Player Matchup

Freya
Freya
ChibronClean
Freya
Level 104
God Stats
0W - 1L
1,849 SR
Queue Stats
8W - 21L
1,122 Elo+
Party 2
Ymir
Ymir
GrolardKing
Ymir
Level 3
God Stats
1W - 4L
1,296 SR
Queue Stats
1W - 4L
1,295 Elo+
Party 2
Anhur
Anhur
ZanziDaSlayer
Anhur
Level 105
God Stats
1W - 2L
1,262 SR
Queue Stats
9W - 26L
1,107 Elo+
Party 2
Team Averages
Level 71
1,469 SR
1,175 Elo+

VS

Team Averages
Level 90
1,337 SR
1,362 Elo+
Neith
Neith
Isaiaac
Neith
Level 119
God Stats
3W - 2L
1,391 SR
Queue Stats
35W - 66L
1,322 Elo+
Party 1
Bellona
Bellona
eileSd
Bellona
Level 29
God Stats
14W - 14L
1,344 SR
Queue Stats
22W - 40L
1,314 Elo+
Party 1
Nu Wa
Nu Wa
noover
Nu Wa
Level 121
God Stats
1W - 3L
1,276 SR
Queue Stats
50W - 57L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,644
664
5,529
10,306
3,264
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 3 / 1
6,905
691
2,536
12,317
9,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 5 / 0
6,128
613
3,259
9,027
2,380
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Isaiaac
Neith
14
7 / 1 / 3
8,908
891
12,924
6,068
2,161
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
eileSd
Bellona
11
1 / 0 / 8
7,628
763
2,493
5,939
4,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
noover
Nu Wa
13
3 / 0 / 8
8,161
816
9,179
4,610
1,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
11
11
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
0
3
1
0.17
W
Neith
Isaiaac
Neith
7
1
3
8.5
L
0
5
0
0
W
Bellona
eileSd
Bellona
1
0
8
5
W
Nu Wa
noover
Nu Wa
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,324
Damage
24,596
31,650
Taken
16,617
15,010
Mitigated
8,273
5,088
Healing
2,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,529
1,758
0
2,851
10,306
3,264
0
2,820
7,184
24,019
0
L
2,536
521
0
906
12,317
9,366
0
2,992
8,971
13,768
0
W
Neith
Isaiaac
Neith
12,924
4,685
0
2,085
6,068
2,161
1,416
3,549
2,519
0
39,260
L
3,259
1,207
0
1,331
9,027
2,380
0
2,541
6,168
0
20,079
W
Bellona
eileSd
Bellona
2,493
0
0
113
5,939
4,467
443
2,703
3,010
0
9,064
W
Nu Wa
noover
Nu Wa
9,179
1,869
0
612
4,610
1,645
613
1,995
2,615
29,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,677
Gold Earned
24,697
88
Minions Killed
114
3
Camps Cleared
6
524,408
Distance Traveled
639,596
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,644
664
43
4
3
174,535
0
L
Ymir
6,905
691
17
2
0
178,295
0
W
Neith
8,908
891
55
6
2
193,449
2
L
Anhur
6,128
613
28
3
0
171,578
1
W
Bellona
7,628
763
18
2
2
229,558
1
W
Nu Wa
8,161
816
41
4
2
216,589
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role