,929
5,942
1,234
0
1,015
4,927
26,640
0
W
Thanatos
owzee
Thanatos
3,010
862
0
5,485
5,722
2,061
0
1,288
4,394
0
32,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,997
Gold Earned
29,866
213
Minions Killed
325
0
Camps Cleared
0
894,149
Distance Traveled
962,440
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,204
620
60
6
0
172,468
3
L
Aphrodite
4,937
494
54
5
0
186,177
2
W
Agni
5,930
593
69
7
0
190,378
5
L
Neith
4,846
485
41
4
0
159,550
2
W
Cerberus
5,988
599
47
5
0
209,163
0
L
Bacchus
4,106
411
7
1
0
174,298
1
L
King Arthur
4,695
470
50
5
0
181,547
1
W
Cu Chulainn
6,192
619
89
9
0
188,945
1
L
He Bo
5,413
541
61
6
0
192,577
0
W
Thanatos
5,552
555
60
6
0
201,486
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role