Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Bloodwork1201
Amaterasu
Level 75
God Stats
2W - 0L
1,678 SR
Queue Stats
12W - 14L
1,488 Elo+
Party 1
Ymir
Ymir
Clodolt
Ymir
Level 123
God Stats
2W - 0L
1,756 SR
Queue Stats
23W - 25L
1,506 Elo+
Party 1
Discordia
Discordia
Erelaa
Discordia
Level 70
God Stats
4W - 0L
1,865 SR
Queue Stats
21W - 21L
1,469 Elo+
Party 1
Hercules
Hercules
ImprezzioN
Hercules
Level 105
God Stats
4W - 1L
1,500 SR
Queue Stats
123W - 109L
1,529 Elo+
Party 2
Team Averages
Level 92
1,660 SR
1,498 Elo+

VS

Team Averages
Level 89
1,515 SR
1,564 Elo+
Mulan
Mulan
Andrewemme
Mulan
Level 97
God Stats
2W - 6L
1,457 SR
Queue Stats
91W - 96L
1,512 Elo+
Party 3
Eset
Eset
DampJanne
Eset
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 60L
1,484 Elo+
Solo
Hachiman
Hachiman
Giochere
Hachiman
Level 100
God Stats
0W - 6L
1,269 SR
Queue Stats
32W - 30L
1,623 Elo+
Party 3
Chang'e
Chang'e
Kiwykiwy
Chang'e
Level 54
God Stats
2W - 1L
1,849 SR
Queue Stats
35W - 29L
1,656 Elo+
Party 3
Cu Chulainn
Cu Chulainn
X3oN23
Cu Chulainn
Level 160
God Stats
1W - 3L
1,498 SR
Queue Stats
169W - 161L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
1 / 3 / 4
5,611
510
4,250
6,374
1,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Bloodwork1201
Amaterasu
12
5 / 0 / 0
6,915
629
7,086
10,265
11,231
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ymir
Clodolt
Ymir
11
4 / 1 / 1
6,684
608
4,346
7,827
2,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
Erelaa
Discordia
11
0 / 1 / 2
6,324
575
2,401
2,750
781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
ImprezzioN
Hercules
9
2 / 1 / 3
5,496
500
4,151
8,400
4,808
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
8
2 / 3 / 1
5,559
505
4,240
10,272
5,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
10
2 / 3 / 1
5,963
542
3,570
7,074
2,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Giochere
Hachiman
10
1 / 1 / 2
5,633
512
6,410
5,327
1,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Kiwykiwy
Chang'e
11
1 / 0 / 1
6,048
550
3,624
3,977
1,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
X3oN23
Cu Chulainn
12
0 / 5 / 0
6,562
597
6,175
10,513
8,614
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
12
Kills
6
6
Deaths
12
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
1
3
4
1
L
Mulan
2
3
1
0.83
W
Amaterasu
Bloodwork1201
Amaterasu
5
0
0
5
W
Ymir
Clodolt
Ymir
4
1
1
4.5
L
Eset
2
3
1
0.83
W
Discordia
Erelaa
Discordia
0
1
2
1
L
Hachiman
Giochere
Hachiman
1
1
2
2
W
Hercules
ImprezzioN
Hercules
2
1
3
3.5
L
Chang'e
Kiwykiwy
Chang'e
1
0
1
1.5
L
Cu Chulainn
X3oN23
Cu Chulainn
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,234
Damage
24,019
35,616
Taken
37,163
20,342
Mitigated
19,408
12,532
Healing
10,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
4,250
1,363
0
2,149
6,374
1,072
0
0
6,374
0
25,939
L
Mulan
4,240
640
0
3,071
10,272
5,564
0
519
9,313
0
17,508
W
Amaterasu
Bloodwork1201
Amaterasu
7,086
3,481
0
4,664
10,265
11,231
0
416
9,823
0
41,687
W
Ymir
Clodolt
Ymir
4,346
1,360
0
3,024
7,827
2,450
0
4,560
3,137
35,899
0
L
Eset
3,570
342
124
750
7,074
2,758
0
3,526
3,548
34,596
0
W
Discordia
Erelaa
Discordia
2,401
411
0
496
2,750
781
392
1,411
1,269
40,398
0
L
Hachiman
Giochere
Hachiman
6,410
3,609
0
1,788
5,327
1,296
94
0
5,327
0
33,831
W
Hercules
ImprezzioN
Hercules
4,151
1,529
45
2,154
8,400
4,808
0
581
7,819
0
17,991
L
Chang'e
Kiwykiwy
Chang'e
3,624
509
471
2,468
3,977
1,176
0
1,790
2,187
30,628
0
L
Cu Chulainn
X3oN23
Cu Chulainn
6,175
1,647
0
1,935
10,513
8,614
0
912
9,601
0
46,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,030
Gold Earned
29,765
306
Minions Killed
339
0
Camps Cleared
0
1,128,074
Distance Traveled
1,098,934
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,611
510
52
5
0
206,829
2
L
Mulan
5,559
505
26
2
0
219,571
3
W
Amaterasu
6,915
629
89
8
0
214,446
2
W
Ymir
6,684
608
64
6
0
252,035
2
L
Eset
5,963
542
70
6
0
208,372
1
W
Discordia
6,324
575
71
6
0
217,459
1
L
Hachiman
5,633
512
69
6
0
208,667
5
W
Hercules
5,496
500
30
3
0
237,305
3
L
Chang'e
6,048
550
68
6
0
233,866
1
L
Cu Chulainn
6,562
597
106
10
0
228,458
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role