Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
 
Poseidon
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Devastory
Sol
Level 108
God Stats
14W - 14L
1,257 SR
Queue Stats
57W - 59L
1,514 Elo+
Party 1
Fenrir
Fenrir
mrcynex
Fenrir
Level 29
God Stats
6W - 11L
1,580 SR
Queue Stats
158W - 187L
1,425 Elo+
Party 1
Ymir
Ymir
sattarroff1
Ymir
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,651 Elo+
Party 2
Team Averages
Level 78
1,467 SR
1,518 Elo+

VS

Team Averages
Level 65
1,570 SR
1,523 Elo+
Nemesis
Nemesis
CHAPPiE022
Nemesis
Level 40
God Stats
4W - 0L
1,759 SR
Queue Stats
285W - 298L
1,478 Elo+
Party 4
Persephone
Persephone
GohaNat10
Persephone
Level 103
God Stats
3W - 5L
1,500 SR
Queue Stats
272W - 285L
1,482 Elo+
Party 4
Osiris
Osiris
Palua
Osiris
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,572 Elo+
Party 3
Ymir
Ymir
QPrajitorul
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Chernobog
Chernobog
toxena830
Chernobog
Level 42
God Stats
3W - 2L
1,590 SR
Queue Stats
230W - 234L
1,583 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
0 / 0 / 0
7,499
577
5,693
8,653
3,902
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
 
Poseidon
12
3 / 3 / 0
7,330
564
5,805
5,608
1,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 1 / 2
7,395
569
6,942
8,305
1,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
mrcynex
Fenrir
11
1 / 3 / 1
6,302
485
590
8,496
2,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
0 / 1 / 5
6,137
472
1,278
4,777
2,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CHAPPiE022
Nemesis
13
2 / 1 / 2
7,272
559
4,336
7,583
2,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
GohaNat10
Persephone
13
4 / 2 / 2
7,678
591
3,097
4,950
1,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
Palua
Osiris
11
0 / 0 / 2
6,165
474
3,444
10,022
11,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 0
5,773
444
820
7,406
3,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
toxena830
Chernobog
10
1 / 1 / 1
6,121
471
4,907
5,752
1,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
14
7
Kills
7
8
Deaths
7
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
0
0
0
L
Poseidon
 
Poseidon
3
3
0
1
W
Nemesis
CHAPPiE022
Nemesis
2
1
2
3
L
3
1
2
4
W
Persephone
GohaNat10
Persephone
4
2
2
2.5
W
Osiris
Palua
Osiris
0
0
2
1
W
0
3
0
0
L
Fenrir
mrcynex
Fenrir
1
3
1
0.5
L
0
1
5
2.5
W
Chernobog
toxena830
Chernobog
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,308
Damage
16,604
35,839
Taken
35,713
12,304
Mitigated
20,992
12,428
Healing
8,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,693
589
0
3,721
8,653
3,902
40
0
8,653
0
49,741
L
Poseidon
 
Poseidon
5,805
848
0
1,055
5,608
1,401
0
1,362
4,246
48,475
0
W
Nemesis
CHAPPiE022
Nemesis
4,336
1,281
0
2,068
7,583
2,885
0
2,591
4,992
0
48,881
L
6,942
2,493
0
5,713
8,305
1,731
287
304
8,001
48,763
0
W
Persephone
GohaNat10
Persephone
3,097
540
0
1,218
4,950
1,492
0
2,803
2,145
42,812
0
W
Osiris
Palua
Osiris
3,444
829
0
2,734
10,022
11,137
0
468
9,554
0
27,789
W
820
60
0
933
7,406
3,758
0
4,815
2,591
11,678
0
L
Fenrir
mrcynex
Fenrir
590
81
0
1,108
8,496
2,576
0
937
7,559
0
36,791
L
1,278
0
0
831
4,777
2,694
0
1,314
3,463
11,231
0
W
Chernobog
toxena830
Chernobog
4,907
1,421
0
1,755
5,752
1,720
0
3,347
2,405
0
43,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,663
Gold Earned
33,009
361
Minions Killed
362
0
Camps Cleared
0
1,217,617
Distance Traveled
1,321,188
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,499
577
108
8
0
263,805
0
L
Poseidon
7,330
564
83
6
0
260,965
3
W
Nemesis
7,272
559
91
7
0
315,411
2
L
Sol
7,395
569
88
7
0
243,477
5
W
Persephone
7,678
591
89
7
0
263,995
3
W
Osiris
6,165
474
70
5
0
267,838
4
W
Ymir
5,773
444
18
1
0
218,945
0
L
Fenrir
6,302
485
62
5
0
261,307
0
L
Ymir
6,137
472
20
2
0
188,063
3
W
Chernobog
6,121
471
94
7
0
254,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role