Player Matchup

Charybdis
Charybdis
Garsen
Charybdis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 12L
1,386 Elo+
Party 1
Jormungandr
Jormungandr
Teraz72
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 52L
1,498 Elo+
Party 1
Raijin
Raijin
gevoxx
Raijin
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
248W - 249L
1,211 Elo+
Solo
Cthulhu
Cthulhu
sergiioo23
Cthulhu
Level 48
God Stats
1W - 10L
1,042 SR
Queue Stats
131W - 143L
1,401 Elo+
Party 1
Thanatos
Thanatos
yunesdiaz
Thanatos
Level 64
God Stats
8W - 7L
1,453 SR
Queue Stats
155W - 144L
1,443 Elo+
Party 1
Team Averages
Level 36
1,399 SR
1,388 Elo+

VS

Team Averages
Level 58
1,698 SR
1,488 Elo+
Arachne
Arachne
Alessio040302
Arachne
Level 46
God Stats
26W - 9L
1,751 SR
Queue Stats
152W - 153L
1,511 Elo+
Party 2
Anhur
Anhur
Jaronsage2
Anhur
Level 64
God Stats
3W - 1L
1,663 SR
Queue Stats
61W - 63L
1,471 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
iTzFosky
Morgan Le Fay
Level 69
God Stats
5W - 3L
1,578 SR
Queue Stats
57W - 53L
1,502 Elo+
Party 2
Amaterasu
Amaterasu
jhonnywar64
Amaterasu
Level 89
God Stats
30W - 17L
1,841 SR
Queue Stats
270W - 276L
1,436 Elo+
Solo
Cerberus
Cerberus
orbita_tsukuyomi
Cerberus
Level 20
God Stats
4W - 1L
1,655 SR
Queue Stats
20W - 22L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Garsen
Charybdis
15
1 / 7 / 1
9,300
423
7,214
16,681
3,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
Teraz72
Jormungandr
19
0 / 3 / 0
11,253
512
21,007
19,540
24,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
gevoxx
Raijin
16
2 / 7 / 1
10,483
477
6,410
15,312
5,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
sergiioo23
Cthulhu
14
0 / 7 / 2
9,245
420
10,952
24,973
21,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
yunesdiaz
Thanatos
18
7 / 10 / 0
11,298
514
14,794
23,430
7,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
20
18 / 2 / 9
14,900
677
25,583
28,317
15,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anhur
17
5 / 3 / 5
11,672
531
15,827
16,026
4,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
iTzFosky
Morgan Le Fay
19
6 / 3 / 14
13,459
612
22,731
12,760
4,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Amaterasu
jhonnywar64
Amaterasu
19
1 / 0 / 6
12,510
569
8,500
22,788
20,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
4 / 2 / 13
12,544
570
7,156
23,145
30,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
81
10
Kills
34
34
Deaths
10
4
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Arachne
18
2
9
11.25
L
Charybdis
Garsen
Charybdis
1
7
1
0.21
W
Anhur
5
3
5
2.5
L
Jormungandr
Teraz72
Jormungandr
0
3
0
0
L
Raijin
gevoxx
Raijin
2
7
1
0.36
W
Morgan Le Fay
iTzFosky
Morgan Le Fay
6
3
14
4.33
W
Amaterasu
jhonnywar64
Amaterasu
1
0
6
4
W
4
2
13
5.25
L
Cthulhu
sergiioo23
Cthulhu
0
7
2
0.14
L
Thanatos
yunesdiaz
Thanatos
7
10
0
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,377
Damage
79,797
99,936
Taken
103,036
62,405
Mitigated
75,544
29,631
Healing
49,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
25,583
20,187
0
15,272
28,317
15,083
4,220
8,723
19,527
0
129,228
L
Charybdis
Garsen
Charybdis
7,214
5,292
0
4,701
16,681
3,297
756
1,948
14,533
0
60,641
W
Anhur
15,827
6,791
0
5,718
16,026
4,766
2,608
3,797
12,180
0
75,438
L
Jormungandr
Teraz72
Jormungandr
21,007
5,448
0
4,353
19,540
24,390
0
5,905
13,635
94,534
0
L
Raijin
gevoxx
Raijin
6,410
402
0
2,303
15,312
5,532
10
8,338
6,974
68,016
0
W
Morgan Le Fay
iTzFosky
Morgan Le Fay
22,731
2,249
531
3,583
12,760
4,888
1,887
4,963
7,750
86,227
0
W
Amaterasu
jhonnywar64
Amaterasu
8,500
4,194
0
13,701
22,788
20,204
2,230
16,032
5,562
0
80,281
W
7,156
720
739
10,134
23,145
30,603
362
8,655
14,346
44,110
7,199
L
Cthulhu
sergiioo23
Cthulhu
10,952
936
176
5,761
24,973
21,689
0
6,227
18,746
43,344
0
L
Thanatos
yunesdiaz
Thanatos
14,794
5,347
0
12,337
23,430
7,497
0
7,062
16,368
0
83,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,579
Gold Earned
65,085
615
Minions Killed
582
0
Camps Cleared
0
1,994,737
Distance Traveled
2,202,247
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,900
677
128
6
0
529,626
2
L
Charybdis
9,300
423
101
5
0
378,700
0
W
Anhur
11,672
531
98
4
0
405,886
7
L
Jormungandr
11,253
512
191
9
0
410,194
1
L
Raijin
10,483
477
145
7
0
382,333
3
W
Morgan Le Fay
13,459
612
119
5
0
421,537
4
W
Amaterasu
12,510
569
150
7
0
432,550
1
W
Cerberus
12,544
570
87
4
0
412,648
3
L
Cthulhu
9,245
420
65
3
0
407,175
1
L
Thanatos
11,298
514
113
5
0
416,335
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role