Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Darktemplarjr
Medusa
Level 53
God Stats
14W - 8L
1,417 SR
Queue Stats
185W - 179L
1,449 Elo+
Party 2
Zhong Kui
Zhong Kui
LiteWarrior18
Zhong Kui
Level 103
God Stats
7W - 4L
1,884 SR
Queue Stats
58W - 73L
1,446 Elo+
Party 2
Thanatos
Thanatos
MrSniper654
Thanatos
Level 28
God Stats
3W - 2L
1,538 SR
Queue Stats
81W - 94L
1,434 Elo+
Party 2
Fenrir
Fenrir
matheus101095
Fenrir
Level 149
God Stats
6W - 9L
1,344 SR
Queue Stats
171W - 179L
1,431 Elo+
Solo
Team Averages
Level 74
1,536 SR
1,452 Elo+

VS

Team Averages
Level 85
1,392 SR
1,467 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
BEBL
Baron Samedi
Level 88
God Stats
6W - 9L
1,235 SR
Queue Stats
69W - 80L
1,423 Elo+
Solo
Cliodhna
Cliodhna
TTVkerseyyyy
Cliodhna
Level 89
God Stats
10W - 7L
1,552 SR
Queue Stats
67W - 87L
1,468 Elo+
Party 3
Skadi
Skadi
ffsmangmdfo
Skadi
Level 4
God Stats
0W - 2L
1,352 SR
Queue Stats
0W - 4L
1,374 Elo+
Party 1
Ares
Ares
hotstyle123
Ares
Level 146
God Stats
1W - 1L
1,320 SR
Queue Stats
14W - 14L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
1 / 2 / 1
8,345
491
4,216
7,010
2,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
10 / 0 / 10
10,176
599
14,979
7,936
2,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
LiteWarrior18
Zhong Kui
16
1 / 3 / 1
9,167
539
7,881
15,779
10,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
MrSniper654
Thanatos
16
8 / 3 / 2
9,167
539
9,742
13,710
5,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
3 / 3 / 10
8,334
490
5,237
13,733
6,438
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
2 / 2 / 2
8,839
520
7,782
7,772
2,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
BEBL
Baron Samedi
17
3 / 1 / 0
9,425
554
4,782
8,350
6,159
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
TTVkerseyyyy
Cliodhna
14
3 / 5 / 3
8,489
499
12,721
15,565
5,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
1 / 9 / 1
7,521
442
4,511
11,963
3,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 6 / 1
8,267
486
5,593
15,570
16,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
23
Kills
11
11
Deaths
23
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
2
1
0.75
L
Kukulkan
 
Kukulkan
2
2
2
1.5
L
Baron Samedi
BEBL
Baron Samedi
3
1
0
3
W
10
0
10
15
W
Zhong Kui
LiteWarrior18
Zhong Kui
1
3
1
0.5
W
Thanatos
MrSniper654
Thanatos
8
3
2
3
L
Cliodhna
TTVkerseyyyy
Cliodhna
3
5
3
0.9
L
1
9
1
0.17
L
2
6
1
0.42
W
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,055
Damage
35,389
58,168
Taken
59,220
26,794
Mitigated
34,505
30,059
Healing
11,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
4,216
140
0
3,038
7,010
2,331
810
3,059
3,951
45,741
0
L
Kukulkan
 
Kukulkan
7,782
320
0
473
7,772
2,796
0
2,395
5,377
53,735
0
L
Baron Samedi
BEBL
Baron Samedi
4,782
464
0
4,610
8,350
6,159
328
3,635
4,715
62,124
0
W
14,979
7,495
0
2,615
7,936
2,774
745
2,596
5,338
0
66,546
W
Zhong Kui
LiteWarrior18
Zhong Kui
7,881
3,061
0
8,739
15,779
10,092
1,668
5,638
9,777
72,598
0
W
Thanatos
MrSniper654
Thanatos
9,742
2,469
0
13,102
13,710
5,159
0
2,203
11,409
0
63,420
L
Cliodhna
TTVkerseyyyy
Cliodhna
12,721
1,152
51
3,591
15,565
5,355
0
5,014
10,551
0
58,654
L
4,511
2,654
0
978
11,963
3,729
112
0
11,963
0
41,361
L
5,593
351
0
1,859
15,570
16,466
0
1,053
14,517
21,537
811
W
5,237
1,054
0
2,565
13,733
6,438
0
3,712
9,841
0
33,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,189
Gold Earned
42,541
474
Minions Killed
461
0
Camps Cleared
0
1,586,731
Distance Traveled
1,567,871
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,345
491
86
5
0
273,029
4
L
Kukulkan
8,839
520
119
7
0
336,872
4
L
Baron Samedi
9,425
554
142
8
0
279,337
5
W
Medusa
10,176
599
104
6
0
350,162
3
W
Zhong Kui
9,167
539
135
8
0
274,129
2
W
Thanatos
9,167
539
93
5
0
363,808
4
L
Cliodhna
8,489
499
91
5
0
345,791
2
L
Skadi
7,521
442
92
5
0
281,488
1
L
Ares
8,267
486
17
1
0
324,383
7
W
Fenrir
8,334
490
56
3
0
325,603
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role