Player Matchup

Hercules
Hercules
 
Hercules
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
AzureNinja89
Ra
Level 140
God Stats
1W - 2L
1,267 SR
Queue Stats
119W - 109L
1,459 Elo+
Party 1
Ah Puch
Ah Puch
DjSprinkz
Ah Puch
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 38L
1,476 Elo+
Party 2
Sobek
Sobek
SonicBenRaccoon
Sobek
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 46L
1,521 Elo+
Party 2
Cthulhu
Cthulhu
Triceratopping
Cthulhu
Level 147
God Stats
10W - 4L
1,741 SR
Queue Stats
485W - 471L
1,531 Elo+
Party 1
Team Averages
Level 122
1,502 SR
1,497 Elo+

VS

Team Averages
Level 77
1,563 SR
1,482 Elo+
Ne Zha
Ne Zha
Ashinem
Ne Zha
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 12L
1,650 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BackWoodsKi11er
Ah Muzen Cab
Level 55
God Stats
3W - 3L
1,715 SR
Queue Stats
221W - 220L
1,463 Elo+
Solo
Ra
Ra
Kyogre382
Ra
Level 160
God Stats
2W - 3L
1,600 SR
Queue Stats
177W - 186L
1,521 Elo+
Solo
Danzaburou
Danzaburou
Spit Soaked Rat
Danzaburou
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
52W - 66L
1,500 Elo+
Solo
Hou Yi
Hou Yi
TinZar
Hou Yi
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
7 / 4 / 20
13,140
773
14,895
35,920
62,866
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
6 / 3 / 19
12,915
760
11,382
15,224
14,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
DjSprinkz
Ah Puch
20
10 / 6 / 12
13,201
777
15,538
15,587
7,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
10 / 4 / 20
13,445
791
11,576
27,078
48,271
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

19
4 / 4 / 19
12,303
724
19,634
21,457
27,386
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Ashinem
Ne Zha
20
8 / 4 / 9
12,595
741
19,714
17,989
21,756
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
BackWoodsKi11er
Ah Muzen Cab
20
2 / 5 / 9
11,849
697
14,836
15,599
6,483
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
4 / 10 / 6
12,275
722
20,927
15,791
8,066
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Spit Soaked Rat
Danzaburou
17
3 / 11 / 8
11,571
681
11,317
17,223
6,951
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hou Yi
TinZar
Hou Yi
19
4 / 7 / 7
11,921
701
17,437
14,726
6,226
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
60
37
Kills
21
21
Deaths
37
90
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
7
4
20
4.25
L
Ne Zha
Ashinem
Ne Zha
8
4
9
3.13
W
6
3
19
5.17
L
Ah Muzen Cab
BackWoodsKi11er
Ah Muzen Cab
2
5
9
1.3
W
Ah Puch
DjSprinkz
Ah Puch
10
6
12
2.67
L
4
10
6
0.7
W
10
4
20
5
L
Danzaburou
Spit Soaked Rat
Danzaburou
3
11
8
0.64
L
Hou Yi
TinZar
Hou Yi
4
7
7
1.07
W
4
4
19
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,025
Damage
84,231
115,266
Taken
81,328
160,422
Mitigated
49,482
48,574
Healing
19,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
14,895
3,542
1,961
13,748
35,920
62,866
3,155
3,718
32,202
6,140
25,849
L
Ne Zha
Ashinem
Ne Zha
19,714
5,478
387
5,702
17,989
21,756
0
13,391
4,187
0
35,372
W
11,382
1,576
11,313
5,734
15,224
14,247
1,883
5,539
9,685
34,960
0
L
Ah Muzen Cab
BackWoodsKi11er
Ah Muzen Cab
14,836
4,746
1,083
3,236
15,599
6,483
1,676
11,576
3,862
0
35,827
W
Ah Puch
DjSprinkz
Ah Puch
15,538
1,398
691
583
15,587
7,652
158
2,316
13,271
28,131
0
L
20,927
1,915
3,098
2,148
15,791
8,066
31
11,937
3,730
40,813
0
W
11,576
1,193
1,339
5,687
27,078
48,271
254
5,416
21,662
25,827
0
L
Danzaburou
Spit Soaked Rat
Danzaburou
11,317
3,769
447
1,676
17,223
6,951
863
12,742
4,168
0
20,166
L
Hou Yi
TinZar
Hou Yi
17,437
7,419
461
974
14,726
6,226
1,268
10,441
4,155
0
26,138
W
19,634
489
5,267
2,251
21,457
27,386
234
3,938
17,519
36,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,004
Gold Earned
60,211
182
Minions Killed
187
0
Camps Cleared
0
1,573,059
Distance Traveled
1,314,449
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,140
773
45
3
0
316,429
4
L
Ne Zha
12,595
741
22
1
0
341,725
1
W
Ra
12,915
760
53
3
0
298,201
0
L
Ah Muzen Cab
11,849
697
64
4
0
285,849
0
W
Ah Puch
13,201
777
21
1
0
278,280
0
L
Ra
12,275
722
57
3
0
205,026
1
W
Sobek
13,445
791
16
1
0
333,640
0
L
Danzaburou
11,571
681
27
2
0
229,340
0
L
Hou Yi
11,921
701
17
1
0
252,509
0
W
Cthulhu
12,303
724
47
3
0
346,509
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role