Player Matchup

Mercury
Mercury
Gold IV
Andre
Mercury
Gold IV
Level 155
God Stats
6W - 7L
1,795 SR
Queue Stats
143W - 146L
1,538 MMR
Solo
Xbalanque
Xbalanque
Gold II
Masterfonn
Xbalanque
Gold II
Level 108
God Stats
29W - 17L
1,925 SR
Queue Stats
115W - 117L
1,577 MMR
Solo
Eset
Eset
Silver II
PartTimeTrapper
Eset
Silver II
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,540 MMR
Solo
Persephone
Persephone
Platinum V
Tharkuz
Persephone
Platinum V
Level 157
God Stats
11W - 6L
1,466 SR
Queue Stats
86W - 84L
1,572 MMR
Solo
Vamana
Vamana
Silver II
notIcyfalme
Vamana
Silver II
Level 109
God Stats
2W - 2L
1,890 SR
Queue Stats
34W - 26L
1,540 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,715 SR
1,553 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,457 SR
1,551 MMR
Hades
Hades
Gold I
DaGallis
Hades
Gold I
Level 159
God Stats
1W - 2L
1,188 SR
Queue Stats
132W - 126L
1,582 MMR
Solo
Athena
Athena
Bronze IV
Eggmiestah
Athena
Bronze IV
Level 150
God Stats
3W - 1L
1,500 SR
Queue Stats
213W - 210L
1,500 MMR
Solo
Janus
Janus
Gold II
Elrouxdevil
Janus
Gold II
Level 145
God Stats
12W - 15L
1,597 SR
Queue Stats
262W - 252L
1,587 MMR
Solo
Charybdis
Charybdis
Gold III
SuperNovaJason
Charybdis
Gold III
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
312W - 304L
1,432 MMR
Party 1
Ne Zha
Ne Zha
Platinum V
TwoFatLips
Ne Zha
Platinum V
Level 128
God Stats
5W - 3L
1,500 SR
Queue Stats
529W - 516L
1,655 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Andre
Mercury
17
6 / 4 / 8
11,365
631
10,592
14,985
6,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
Masterfonn
Xbalanque
18
5 / 2 / 7
12,168
676
10,429
11,083
4,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
5 / 1 / 9
11,441
636
5,549
13,785
14,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
Tharkuz
Persephone
19
7 / 3 / 8
12,774
710
14,011
9,960
4,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
19
8 / 1 / 7
12,277
682
17,655
18,000
18,772
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
FenrirAtlasCliodhna

VS

Bans
AgniThothTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DaGallis
Hades
14
1 / 6 / 1
8,674
482
8,154
15,044
12,348
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
Eggmiestah
Athena
13
1 / 4 / 8
8,121
451
5,291
19,845
17,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 8 / 4
8,599
478
8,509
11,378
3,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
SuperNovaJason
Charybdis
13
2 / 7 / 0
8,468
470
4,511
12,712
3,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
TwoFatLips
Ne Zha
16
4 / 6 / 5
9,423
524
6,382
14,371
5,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
28
31
Kills
10
11
Deaths
31
39
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Mercury
Andre
Mercury
6
4
8
2.5
L
Hades
DaGallis
Hades
1
6
1
0.25
L
Athena
Eggmiestah
Athena
1
4
8
1.25
L
2
8
4
0.5
W
Xbalanque
Masterfonn
Xbalanque
5
2
7
4.25
W
5
1
9
9.5
L
Charybdis
SuperNovaJason
Charybdis
2
7
0
0.29
W
Persephone
Tharkuz
Persephone
7
3
8
3.67
L
Ne Zha
TwoFatLips
Ne Zha
4
6
5
1.08
W
Vamana
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,236
Damage
32,847
67,813
Taken
73,350
48,139
Mitigated
43,113
25,703
Healing
10,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Andre
Mercury
10,592
5,908
0
2,926
14,985
6,459
3,178
4,659
10,326
0
82,375
L
Hades
DaGallis
Hades
8,154
1,123
147
4,927
15,044
12,348
912
3,927
11,117
54,741
0
L
Athena
Eggmiestah
Athena
5,291
1,347
0
1,397
19,845
17,872
0
6,307
13,518
20,356
0
L
8,509
177
0
260
11,378
3,517
0
4,277
7,101
59,194
0
W
Xbalanque
Masterfonn
Xbalanque
10,429
5,186
0
5,442
11,083
4,341
6,755
1,349
9,734
0
93,863
W
5,549
1,057
3,423
3,810
13,785
14,480
547
3,710
10,075
27,558
5,846
L
Charybdis
SuperNovaJason
Charybdis
4,511
1,425
0
2,676
12,712
3,746
0
2,847
9,865
0
56,362
W
Persephone
Tharkuz
Persephone
14,011
1,420
0
1,922
9,960
4,087
2,701
4,242
5,715
85,604
0
L
Ne Zha
TwoFatLips
Ne Zha
6,382
2,213
0
866
14,371
5,630
0
1,700
12,671
0
62,914
W
Vamana
17,655
10,365
0
8,180
18,000
18,772
2,805
9,709
8,291
0
81,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,025
Gold Earned
43,285
597
Minions Killed
484
0
Camps Cleared
0
1,901,681
Distance Traveled
1,720,212
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,365
631
113
6
0
436,606
5
L
Hades
8,674
482
121
7
0
279,769
5
L
Athena
8,121
451
30
2
0
389,032
7
L
Janus
8,599
478
119
7
0
352,984
1
W
Xbalanque
12,168
676
162
9
0
338,502
8
W
Eset
11,441
636
33
2
0
381,681
3
L
Charybdis
8,468
470
103
6
0
307,942
6
W
Persephone
12,774
710
155
9
0
374,831
6
L
Ne Zha
9,423
524
111
6
0
390,485
2
W
Vamana
12,277
682
134
7
0
370,061
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role