Player Matchup

Cupid
Cupid
Dovenfisen
Cupid
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
171W - 153L
1,453 Elo+
Party 1
He Bo
He Bo
Jallop
He Bo
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
230W - 229L
1,573 Elo+
Party 1
Anubis
Anubis
Statham2077
Anubis
Level 27
God Stats
2W - 2L
1,695 SR
Queue Stats
151W - 68L
1,644 Elo+
Party 2
Kukulkan
Kukulkan
Vielth
Kukulkan
Level 57
God Stats
1W - 4L
1,500 SR
Queue Stats
479W - 258L
1,701 Elo+
Party 2
Loki
Loki
ШишковикУбийца
Loki
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 10L
1,817 Elo+
Party 2
Team Averages
Level 75
1,539 SR
1,637 Elo+

VS

Team Averages
Level 108
1,570 SR
1,531 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
ELDIIIABLO333
Fenrir
Level 121
God Stats
3W - 12L
1,296 SR
Queue Stats
603W - 625L
1,555 Elo+
Solo
Thoth
Thoth
Housted
Thoth
Level 124
God Stats
4W - 0L
1,685 SR
Queue Stats
112W - 82L
1,533 Elo+
Party 3
Shiva
Shiva
dobbrel92
Shiva
Level 118
God Stats
7W - 14L
1,673 SR
Queue Stats
989W - 1,052L
1,534 Elo+
Solo
Khepri
Khepri
helerspvp
Khepri
Level 26
God Stats
2W - 0L
1,696 SR
Queue Stats
106W - 72L
1,534 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
14
3 / 5 / 6
7,888
657
7,565
10,036
3,225
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
Jallop
He Bo
15
3 / 7 / 7
8,509
709
9,623
11,182
3,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
16
4 / 5 / 7
9,377
781
8,670
11,521
7,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Vielth
Kukulkan
16
2 / 6 / 11
8,839
737
14,103
10,364
5,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 5 / 8
8,247
687
7,061
14,692
4,618
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
18
7 / 1 / 15
10,839
903
13,054
8,328
4,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 5 / 13
8,895
741
6,566
16,279
8,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thoth
Housted
Thoth
17
8 / 4 / 9
10,475
873
16,559
8,547
3,505
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shiva
dobbrel92
Shiva
19
11 / 2 / 11
11,755
980
14,624
19,390
13,648
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
helerspvp
Khepri
15
0 / 4 / 17
9,390
783
3,583
13,831
16,679
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
93
15
Kills
28
28
Deaths
16
39
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
7
1
15
14.5
L
Cupid
3
5
6
1.2
W
2
5
13
1.7
W
Thoth
Housted
Thoth
8
4
9
3.13
L
He Bo
Jallop
He Bo
3
7
7
0.93
L
Anubis
4
5
7
1.5
L
Kukulkan
Vielth
Kukulkan
2
6
11
1.25
W
Shiva
dobbrel92
Shiva
11
2
11
8.25
W
Khepri
helerspvp
Khepri
0
4
17
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,022
Damage
54,386
57,795
Taken
66,375
24,577
Mitigated
46,289
16,519
Healing
22,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
13,054
328
31
2,595
8,328
4,007
873
4,887
3,441
28,712
0
L
Cupid
7,565
3,884
2,484
2,715
10,036
3,225
90
5,938
4,070
0
11,454
W
6,566
1,300
2,133
5,124
16,279
8,450
816
8,870
7,409
0
13,703
W
Thoth
Housted
Thoth
16,559
546
859
840
8,547
3,505
1,026
4,097
4,450
28,197
0
L
He Bo
Jallop
He Bo
9,623
120
1,034
976
11,182
3,770
0
5,596
5,471
16,529
0
L
Anubis
8,670
0
1,267
1,981
11,521
7,963
0
6,939
4,549
18,093
0
L
Kukulkan
Vielth
Kukulkan
14,103
575
56
1,771
10,364
5,001
54
6,296
4,007
31,300
0
W
Shiva
dobbrel92
Shiva
14,624
811
1,297
7,853
19,390
13,648
1,328
8,244
11,146
0
29,389
W
Khepri
helerspvp
Khepri
3,583
165
446
1,681
13,831
16,679
157
6,298
7,533
9,567
0
L
7,061
816
623
3,612
14,692
4,618
0
8,427
6,140
0
13,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,860
Gold Earned
51,354
129
Minions Killed
128
0
Camps Cleared
0
1,048,908
Distance Traveled
1,201,191
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,839
903
47
4
0
265,305
0
L
Cupid
7,888
657
28
2
0
211,647
0
W
Fenrir
8,895
741
19
2
0
216,656
3
W
Thoth
10,475
873
16
1
0
245,515
1
L
He Bo
8,509
709
12
1
0
211,541
0
L
Anubis
9,377
781
25
2
0
202,351
0
L
Kukulkan
8,839
737
57
5
0
204,530
0
W
Shiva
11,755
980
34
3
0
249,462
1
W
Khepri
9,390
783
12
1
0
224,253
0
L
Loki
8,247
687
7
1
0
218,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role