Player Matchup

Chaac
Chaac
BaIITheif
Chaac
Level 67
God Stats
16W - 17L
1,427 SR
Queue Stats
61W - 52L
1,430 Elo+
Party 3
Artemis
Artemis
R-A-P-H-I-36
Artemis
Level 140
God Stats
0W - 1L
1,301 SR
Queue Stats
100W - 100L
1,450 Elo+
Party 1
Bacchus
Bacchus
Reverend_A-
Bacchus
Level 29
God Stats
26W - 24L
1,577 SR
Queue Stats
34W - 36L
1,472 Elo+
Party 1
Cliodhna
Cliodhna
SirNinjaDad
Cliodhna
Level 129
God Stats
5W - 6L
1,375 SR
Queue Stats
54W - 56L
1,485 Elo+
Solo
Ao Kuang
Ao Kuang
asdkofjalkfj
Ao Kuang
Level 92
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 75L
1,473 Elo+
Party 3
Team Averages
Level 91
1,436 SR
1,462 Elo+

VS

Team Averages
Level 107
1,610 SR
1,646 Elo+
Gilgamesh
Gilgamesh
CaptainLexifer
Gilgamesh
Level 128
God Stats
4W - 1L
1,666 SR
Queue Stats
296W - 317L
1,465 Elo+
Solo
He Bo
He Bo
DemonWarfare
He Bo
Level 129
God Stats
4W - 1L
1,796 SR
Queue Stats
233W - 109L
1,693 Elo+
Party 2
Hou Yi
Hou Yi
ElPuertoRican
Hou Yi
Level 125
God Stats
9W - 1L
1,901 SR
Queue Stats
236W - 105L
1,677 Elo+
Party 2
Bacchus
Bacchus
stahpwatchwins
Bacchus
Level 138
God Stats
10W - 11L
1,186 SR
Queue Stats
245W - 228L
1,443 Elo+
Solo
Mercury
Mercury
Ðucky
Mercury
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 1L
1,952 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BaIITheif
Chaac
14
1 / 14 / 5
9,470
412
9,809
25,046
13,077
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
R-A-P-H-I-36
Artemis
13
0 / 16 / 1
8,639
376
8,079
24,812
4,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Reverend_A-
Bacchus
13
0 / 10 / 2
8,589
373
5,841
25,653
28,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
SirNinjaDad
Cliodhna
17
6 / 11 / 2
12,133
528
16,725
24,878
9,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
asdkofjalkfj
Ao Kuang
17
5 / 12 / 2
11,414
496
8,502
23,736
6,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CaptainLexifer
Gilgamesh
19
1 / 3 / 8
12,775
555
7,208
20,637
18,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
27 / 2 / 11
15,723
684
43,902
16,791
7,398
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
17 / 2 / 9
14,567
633
25,507
20,832
9,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
6 / 3 / 24
12,994
565
10,898
18,365
28,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
Ðucky
Mercury
20
12 / 2 / 19
14,640
637
20,518
15,779
7,315
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
134
12
Kills
63
63
Deaths
12
12
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Chaac
BaIITheif
Chaac
1
14
5
0.25
W
Gilgamesh
CaptainLexifer
Gilgamesh
1
3
8
1.67
W
27
2
11
16.25
W
17
2
9
10.75
L
Artemis
R-A-P-H-I-36
Artemis
0
16
1
0.03
L
Bacchus
Reverend_A-
Bacchus
0
10
2
0.1
L
Cliodhna
SirNinjaDad
Cliodhna
6
11
2
0.64
L
Ao Kuang
asdkofjalkfj
Ao Kuang
5
12
2
0.5
W
6
3
24
6
W
Mercury
Ðucky
Mercury
12
2
19
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,956
Damage
108,033
124,125
Taken
92,404
62,687
Mitigated
70,783
18,231
Healing
28,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BaIITheif
Chaac
9,809
1,510
0
2,945
25,046
13,077
0
13,892
10,864
0
43,012
W
Gilgamesh
CaptainLexifer
Gilgamesh
7,208
1,798
0
5,541
20,637
18,157
4,477
1,095
19,542
13,538
74,769
W
43,902
2,769
875
6,499
16,791
7,398
134
3,459
13,332
120,552
0
W
25,507
14,613
0
12,225
20,832
9,140
4,924
3,527
17,305
0
115,533
L
Artemis
R-A-P-H-I-36
Artemis
8,079
3,172
0
4,008
24,812
4,180
0
8,257
16,497
0
52,263
L
Bacchus
Reverend_A-
Bacchus
5,841
1,120
0
1,432
25,653
28,949
0
12,393
13,072
21,327
0
L
Cliodhna
SirNinjaDad
Cliodhna
16,725
2,285
0
4,577
24,878
9,732
0
8,346
16,388
0
68,557
L
Ao Kuang
asdkofjalkfj
Ao Kuang
8,502
1,741
118
5,151
23,736
6,749
0
12,281
11,193
50,394
0
W
10,898
1,903
0
2,245
18,365
28,773
1,597
5,153
13,212
39,312
2,362
W
Mercury
Ðucky
Mercury
20,518
12,499
0
1,008
15,779
7,315
690
1,109
14,537
0
131,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,245
Gold Earned
70,699
371
Minions Killed
697
0
Camps Cleared
0
1,869,354
Distance Traveled
2,217,750
10
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,470
412
64
3
0
395,151
1
W
Gilgamesh
12,775
555
166
7
0
405,379
10
W
He Bo
15,723
684
145
6
0
458,292
2
W
Hou Yi
14,567
633
171
7
0
389,996
3
L
Artemis
8,639
376
77
3
0
333,956
0
L
Bacchus
8,589
373
28
1
0
405,368
3
L
Cliodhna
12,133
528
121
5
0
392,868
6
L
Ao Kuang
11,414
496
81
4
0
342,011
0
W
Bacchus
12,994
565
50
2
0
455,838
8
W
Mercury
14,640
637
165
7
0
508,245
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role