Player Matchup

Kumbhakarna
Kumbhakarna
All2Sparkly
Kumbhakarna
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 32L
1,506 Elo+
Party 2
Bakasura
Bakasura
All2cool
Bakasura
Level 66
God Stats
2W - 1L
1,714 SR
Queue Stats
29W - 29L
1,409 Elo+
Party 2
Neith
Neith
TheMajesticLlama
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,358 Elo+
Party 2
Discordia
Discordia
Zehetsubo
Discordia
Level 120
God Stats
3W - 1L
1,842 SR
Queue Stats
296W - 295L
1,563 Elo+
Party 4
Cliodhna
Cliodhna
yourtrashbye
Cliodhna
Level 17
God Stats
2W - 2L
1,657 SR
Queue Stats
48W - 61L
1,610 Elo+
Party 4
Team Averages
Level 59
1,642 SR
1,489 Elo+

VS

Team Averages
Level 83
1,471 SR
1,495 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
AllGingerNoSnap
Zeus
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
564W - 537L
1,543 Elo+
Party 1
Terra
Terra
ElegantHope
Terra
Level 112
God Stats
10W - 12L
1,306 SR
Queue Stats
405W - 387L
1,519 Elo+
Party 3
Thanatos
Thanatos
ManicIdiot
Thanatos
Level 21
God Stats
4W - 3L
1,691 SR
Queue Stats
68W - 61L
1,495 Elo+
Party 3
Gilgamesh
Gilgamesh
SniperMonkey7
Gilgamesh
Level 28
God Stats
2W - 3L
1,359 SR
Queue Stats
130W - 129L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
All2Sparkly
Kumbhakarna
12
1 / 5 / 6
7,948
442
5,498
19,396
16,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
All2cool
Bakasura
16
2 / 5 / 4
9,297
517
10,857
17,422
6,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 8 / 0
7,540
419
5,018
8,804
3,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
Zehetsubo
Discordia
14
5 / 5 / 2
9,069
504
15,317
8,660
3,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
yourtrashbye
Cliodhna
19
5 / 2 / 2
11,377
632
13,099
15,329
13,541
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
14 / 2 / 5
11,203
622
18,956
15,736
6,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
4 / 2 / 10
10,217
568
13,819
8,305
4,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 4 / 14
8,280
460
5,455
19,963
19,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thanatos
ManicIdiot
Thanatos
15
6 / 4 / 3
9,396
522
6,882
14,520
5,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
SniperMonkey7
Gilgamesh
16
1 / 1 / 0
8,805
489
6,014
13,829
10,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
57
13
Kills
25
25
Deaths
13
14
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
14
2
5
8.25
L
Kumbhakarna
All2Sparkly
Kumbhakarna
1
5
6
0.8
L
Bakasura
All2cool
Bakasura
2
5
4
0.8
W
4
2
10
4.5
W
0
4
14
1.75
W
Thanatos
ManicIdiot
Thanatos
6
4
3
1.88
W
Gilgamesh
SniperMonkey7
Gilgamesh
1
1
0
1
L
0
8
0
0
L
Discordia
Zehetsubo
Discordia
5
5
2
1.2
L
Cliodhna
yourtrashbye
Cliodhna
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,789
Damage
51,126
69,611
Taken
72,353
42,796
Mitigated
46,385
12,792
Healing
24,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
18,956
10,353
0
6,869
15,736
6,283
1,957
5,744
9,992
0
71,104
L
Kumbhakarna
All2Sparkly
Kumbhakarna
5,498
763
0
1,815
19,396
16,211
0
6,243
12,869
15,793
3,848
L
Bakasura
All2cool
Bakasura
10,857
7,726
0
3,175
17,422
6,600
0
4,619
12,486
0
74,740
W
13,819
2,359
0
990
8,305
4,490
0
4,401
3,904
69,376
0
W
5,455
1,393
1,609
4,787
19,963
19,543
25
7,126
12,160
19,352
0
W
Thanatos
ManicIdiot
Thanatos
6,882
2,632
0
9,135
14,520
5,595
0
2,256
11,974
0
48,793
W
Gilgamesh
SniperMonkey7
Gilgamesh
6,014
2,188
0
876
13,829
10,474
0
636
13,193
4,524
50,496
L
5,018
2,330
0
871
8,804
3,262
104
985
7,819
0
39,536
L
Discordia
Zehetsubo
Discordia
15,317
691
0
146
8,660
3,182
314
3,388
5,044
52,365
0
L
Cliodhna
yourtrashbye
Cliodhna
13,099
1,130
0
6,785
15,329
13,541
0
3,411
11,413
0
89,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,231
Gold Earned
47,901
497
Minions Killed
476
0
Camps Cleared
0
1,762,832
Distance Traveled
1,650,946
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,203
622
119
7
0
310,289
2
L
Kumbhakarna
7,948
442
24
1
0
357,584
3
L
Bakasura
9,297
517
141
8
0
432,140
5
W
Zeus
10,217
568
152
8
0
317,955
2
W
Terra
8,280
460
29
2
0
334,684
8
W
Thanatos
9,396
522
76
4
0
375,048
4
W
Gilgamesh
8,805
489
100
6
0
312,970
4
L
Neith
7,540
419
58
3
0
325,846
0
L
Discordia
9,069
504
100
6
0
323,035
2
L
Cliodhna
11,377
632
174
10
0
324,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role