Player Matchup

Atlas
Atlas
LadyYahiko
Atlas
Level 41
God Stats
1W - 1L
1,939 SR
Queue Stats
144W - 80L
1,537 Elo+
Party 3
Aphrodite
Aphrodite
Mei95
Aphrodite
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 80L
1,710 Elo+
Party 1
Anubis
Anubis
VolpeNera
Anubis
Level 71
God Stats
8W - 6L
1,759 SR
Queue Stats
44W - 36L
1,710 Elo+
Party 1
Thor
Thor
felixkillerpro
Thor
Level 16
God Stats
0W - 2L
1,283 SR
Queue Stats
25W - 35L
1,710 Elo+
Party 1
Heimdallr
Heimdallr
xGot3nkS
Heimdallr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 52L
1,486 Elo+
Party 3
Team Averages
Level 64
1,596 SR
1,631 Elo+

VS

Team Averages
Level 80
1,569 SR
1,445 Elo+
Sol
Sol
Calipsoooo
Sol
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 47L
1,364 Elo+
Solo
Ymir
Ymir
DylanelreyX
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,359 Elo+
Party 2
Medusa
Medusa
Sergiyon
Medusa
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
89W - 92L
1,564 Elo+
Party 2
Nox
Nox
Shizuiiii
Nox
Level 104
God Stats
6W - 2L
1,886 SR
Queue Stats
158W - 148L
1,482 Elo+
Party 2
Loki
Loki
TKaxe
Loki
Level 62
God Stats
12W - 11L
1,456 SR
Queue Stats
40W - 43L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
11
1 / 2 / 0
6,694
446
3,694
9,595
8,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
Mei95
Aphrodite
10
1 / 8 / 1
6,503
434
4,026
11,581
4,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Anubis
VolpeNera
Anubis
12
1 / 6 / 1
7,072
471
6,681
8,534
3,156
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 6 / 3
6,500
433
4,394
13,033
3,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
xGot3nkS
Heimdallr
9
0 / 9 / 0
6,092
406
2,598
11,774
2,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 7
8,485
566
9,024
7,579
2,622
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
9 / 0 / 8
9,990
666
9,980
12,448
5,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Sergiyon
Medusa
16
10 / 0 / 7
9,959
664
15,756
7,111
2,718
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

14
5 / 0 / 10
9,149
610
5,637
8,761
8,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
TKaxe
Loki
15
2 / 2 / 3
9,524
635
2,663
7,330
2,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
65
4
Kills
30
31
Deaths
4
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
4
2
7
3.75
W
9
0
8
13
L
Atlas
1
2
0
0.5
L
Aphrodite
Mei95
Aphrodite
1
8
1
0.19
W
Medusa
Sergiyon
Medusa
10
0
7
13.5
W
5
0
10
10
W
Loki
TKaxe
Loki
2
2
3
1.75
L
Anubis
VolpeNera
Anubis
1
6
1
0.25
L
1
6
3
0.42
L
Heimdallr
xGot3nkS
Heimdallr
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,393
Damage
43,060
54,517
Taken
43,229
21,720
Mitigated
21,574
12,801
Healing
14,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,024
1,542
0
3,479
7,579
2,622
50
2,511
5,068
47,565
0
W
9,980
2,628
0
3,062
12,448
5,860
0
2,952
9,496
78,672
0
L
Atlas
3,694
1,270
0
686
9,595
8,060
66
4,591
5,004
21,723
0
L
Aphrodite
Mei95
Aphrodite
4,026
250
2,744
3,812
11,581
4,229
314
6,586
4,995
36,314
0
W
Medusa
Sergiyon
Medusa
15,756
7,564
0
2,287
7,111
2,718
2,549
2,163
4,948
0
70,124
W
5,637
796
331
3,442
8,761
8,070
0
3,858
4,903
24,775
0
W
Loki
TKaxe
Loki
2,663
595
0
1,511
7,330
2,304
1,997
2,917
4,413
0
51,556
L
Anubis
VolpeNera
Anubis
6,681
279
0
1,804
8,534
3,156
725
3,495
5,039
37,598
0
L
4,394
995
0
2,497
13,033
3,318
12
7,081
5,952
0
25,482
L
Heimdallr
xGot3nkS
Heimdallr
2,598
685
0
1,258
11,774
2,957
825
2,888
8,886
0
24,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,861
Gold Earned
47,107
250
Minions Killed
461
0
Camps Cleared
0
1,288,216
Distance Traveled
1,533,807
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,485
566
69
5
0
303,597
1
W
Ymir
9,990
666
118
8
0
331,697
1
L
Atlas
6,694
446
25
2
0
279,921
1
L
Aphrodite
6,503
434
75
5
0
258,223
6
W
Medusa
9,959
664
119
8
0
273,233
3
W
Nox
9,149
610
40
3
0
319,846
5
W
Loki
9,524
635
115
8
0
305,434
4
L
Anubis
7,072
471
56
4
0
238,800
6
L
Thor
6,500
433
40
3
0
282,772
0
L
Heimdallr
6,092
406
54
4
0
228,500
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role