Player Matchup

Zhong Kui
Zhong Kui
Gold III
Darkxtalents
Zhong Kui
Gold III
Level 125
God Stats
2W - 1L
1,562 SR
Queue Stats
374W - 378L
1,436 MMR
Solo
Bacchus
Bacchus
Gold IV
bloodlight21
Bacchus
Gold IV
Level 134
God Stats
2W - 4L
1,625 SR
Queue Stats
388W - 415L
1,444 MMR
Solo
Izanami
Izanami
Gold III
jlondono369
Izanami
Gold III
Level 149
God Stats
2W - 2L
1,430 SR
Queue Stats
72W - 66L
1,516 MMR
Party 1
Thanatos
Thanatos
Gold IV
juanpatoro0112
Thanatos
Gold IV
Level 146
God Stats
4W - 3L
1,500 SR
Queue Stats
329W - 325L
1,398 MMR
Party 1
Vulcan
Vulcan
Gold IV
robotninjaattack
Vulcan
Gold IV
Level 159
God Stats
2W - 3L
1,505 SR
Queue Stats
94W - 90L
1,461 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,524 SR
1,451 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,563 SR
1,451 MMR
Chiron
Chiron
Gold V
Ario3x
Chiron
Gold V
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 36L
1,410 MMR
Solo
Chaac
Chaac
Gold V
DeltaBlackHearts
Chaac
Gold V
Level 149
God Stats
13W - 14L
1,490 SR
Queue Stats
83W - 90L
1,448 MMR
Solo
Ah Puch
Ah Puch
Gold III
StaTic X GodZ
Ah Puch
Gold III
Level 146
God Stats
30W - 12L
1,699 SR
Queue Stats
102W - 112L
1,465 MMR
Solo
Ares
Ares
Gold II
Taquitoconcrema
Ares
Gold II
Level 160
God Stats
18W - 24L
1,487 SR
Queue Stats
385W - 377L
1,464 MMR
Solo
Susano
Susano
Gold V
lIPrototypelI
Susano
Gold V
Level 87
God Stats
94W - 74L
1,642 SR
Queue Stats
189W - 162L
1,468 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Darkxtalents
Zhong Kui
20
3 / 8 / 7
14,622
487
21,714
31,867
34,931
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
bloodlight21
Bacchus
18
0 / 9 / 9
12,013
400
12,338
28,466
39,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
jlondono369
Izanami
20
1 / 4 / 4
14,307
477
10,795
20,171
7,908
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
20
17 / 11 / 4
15,866
529
27,791
33,803
12,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
2 / 10 / 2
12,931
431
15,585
20,372
7,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bans
LokiCharybdisBastetAtlas

VS

Bans
ArachneCliodhnaShivaApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Ario3x
Chiron
20
7 / 5 / 13
15,380
513
19,821
21,180
7,792
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
6 / 4 / 14
15,582
519
19,643
35,196
51,363
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
20
6 / 7 / 13
16,149
538
16,174
19,637
5,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 4 / 16
14,448
482
20,484
26,530
22,780
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
16 / 4 / 6
19,011
634
30,455
28,879
9,590
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
104
23
Kills
42
42
Deaths
24
26
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Chiron
Ario3x
Chiron
7
5
13
2.7
L
Zhong Kui
Darkxtalents
Zhong Kui
3
8
7
0.81
W
6
4
14
3.25
W
Ah Puch
6
7
13
1.79
W
7
4
16
3.75
L
Bacchus
bloodlight21
Bacchus
0
9
9
0.5
L
Izanami
jlondono369
Izanami
1
4
4
0.75
L
Thanatos
17
11
4
1.73
W
16
4
6
4.75
L
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,223
Damage
106,577
134,679
Taken
131,422
101,803
Mitigated
97,044
40,761
Healing
46,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Ario3x
Chiron
19,821
7,934
2,226
6,457
21,180
7,792
4,776
7,591
13,567
0
113,510
L
Zhong Kui
Darkxtalents
Zhong Kui
21,714
3,667
0
10,504
31,867
34,931
14
9,298
21,060
108,058
0
W
19,643
4,106
0
15,975
35,196
51,363
1,602
18,800
16,396
0
90,729
W
Ah Puch
16,174
1,453
0
6,262
19,637
5,519
1,758
7,828
11,809
103,639
0
W
20,484
825
285
5,492
26,530
22,780
0
11,294
15,236
52,572
0
L
Bacchus
bloodlight21
Bacchus
12,338
1,906
946
2,945
28,466
39,048
0
11,415
16,475
38,896
3,954
L
Izanami
jlondono369
Izanami
10,795
5,376
0
5,959
20,171
7,908
0
7,196
12,851
0
148,081
L
Thanatos
27,791
8,223
0
19,663
33,803
12,170
0
4,902
28,630
0
105,377
W
30,455
8,939
0
10,174
28,879
9,590
1,194
7,198
21,681
0
147,979
L
15,585
4,346
0
744
20,372
7,746
162
5,219
14,642
95,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,739
Gold Earned
80,570
776
Minions Killed
733
0
Camps Cleared
0
2,509,600
Distance Traveled
2,901,172
27
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
15,380
513
159
5
0
555,706
9
L
Zhong Kui
14,622
487
211
7
0
438,151
9
W
Chaac
15,582
519
150
5
0
526,903
11
W
Ah Puch
16,149
538
187
6
0
555,223
4
W
Ares
14,448
482
53
2
0
612,158
6
L
Bacchus
12,013
400
46
2
0
489,306
5
L
Izanami
14,307
477
235
8
0
553,499
3
L
Thanatos
15,866
529
120
4
0
512,636
1
W
Susano
19,011
634
184
6
0
651,182
9
L
Vulcan
12,931
431
164
5
0
516,008
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role