Player Matchup

Agni
Agni
Platinum-ZAwrldo
Agni
Level 63
God Stats
11W - 7L
1,802 SR
Queue Stats
313W - 337L
1,509 Elo+
Party 2
Nemesis
Nemesis
ShadowHypnos
Nemesis
Level 24
God Stats
22W - 21L
1,507 SR
Queue Stats
73W - 59L
1,497 Elo+
Party 2
Ymir
Ymir
boo_px
Ymir
Level 103
God Stats
11W - 10L
1,584 SR
Queue Stats
246W - 239L
1,503 Elo+
Party 2
Team Averages
Level 63
1,631 SR
1,503 Elo+

VS

Team Averages
Level 114
1,637 SR
1,490 Elo+
Merlin
Merlin
Pep_TheWaveChild
Merlin
Level 148
God Stats
4W - 5L
1,695 SR
Queue Stats
227W - 198L
1,557 Elo+
Party 1
Erlang Shen
Erlang Shen
WinsomeBadge223
Erlang Shen
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
135W - 176L
1,304 Elo+
Solo
Medusa
Medusa
halfido
Medusa
Level 128
God Stats
11W - 3L
1,715 SR
Queue Stats
247W - 198L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 0
7,995
727
7,632
6,549
1,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
ShadowHypnos
Nemesis
11
0 / 4 / 3
6,906
628
2,086
8,910
2,730
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
boo_px
Ymir
11
0 / 5 / 3
7,328
666
2,368
12,618
10,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 8
8,062
733
9,137
3,781
912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
WinsomeBadge223
Erlang Shen
12
0 / 2 / 9
7,486
681
1,825
5,703
4,462
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
halfido
Medusa
13
9 / 2 / 2
9,064
824
11,472
7,053
1,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
4
Kills
12
12
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
0
8
7
L
4
3
0
1.33
L
Nemesis
ShadowHypnos
Nemesis
0
4
3
0.38
W
Erlang Shen
WinsomeBadge223
Erlang Shen
0
2
9
2.25
L
Ymir
boo_px
Ymir
0
5
3
0.3
W
Medusa
halfido
Medusa
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,086
Damage
22,434
28,077
Taken
16,537
15,595
Mitigated
7,347
1,949
Healing
2,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,137
513
0
1,035
3,781
912
322
1,676
1,942
31,254
0
L
7,632
571
0
394
6,549
1,868
0
3,242
3,307
23,897
0
L
Nemesis
ShadowHypnos
Nemesis
2,086
762
0
811
8,910
2,730
0
2,411
6,499
0
14,191
W
Erlang Shen
WinsomeBadge223
Erlang Shen
1,825
343
251
434
5,703
4,462
127
3,217
2,228
0
12,644
L
Ymir
boo_px
Ymir
2,368
290
0
744
12,618
10,997
0
4,002
8,616
14,180
0
W
Medusa
halfido
Medusa
11,472
5,645
0
356
7,053
1,973
874
4,631
2,141
0
34,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,229
Gold Earned
24,612
100
Minions Killed
132
5
Camps Cleared
6
576,484
Distance Traveled
610,140
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,062
733
53
5
3
200,268
4
L
Agni
7,995
727
39
4
4
191,690
1
L
Nemesis
6,906
628
37
3
1
217,366
0
W
Erlang Shen
7,486
681
26
2
0
223,487
0
L
Ymir
7,328
666
24
2
0
167,428
0
W
Medusa
9,064
824
53
5
3
186,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role