Player Matchup

Merlin
Merlin
BuZzQC81
Merlin
Level 125
God Stats
3W - 9L
1,370 SR
Queue Stats
207W - 229L
1,302 Elo+
Solo
Jormungandr
Jormungandr
ConjuredWish
Jormungandr
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 88L
1,227 Elo+
Party 2
Guan Yu
Guan Yu
HIGHpotenuse417
Guan Yu
Level 38
God Stats
0W - 5L
1,141 SR
Queue Stats
130W - 164L
1,216 Elo+
Party 2
Neith
Neith
peridrugs
Neith
Level 107
God Stats
103W - 101L
1,394 SR
Queue Stats
210W - 224L
1,361 Elo+
Solo
Tsukuyomi
Tsukuyomi
s0u1an0ma1y
Tsukuyomi
Level 8
God Stats
1W - 4L
1,104 SR
Queue Stats
1W - 5L
1,346 Elo+
Party 2
Team Averages
Level 64
1,302 SR
1,290 Elo+

VS

Team Averages
Level 74
1,333 SR
1,381 Elo+
Jing Wei
Jing Wei
Popeus23
Jing Wei
Level 45
God Stats
7W - 5L
1,500 SR
Queue Stats
65W - 47L
1,500 Elo+
Solo
Achilles
Achilles
Thigigus
Achilles
Level 46
God Stats
3W - 6L
1,090 SR
Queue Stats
67W - 87L
1,383 Elo+
Party 1
Agni
Agni
esokrtama
Agni
Level 104
God Stats
2W - 5L
1,270 SR
Queue Stats
610W - 661L
1,298 Elo+
Solo
Camazotz
Camazotz
oatmilk24
Camazotz
Level 64
God Stats
2W - 3L
1,500 SR
Queue Stats
260W - 309L
1,365 Elo+
Party 1
Bacchus
Bacchus
yHot_Dog
Bacchus
Level 113
God Stats
10W - 12L
1,305 SR
Queue Stats
164W - 177L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BuZzQC81
Merlin
7
0 / 2 / 0
4,556
456
1,332
3,580
844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
ConjuredWish
Jormungandr
7
0 / 5 / 0
4,598
460
3,084
8,953
4,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
2 / 3 / 1
5,189
519
3,023
7,051
5,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
peridrugs
Neith
8
1 / 2 / 1
5,254
525
4,905
4,612
1,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
s0u1an0ma1y
Tsukuyomi
9
0 / 3 / 0
5,168
517
2,586
7,332
2,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Popeus23
Jing Wei
10
5 / 1 / 2
6,069
607
5,029
5,737
1,451
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Thigigus
Achilles
10
3 / 0 / 0
6,144
614
3,208
5,389
4,305
Breastplate

Breastplate

+20
Physical Protection

Agni
10
1 / 2 / 1
5,675
568
4,675
6,617
1,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Camazotz
oatmilk24
Camazotz
11
5 / 0 / 2
6,560
656
3,659
6,864
1,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
yHot_Dog
Bacchus
9
1 / 0 / 7
5,573
557
2,748
5,814
4,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
3
Kills
15
15
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
BuZzQC81
Merlin
0
2
0
0
L
Jormungandr
ConjuredWish
Jormungandr
0
5
0
0
L
2
3
1
0.83
W
Jing Wei
Popeus23
Jing Wei
5
1
2
6
W
Achilles
Thigigus
Achilles
3
0
0
3
W
Agni
1
2
1
0.75
W
Camazotz
oatmilk24
Camazotz
5
0
2
6
L
Neith
peridrugs
Neith
1
2
1
0.75
L
Tsukuyomi
s0u1an0ma1y
Tsukuyomi
0
3
0
0
W
Bacchus
yHot_Dog
Bacchus
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,930
Damage
19,319
31,528
Taken
30,421
13,689
Mitigated
13,530
6,295
Healing
12,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BuZzQC81
Merlin
1,332
108
0
290
3,580
844
0
1,346
2,046
20,272
0
L
Jormungandr
ConjuredWish
Jormungandr
3,084
950
140
539
8,953
4,482
0
1,375
7,578
16,960
0
L
3,023
150
44
2,018
7,051
5,071
0
3,143
3,624
0
15,144
W
Jing Wei
Popeus23
Jing Wei
5,029
4,372
0
2,447
5,737
1,451
0
1,622
4,060
0
30,093
W
Achilles
Thigigus
Achilles
3,208
217
0
1,407
5,389
4,305
463
0
5,389
0
23,144
W
Agni
4,675
68
0
3,286
6,617
1,479
840
1,332
5,024
26,921
0
W
Camazotz
oatmilk24
Camazotz
3,659
1,043
0
3,355
6,864
1,948
0
404
6,460
0
34,505
L
Neith
peridrugs
Neith
4,905
1,632
0
1,605
4,612
1,132
0
1,045
3,525
0
23,250
L
Tsukuyomi
s0u1an0ma1y
Tsukuyomi
2,586
616
0
1,659
7,332
2,160
0
0
7,332
0
25,030
W
Bacchus
yHot_Dog
Bacchus
2,748
261
0
1,976
5,814
4,347
0
1,058
4,729
13,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,765
Gold Earned
30,021
189
Minions Killed
256
0
Camps Cleared
0
896,821
Distance Traveled
1,046,738
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,556
456
38
4
0
116,422
0
L
Jormungandr
4,598
460
26
3
0
176,065
0
L
Guan Yu
5,189
519
26
3
0
218,980
0
W
Jing Wei
6,069
607
62
6
0
184,644
0
W
Achilles
6,144
614
52
5
0
209,894
2
W
Agni
5,675
568
54
5
0
196,678
0
W
Camazotz
6,560
656
71
7
0
252,541
0
L
Neith
5,254
525
45
5
0
177,205
3
L
Tsukuyomi
5,168
517
54
5
0
208,149
2
W
Bacchus
5,573
557
17
2
0
202,981
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role