Player Matchup

Fenrir
Fenrir
Ankins
Fenrir
Level 120
God Stats
3W - 3L
1,203 SR
Queue Stats
123W - 135L
1,524 Elo+
Solo
Hera
Hera
Emad29
Hera
Level 59
God Stats
71W - 141L
1,285 SR
Queue Stats
153W - 348L
1,248 Elo+
Party 2
Ymir
Ymir
Vahid91
Ymir
Level 57
God Stats
25W - 69L
1,019 SR
Queue Stats
121W - 289L
1,246 Elo+
Party 2
Team Averages
Level 79
1,169 SR
1,339 Elo+

VS

Team Averages
Level 63
1,646 SR
1,350 Elo+
Heimdallr
Heimdallr
Ikinz
Heimdallr
Level 34
God Stats
2W - 5L
1,764 SR
Queue Stats
28W - 40L
1,235 Elo+
Solo
He Bo
He Bo
Rasta Reptile
He Bo
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,408 Elo+
Party 1
Gilgamesh
Gilgamesh
TheDerbyDragon
Gilgamesh
Level 43
God Stats
1W - 2L
1,673 SR
Queue Stats
15W - 16L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ankins
Fenrir
17
6 / 2 / 6
11,036
736
10,378
13,553
9,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hera
Emad29
Hera
17
7 / 3 / 3
11,422
761
10,580
6,942
2,859
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
Vahid91
Ymir
16
0 / 0 / 10
11,089
739
2,530
9,142
11,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ikinz
Heimdallr
15
2 / 3 / 3
9,873
658
7,296
9,343
4,334
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 6 / 2
9,828
655
6,546
8,691
2,516
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
TheDerbyDragon
Gilgamesh
14
1 / 4 / 3
9,422
628
8,157
10,099
6,840
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
13
Kills
5
5
Deaths
13
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Ankins
Fenrir
6
2
6
4.5
W
Hera
Emad29
Hera
7
3
3
2.83
L
Heimdallr
Ikinz
Heimdallr
2
3
3
1.17
L
2
6
2
0.5
L
Gilgamesh
TheDerbyDragon
Gilgamesh
1
4
3
0.63
W
Ymir
Vahid91
Ymir
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,488
Damage
21,999
29,637
Taken
28,133
23,407
Mitigated
13,690
8,916
Healing
3,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Ankins
Fenrir
10,378
2,111
22
3,640
13,553
9,268
914
3,705
9,848
0
32,513
W
Hera
Emad29
Hera
10,580
3,186
0
1,061
6,942
2,859
850
2,467
4,475
48,131
0
L
Heimdallr
Ikinz
Heimdallr
7,296
3,860
0
1,443
9,343
4,334
0
5,405
3,835
0
35,031
L
6,546
324
0
1,181
8,691
2,516
212
3,401
5,080
38,159
0
L
Gilgamesh
TheDerbyDragon
Gilgamesh
8,157
2,856
187
788
10,099
6,840
0
4,668
5,199
0
23,229
W
Ymir
Vahid91
Ymir
2,530
117
0
4,193
9,142
11,280
624
1,068
8,074
18,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,547
Gold Earned
29,123
166
Minions Killed
141
10
Camps Cleared
5
937,665
Distance Traveled
814,277
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,036
736
42
3
5
326,869
1
W
Hera
11,422
761
95
6
4
293,384
7
L
Heimdallr
9,873
658
61
4
0
270,705
4
L
He Bo
9,828
655
53
4
2
265,344
4
L
Gilgamesh
9,422
628
27
2
3
278,228
4
W
Ymir
11,089
739
29
2
1
317,412
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role