Player Matchup

Xing Tian
Xing Tian
Cruxadr
Xing Tian
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,414 Elo+
Party 2
Hercules
Hercules
GekkeMeneer
Hercules
Level 144
God Stats
5W - 3L
1,685 SR
Queue Stats
69W - 54L
1,607 Elo+
Party 2
Amaterasu
Amaterasu
Kostov
Amaterasu
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,246 Elo+
Party 2
Olorun
Olorun
MalleMakker
Olorun
Level 124
God Stats
1W - 0L
1,693 SR
Queue Stats
32W - 28L
1,411 Elo+
Party 2
Zeus
Zeus
MalleRakker
Zeus
Level 152
God Stats
4W - 0L
1,622 SR
Queue Stats
81W - 61L
1,649 Elo+
Party 2
Team Averages
Level 140
1,600 SR
1,465 Elo+

VS

Team Averages
Level 115
1,418 SR
1,494 Elo+
Ullr
Ullr
 
Ullr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Badcrevette
Cu Chulainn
Level 158
God Stats
5W - 5L
1,092 SR
Queue Stats
940W - 988L
1,510 Elo+
Solo
Nox
Nox
Ostiinator
Nox
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,531 Elo+
Party 1
Erlang Shen
Erlang Shen
long_dong212
Erlang Shen
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Cruxadr
Xing Tian
16
0 / 4 / 12
10,772
673
10,865
22,957
31,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
GekkeMeneer
Hercules
19
5 / 2 / 9
11,755
735
16,911
31,256
29,458
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Amaterasu
Kostov
Amaterasu
18
1 / 3 / 13
11,469
717
9,517
22,912
27,587
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
20
8 / 4 / 8
12,258
766
24,649
17,207
10,813
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
5 / 6 / 6
11,206
700
27,940
13,706
7,195
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
18
2 / 4 / 12
10,335
646
16,921
16,558
7,972
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
 
Baron Samedi
17
3 / 3 / 12
10,293
643
21,474
18,298
18,726
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cu Chulainn
Badcrevette
Cu Chulainn
17
2 / 4 / 12
11,179
699
14,256
23,154
28,139
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
3 / 3 / 10
10,676
667
16,817
14,597
8,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
long_dong212
Erlang Shen
20
9 / 5 / 7
13,376
836
14,748
27,606
19,946
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
72
19
Kills
19
19
Deaths
19
48
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
4
12
2
L
Baron Samedi
 
Baron Samedi
3
3
12
3
L
Cu Chulainn
Badcrevette
Cu Chulainn
2
4
12
2
W
Xing Tian
Cruxadr
Xing Tian
0
4
12
1.5
W
Hercules
GekkeMeneer
Hercules
5
2
9
4.75
W
Amaterasu
Kostov
Amaterasu
1
3
13
2.5
W
Olorun
8
4
8
3
W
5
6
6
1.33
L
3
3
10
2.67
L
Erlang Shen
long_dong212
Erlang Shen
9
5
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,882
Damage
84,216
108,038
Taken
100,213
106,251
Mitigated
83,557
44,172
Healing
53,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
16,921
6,218
1,921
3,614
16,558
7,972
1,288
10,714
5,844
0
25,911
L
Baron Samedi
 
Baron Samedi
21,474
543
11,762
9,410
18,298
18,726
616
11,070
7,228
37,702
0
L
Cu Chulainn
Badcrevette
Cu Chulainn
14,256
1,581
1,916
6,514
23,154
28,139
222
14,810
8,344
0
26,954
W
Xing Tian
Cruxadr
Xing Tian
10,865
1,003
3,374
2,857
22,957
31,198
436
6,634
16,323
19,371
0
W
Hercules
GekkeMeneer
Hercules
16,911
4,288
2,456
14,432
31,256
29,458
499
11,151
20,105
0
27,189
W
Amaterasu
Kostov
Amaterasu
9,517
3,085
2,764
4,920
22,912
27,587
658
11,873
11,039
0
17,510
W
Olorun
24,649
15,331
5,471
4,592
17,207
10,813
3,734
4,332
12,875
58,729
0
W
27,940
2,669
2,604
702
13,706
7,195
487
4,456
9,250
45,650
0
L
16,817
1,261
1,712
3,900
14,597
8,774
960
10,688
3,909
34,543
0
L
Erlang Shen
long_dong212
Erlang Shen
14,748
5,682
2,348
10,800
27,606
19,946
471
16,172
11,434
155
26,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,460
Gold Earned
55,859
156
Minions Killed
152
0
Camps Cleared
0
1,431,378
Distance Traveled
1,480,440
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,335
646
21
1
0
295,019
0
L
Baron Samedi
10,293
643
29
2
0
317,946
5
L
Cu Chulainn
11,179
699
28
2
0
293,667
0
W
Xing Tian
10,772
673
7
0
0
262,640
1
W
Hercules
11,755
735
26
2
0
313,625
2
W
Amaterasu
11,469
717
16
1
0
312,152
0
W
Olorun
12,258
766
61
4
0
266,704
1
W
Zeus
11,206
700
46
3
0
276,257
1
L
Nox
10,676
667
49
3
0
289,072
5
L
Erlang Shen
13,376
836
25
2
0
284,736
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role