Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
PamdaBear86
Ratatoskr
Level 47
God Stats
7W - 4L
1,722 SR
Queue Stats
431W - 330L
1,572 Elo+
Party 1
Bellona
Bellona
Reykυ
Bellona
Level 160
God Stats
0W - 1L
1,831 SR
Queue Stats
363W - 282L
1,675 Elo+
Party 1
Ares
Ares
SpyderLilly
Ares
Level 125
God Stats
10W - 4L
2,011 SR
Queue Stats
371W - 256L
1,575 Elo+
Party 1
Team Averages
Level 116
1,713 SR
1,564 Elo+

VS

Team Averages
Level 115
1,623 SR
1,509 Elo+
Vulcan
Vulcan
Huskybeard
Vulcan
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,524 Elo+
Party 2
Sun Wukong
Sun Wukong
Shawjduja
Sun Wukong
Level 65
God Stats
2W - 0L
1,695 SR
Queue Stats
2W - 1L
1,524 Elo+
Party 2
Jing Wei
Jing Wei
Smokee02
Jing Wei
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 152L
1,445 Elo+
Solo
Chronos
Chronos
Th3_p1k3
Chronos
Level 155
God Stats
3W - 2L
1,718 SR
Queue Stats
138W - 118L
1,653 Elo+
Solo
Merlin
Merlin
ZatoichinoKokei
Merlin
Level 160
God Stats
6W - 9L
1,702 SR
Queue Stats
813W - 868L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
19
7 / 9 / 5
12,244
816
11,143
15,840
7,958
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
 
The Morrigan
18
1 / 7 / 8
10,395
693
8,512
12,623
5,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ratatoskr
PamdaBear86
Ratatoskr
15
3 / 8 / 4
9,503
634
4,220
15,304
17,668
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Reykυ
Bellona
17
7 / 9 / 3
10,885
726
17,756
21,202
25,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
0 / 8 / 10
9,604
640
6,070
21,580
25,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Huskybeard
Vulcan
20
18 / 4 / 16
13,447
896
25,795
8,857
4,803
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
Shawjduja
Sun Wukong
18
4 / 3 / 23
11,074
738
11,008
16,540
20,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
Smokee02
Jing Wei
19
8 / 4 / 17
12,013
801
12,616
11,309
5,909
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chronos
Th3_p1k3
Chronos
20
8 / 2 / 24
12,326
822
16,263
15,158
15,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
3 / 6 / 16
10,630
709
11,973
9,630
4,356
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
137
18
Kills
41
41
Deaths
19
30
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
7
9
5
1.06
L
The Morrigan
 
The Morrigan
1
7
8
0.71
W
Vulcan
Huskybeard
Vulcan
18
4
16
6.5
L
Ratatoskr
PamdaBear86
Ratatoskr
3
8
4
0.63
L
Bellona
Reykυ
Bellona
7
9
3
0.94
W
Sun Wukong
Shawjduja
Sun Wukong
4
3
23
5.17
W
Jing Wei
Smokee02
Jing Wei
8
4
17
4.13
L
0
8
10
0.63
W
Chronos
Th3_p1k3
Chronos
8
2
24
10
W
3
6
16
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,701
Damage
77,655
86,549
Taken
61,494
82,464
Mitigated
51,575
13,786
Healing
17,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
11,143
2,326
124
2,207
15,840
7,958
605
9,896
5,715
0
19,957
L
The Morrigan
 
The Morrigan
8,512
1,577
1,286
2,334
12,623
5,904
369
9,097
3,149
35,726
0
W
Vulcan
Huskybeard
Vulcan
25,795
5,677
418
332
8,857
4,803
1,276
2,268
6,478
54,248
0
L
Ratatoskr
PamdaBear86
Ratatoskr
4,220
199
1,340
2,178
15,304
17,668
262
10,667
4,573
0
12,353
L
Bellona
Reykυ
Bellona
17,756
8,404
0
2,316
21,202
25,328
504
12,340
8,343
0
28,981
W
Sun Wukong
Shawjduja
Sun Wukong
11,008
1,842
50
2,683
16,540
20,902
766
3,736
12,662
0
19,166
W
Jing Wei
Smokee02
Jing Wei
12,616
7,789
2,735
3,521
11,309
5,909
2,166
2,820
8,421
0
30,673
L
6,070
316
346
1,655
21,580
25,606
0
11,780
9,479
8,546
0
W
Chronos
Th3_p1k3
Chronos
16,263
1,493
1,442
4,933
15,158
15,605
700
4,164
10,838
35,225
0
W
11,973
926
882
685
9,630
4,356
1,073
2,371
7,148
28,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,631
Gold Earned
59,490
117
Minions Killed
170
0
Camps Cleared
0
1,112,449
Distance Traveled
1,382,499
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,244
816
22
1
0
206,444
0
L
The Morrigan
10,395
693
50
3
0
195,208
1
W
Vulcan
13,447
896
51
3
0
312,717
0
L
Ratatoskr
9,503
634
15
1
0
249,641
3
L
Bellona
10,885
726
28
2
0
232,692
4
W
Sun Wukong
11,074
738
21
1
0
293,701
0
W
Jing Wei
12,013
801
38
3
0
244,871
0
L
Ares
9,604
640
2
0
0
228,464
0
W
Chronos
12,326
822
25
2
0
353,515
0
W
Merlin
10,630
709
35
2
0
177,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role