Player Matchup

Ra
Ra
BloodyRett64
Ra
Level 84
God Stats
0W - 2L
1,257 SR
Queue Stats
49W - 74L
1,302 Elo+
Party 2
Shiva
Shiva
DetectiveDuck64
Shiva
Level 74
God Stats
1W - 2L
1,722 SR
Queue Stats
3W - 6L
1,322 Elo+
Party 2
Tiamat
Tiamat
Kitsunefan43
Tiamat
Level 146
God Stats
1W - 1L
1,448 SR
Queue Stats
3W - 9L
1,200 Elo+
Party 2
Team Averages
Level 101
1,476 SR
1,275 Elo+

VS

Team Averages
Level 87
1,569 SR
1,503 Elo+
Fenrir
Fenrir
BEASTxZOMBIE
Fenrir
Level 102
God Stats
5W - 4L
1,480 SR
Queue Stats
50W - 62L
1,514 Elo+
Party 1
Ares
Ares
BrittdaBarber23
Ares
Level 65
God Stats
7W - 4L
1,703 SR
Queue Stats
27W - 30L
1,533 Elo+
Party 1
Vulcan
Vulcan
yaFatBoyMrRandy
Vulcan
Level 93
God Stats
31W - 26L
1,525 SR
Queue Stats
241W - 220L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
7,203
655
4,575
6,896
2,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
0 / 5 / 0
6,555
596
4,985
10,441
5,715
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
10
0 / 3 / 1
6,628
603
4,636
9,878
8,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
5 / 0 / 6
8,159
742
5,736
9,203
5,944
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
5 / 1 / 6
8,002
727
7,833
9,612
7,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 0 / 8
7,814
710
10,177
3,643
1,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
12
12
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Fenrir
5
0
6
8
L
1
4
0
0.25
W
5
1
6
8
L
0
5
0
0
L
Tiamat
0
3
1
0.17
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,196
Damage
23,746
27,215
Taken
22,458
16,472
Mitigated
14,463
7,554
Healing
5,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
5,736
472
424
2,637
9,203
5,944
0
3,017
6,042
0
17,314
L
4,575
287
1,723
1,567
6,896
2,479
90
4,578
2,259
34,174
0
W
7,833
0
0
1,858
9,612
7,169
142
4,194
5,124
15,742
0
L
4,985
949
738
1,809
10,441
5,715
0
6,842
3,437
0
10,043
L
Tiamat
4,636
440
0
1,717
9,878
8,278
0
6,592
3,037
14,457
0
W
10,177
4,026
0
375
3,643
1,350
242
1,818
1,737
39,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,386
Gold Earned
23,975
128
Minions Killed
118
3
Camps Cleared
5
538,298
Distance Traveled
635,018
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,159
742
22
2
4
222,045
2
L
Ra
7,203
655
74
7
0
170,821
1
W
Ares
8,002
727
16
1
0
193,891
0
L
Shiva
6,555
596
14
1
0
199,781
0
L
Tiamat
6,628
603
40
4
3
167,696
4
W
Vulcan
7,814
710
80
7
1
219,082
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role