Player Matchup

Fenrir
Fenrir
BrettG772
Fenrir
Level 148
God Stats
1W - 3L
1,500 SR
Queue Stats
85W - 94L
1,469 Elo+
Party 1
Kuzenbo
Kuzenbo
HillyCap4798406
Kuzenbo
Level 128
God Stats
65W - 87L
1,424 SR
Queue Stats
418W - 517L
1,313 Elo+
Party 1
Anubis
Anubis
HuntrFrnkln0211
Anubis
Level 104
God Stats
39W - 45L
1,541 SR
Queue Stats
582W - 741L
1,353 Elo+
Party 1
Team Averages
Level 127
1,488 SR
1,378 Elo+

VS

Team Averages
Level 71
1,580 SR
1,371 Elo+
Atlas
Atlas
AudioSlave278
Atlas
Level 72
God Stats
102W - 68L
1,607 SR
Queue Stats
248W - 267L
1,503 Elo+
Party 2
Hades
Hades
LynxPiano608142
Hades
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 56L
1,318 Elo+
Party 2
Kali
Kali
NightWolf005
Kali
Level 73
God Stats
1W - 1L
1,633 SR
Queue Stats
5W - 11L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BrettG772
Fenrir
14
7 / 2 / 7
9,338
778
9,141
8,146
3,437
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
4 / 2 / 11
10,114
843
8,075
12,046
14,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
5 / 0 / 8
9,335
778
12,753
6,230
3,446
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
7,653
638
5,244
12,660
11,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
2 / 7 / 1
7,622
635
4,213
12,514
4,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
1 / 5 / 1
7,325
610
5,304
12,601
4,405
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
16
Kills
3
4
Deaths
16
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Fenrir
BrettG772
Fenrir
7
2
7
5.25
W
4
2
11
4.75
W
5
0
8
9
L
2
7
1
0.36
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,969
Damage
14,761
26,422
Taken
37,775
21,275
Mitigated
20,016
8,445
Healing
4,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,244
1,713
0
830
12,660
11,350
0
6,854
5,806
17,135
0
W
Fenrir
BrettG772
Fenrir
9,141
1,493
0
2,656
8,146
3,437
900
4,554
3,592
0
28,468
W
8,075
2,384
0
2,618
12,046
14,392
507
3,192
8,854
31,434
0
W
12,753
845
37
3,134
6,230
3,446
774
2,307
3,923
37,687
0
L
4,213
841
358
790
12,514
4,261
0
7,546
4,968
14,127
0
L
5,304
2,978
0
2,637
12,601
4,405
0
6,879
5,722
0
24,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,787
Gold Earned
22,600
128
Minions Killed
87
10
Camps Cleared
2
705,611
Distance Traveled
539,745
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,653
638
20
2
0
190,001
4
W
Fenrir
9,338
778
30
3
6
236,551
3
W
Kuzenbo
10,114
843
44
4
3
247,833
4
W
Anubis
9,335
778
54
5
1
221,227
2
L
Hades
7,622
635
26
2
1
156,744
0
L
Kali
7,325
610
41
3
1
193,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role