Player Matchup

Cupid
Cupid
FSUHUD
Cupid
Level 56
God Stats
7W - 4L
1,614 SR
Queue Stats
31W - 60L
1,288 Elo+
Solo
Nu Wa
Nu Wa
LH14_Ydagger17
Nu Wa
Level 47
God Stats
18W - 11L
1,487 SR
Queue Stats
112W - 117L
1,290 Elo+
Solo
Ymir
Ymir
Pure Kalione
Ymir
Level 59
God Stats
90W - 86L
1,396 SR
Queue Stats
117W - 130L
1,332 Elo+
Party 1
Fenrir
Fenrir
SuR x LuNaTiK x
Fenrir
Level 89
God Stats
10W - 11L
1,664 SR
Queue Stats
297W - 317L
1,450 Elo+
Party 1
Achilles
Achilles
amarillo72
Achilles
Level 105
God Stats
3W - 3L
1,497 SR
Queue Stats
120W - 115L
1,335 Elo+
Solo
Team Averages
Level 71
1,532 SR
1,339 Elo+

VS

Team Averages
Level 64
1,501 SR
1,424 Elo+
Geb
Geb
Dragon792
Geb
Level 69
God Stats
9W - 6L
1,569 SR
Queue Stats
71W - 69L
1,372 Elo+
Solo
Cernunnos
Cernunnos
King Urchin1
Cernunnos
Level 39
God Stats
0W - 1L
1,461 SR
Queue Stats
9W - 14L
1,374 Elo+
Solo
Agni
Agni
TNT KING 33
Agni
Level 85
God Stats
13W - 16L
1,475 SR
Queue Stats
105W - 131L
1,412 Elo+
Solo
Hercules
Hercules
bamufa2008
Hercules
Level 66
God Stats
3W - 2L
1,500 SR
Queue Stats
113W - 123L
1,435 Elo+
Solo
Pele
Pele
nR iKiLLeR x
Pele
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 8L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
FSUHUD
Cupid
9
2 / 2 / 2
5,821
582
3,442
4,916
1,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 6 / 3
5,198
520
2,694
5,657
1,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
2 / 0 / 3
5,423
542
2,488
6,500
2,436
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 0 / 0
6,568
657
2,408
6,576
2,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Achilles
amarillo72
Achilles
10
1 / 0 / 1
5,835
584
2,976
4,882
2,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 2
4,855
486
3,501
5,606
2,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
King Urchin1
Cernunnos
7
1 / 5 / 1
4,689
469
3,965
5,612
1,354
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
5 / 3 / 1
5,670
567
6,029
5,885
1,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
bamufa2008
Hercules
3
0 / 0 / 0
3,742
374
458
1,885
659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
2 / 0 / 0
5,453
545
2,291
4,953
1,205
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
8
Kills
8
8
Deaths
8
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
0
2
1
W
Cupid
FSUHUD
Cupid
2
2
2
1.5
L
Cernunnos
King Urchin1
Cernunnos
1
5
1
0.3
W
0
6
3
0.25
W
2
0
3
3.5
W
3
0
0
3
L
5
3
1
1.83
W
Achilles
amarillo72
Achilles
1
0
1
1.5
L
Hercules
bamufa2008
Hercules
0
0
0
0
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,008
Damage
16,244
28,531
Taken
23,941
9,974
Mitigated
6,858
11,127
Healing
6,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,501
574
0
1,448
5,606
2,312
0
1,132
4,402
13,497
0
W
Cupid
FSUHUD
Cupid
3,442
1,683
492
2,137
4,916
1,393
378
1,473
3,443
0
25,303
L
Cernunnos
King Urchin1
Cernunnos
3,965
2,658
150
350
5,612
1,354
0
972
4,620
0
21,050
W
2,694
496
0
134
5,657
1,076
638
4,157
1,218
15,255
0
W
2,488
287
0
2,533
6,500
2,436
144
1,918
4,582
10,444
5,232
W
2,408
222
0
4,330
6,576
2,179
0
999
5,471
0
35,134
L
6,029
588
0
1,282
5,885
1,328
45
1,719
3,917
28,547
0
W
Achilles
amarillo72
Achilles
2,976
456
0
1,501
4,882
2,890
573
576
4,240
0
23,437
L
Hercules
bamufa2008
Hercules
458
157
0
958
1,885
659
0
92
1,659
0
3,724
L
2,291
610
0
2,635
4,953
1,205
0
456
4,377
0
22,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,845
Gold Earned
24,409
233
Minions Killed
176
0
Camps Cleared
0
955,124
Distance Traveled
813,247
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,855
486
9
1
0
211,205
1
W
Cupid
5,821
582
53
5
0
186,570
1
L
Cernunnos
4,689
469
44
4
0
182,735
1
W
Nu Wa
5,198
520
29
3
0
161,853
2
W
Ymir
5,423
542
24
2
0
181,470
0
W
Fenrir
6,568
657
80
8
0
221,638
2
L
Agni
5,670
567
60
6
0
153,638
1
W
Achilles
5,835
584
47
5
0
203,593
3
L
Hercules
3,742
374
8
1
0
50,859
0
L
Pele
5,453
545
55
6
0
214,810
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role