Player Matchup

Pele
Pele
Mystugan
Pele
Level 31
God Stats
52W - 29L
1,717 SR
Queue Stats
239W - 130L
1,628 Elo+
Party 2
Sol
Sol
PunkieMi182
Sol
Level 68
God Stats
46W - 22L
1,641 SR
Queue Stats
249W - 140L
1,620 Elo+
Party 2
Chaac
Chaac
Skipper171288
Chaac
Level 67
God Stats
19W - 13L
1,618 SR
Queue Stats
250W - 141L
1,621 Elo+
Party 2
Team Averages
Level 55
1,659 SR
1,623 Elo+

VS

Team Averages
Level 48
1,432 SR
1,431 Elo+
Ah Puch
Ah Puch
I_Zagan_I
Ah Puch
Level 31
God Stats
2W - 5L
1,296 SR
Queue Stats
48W - 81L
1,449 Elo+
Party 1
Shiva
Shiva
Zoltanne
Shiva
Level 29
God Stats
1W - 6L
1,500 SR
Queue Stats
39W - 56L
1,449 Elo+
Party 1
Rama
Rama
x5x 5cHeI2F x5x
Rama
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 14L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
8 / 2 / 8
9,642
804
10,389
10,760
4,250
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 1 / 12
9,704
809
9,942
7,704
2,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
9 / 1 / 7
10,153
846
14,025
12,254
14,060
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
I_Zagan_I
Ah Puch
13
2 / 5 / 2
8,975
748
8,319
13,210
4,189
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shiva
Zoltanne
Shiva
12
1 / 7 / 3
8,409
701
5,752
15,210
10,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
1 / 9 / 1
8,137
678
2,744
11,375
3,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
21
Kills
4
4
Deaths
21
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
I_Zagan_I
Ah Puch
2
5
2
0.6
W
Pele
8
2
8
6
W
4
1
12
10
W
9
1
7
12.5
L
Shiva
Zoltanne
Shiva
1
7
3
0.36
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,356
Damage
16,815
30,718
Taken
39,795
20,873
Mitigated
18,420
11,193
Healing
7,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
I_Zagan_I
Ah Puch
8,319
238
30
2,448
13,210
4,189
0
3,342
9,656
27,456
0
W
Pele
10,389
2,304
0
3,684
10,760
4,250
519
2,886
7,714
0
26,319
W
9,942
2,638
0
2,282
7,704
2,563
2,526
2,336
5,187
34,365
0
W
14,025
586
0
5,227
12,254
14,060
0
3,724
8,248
0
39,996
L
Shiva
Zoltanne
Shiva
5,752
629
448
4,038
15,210
10,924
0
4,636
10,259
0
12,046
L
2,744
2,080
0
150
11,375
3,307
0
1,352
9,889
0
24,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,499
Gold Earned
25,521
144
Minions Killed
97
10
Camps Cleared
1
654,087
Distance Traveled
524,846
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,975
748
35
3
1
186,624
1
W
Pele
9,642
804
42
4
2
197,843
1
W
Sol
9,704
809
59
5
3
217,092
2
W
Chaac
10,153
846
43
4
5
239,152
3
L
Shiva
8,409
701
9
1
0
206,750
0
L
Rama
8,137
678
53
4
0
131,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role