Player Matchup

Nu Wa
Nu Wa
Jtuli
Nu Wa
Level 84
God Stats
47W - 46L
1,577 SR
Queue Stats
58W - 75L
1,438 Elo+
Party 2
Hou Yi
Hou Yi
MiamiDam
Hou Yi
Level 66
God Stats
4W - 11L
1,486 SR
Queue Stats
119W - 129L
1,354 Elo+
Party 2
Sun Wukong
Sun Wukong
Singeou666
Sun Wukong
Level 68
God Stats
21W - 24L
1,568 SR
Queue Stats
47W - 65L
1,413 Elo+
Party 2
Team Averages
Level 73
1,544 SR
1,402 Elo+

VS

Team Averages
Level 124
1,624 SR
1,350 Elo+
Apollo
Apollo
Atsumiku
Apollo
Level 68
God Stats
39W - 41L
1,532 SR
Queue Stats
144W - 189L
1,423 Elo+
Party 1
Cthulhu
Cthulhu
CabezaDeTermo
Cthulhu
Level 159
God Stats
26W - 23L
1,633 SR
Queue Stats
211W - 270L
1,434 Elo+
Party 1
The Morrigan
The Morrigan
TSBDarth
The Morrigan
Level 144
God Stats
1W - 1L
1,708 SR
Queue Stats
5W - 8L
1,194 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Jtuli
Nu Wa
15
3 / 4 / 0
10,766
633
16,576
12,300
3,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
MiamiDam
Hou Yi
13
0 / 8 / 3
9,868
580
10,654
18,059
5,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Singeou666
Sun Wukong
14
0 / 3 / 3
10,146
597
12,064
24,861
22,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Atsumiku
Apollo
18
4 / 1 / 11
12,054
709
14,687
15,716
5,789
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
18
8 / 2 / 6
13,303
783
19,223
22,677
24,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

The Morrigan
TSBDarth
The Morrigan
16
3 / 0 / 10
11,567
680
12,331
11,008
4,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
3
Kills
15
15
Deaths
3
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Apollo
Atsumiku
Apollo
4
1
11
9.5
W
Cthulhu
8
2
6
5.5
L
Nu Wa
Jtuli
Nu Wa
3
4
0
0.75
L
Hou Yi
MiamiDam
Hou Yi
0
8
3
0.19
L
Sun Wukong
Singeou666
Sun Wukong
0
3
3
0.5
W
The Morrigan
TSBDarth
The Morrigan
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,294
Damage
46,241
55,220
Taken
49,401
31,626
Mitigated
34,598
9,477
Healing
13,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Atsumiku
Apollo
14,687
6,389
0
6,006
15,716
5,789
2,685
7,344
7,564
0
64,245
W
Cthulhu
19,223
1,086
1,021
4,587
22,677
24,570
444
7,667
14,004
58,463
0
L
Nu Wa
Jtuli
Nu Wa
16,576
3,201
207
1,170
12,300
3,374
615
7,837
4,451
57,626
0
L
Hou Yi
MiamiDam
Hou Yi
10,654
4,345
0
3,010
18,059
5,297
570
12,807
5,240
0
35,821
L
Sun Wukong
Singeou666
Sun Wukong
12,064
1,462
244
4,846
24,861
22,955
237
11,550
13,283
13,290
33,712
W
The Morrigan
TSBDarth
The Morrigan
12,331
2,409
0
2,343
11,008
4,239
296
4,645
5,879
47,244
5,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,780
Gold Earned
36,924
199
Minions Killed
232
8
Camps Cleared
7
907,416
Distance Traveled
966,359
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,054
709
89
5
4
326,763
4
W
Cthulhu
13,303
783
87
5
0
324,205
3
L
Nu Wa
10,766
633
78
5
4
314,966
3
L
Hou Yi
9,868
580
55
3
3
261,910
3
L
Sun Wukong
10,146
597
66
4
1
330,540
4
W
The Morrigan
11,567
680
56
3
3
315,391
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role