Player Matchup

Achilles
Achilles
Silver II
 
Achilles
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver V
 
Bacchus
Silver V
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Silver III
 
Kali
Silver III
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Skadi
Skadi
Silver III
InGame21
Skadi
Silver III
Level 87
God Stats
16W - 17L
1,466 SR
Queue Stats
279W - 306L
924 MMR
Party 1
Vulcan
Vulcan
Silver II
papah91
Vulcan
Silver II
Level 157
God Stats
19W - 24L
1,478 SR
Queue Stats
242W - 250L
983 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 103
1,489 SR
1,281 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,462 SR
1,016 MMR
Neith
Neith
Silver II
 
Neith
Silver II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Silver I
Callumharvey
Thor
Silver I
Level 102
God Stats
0W - 2L
1,304 SR
Queue Stats
59W - 69L
1,124 MMR
Solo
Tiamat
Tiamat
Silver I
KampfKarl
Tiamat
Silver I
Level 85
God Stats
1W - 5L
1,727 SR
Queue Stats
311W - 335L
1,133 MMR
Solo
Sylvanus
Sylvanus
Bronze IV
Kovterr
Sylvanus
Bronze IV
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,091 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
rozachcz
Sun Wukong
Bronze III
Level 87
God Stats
1W - 4L
1,281 SR
Queue Stats
197W - 245L
233 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
19
5 / 1 / 11
12,643
527
14,500
22,754
25,484
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bacchus
 
Bacchus
17
3 / 1 / 18
12,225
509
11,455
20,044
28,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kali
 
Kali
17
1 / 3 / 9
11,359
473
7,157
18,627
7,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
InGame21
Skadi
20
10 / 6 / 5
13,720
572
20,366
18,554
6,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
papah91
Vulcan
20
8 / 1 / 9
13,503
563
20,985
6,143
2,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
CthulhuBastetAgni

VS

Bans
ThanatosAthenaShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
1 / 6 / 6
11,056
461
12,504
17,539
6,541
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
5 / 4 / 5
12,163
507
14,906
17,190
7,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
KampfKarl
Tiamat
17
2 / 7 / 2
10,770
449
9,891
16,335
9,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
Kovterr
Sylvanus
14
3 / 5 / 6
10,055
419
8,481
20,649
25,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sun Wukong
rozachcz
Sun Wukong
18
1 / 5 / 2
11,169
465
8,277
21,898
18,147
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
33
27
Kills
12
12
Deaths
27
52
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
1
11
10.5
W
Bacchus
 
Bacchus
3
1
18
12
W
Kali
 
Kali
1
3
9
1.83
L
Neith
 
Neith
1
6
6
0.67
L
5
4
5
1.88
W
Skadi
InGame21
Skadi
10
6
5
2.08
L
Tiamat
KampfKarl
Tiamat
2
7
2
0.43
L
Sylvanus
Kovterr
Sylvanus
3
5
6
1.2
W
Vulcan
papah91
Vulcan
8
1
9
12.5
L
Sun Wukong
rozachcz
Sun Wukong
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,463
Damage
54,059
86,122
Taken
93,611
70,486
Mitigated
66,733
19,375
Healing
24,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
14,500
1,699
880
2,602
22,754
25,484
382
3,992
18,392
0
52,085
W
Bacchus
 
Bacchus
11,455
1,777
815
3,805
20,044
28,502
852
4,512
15,202
27,909
3,044
W
Kali
 
Kali
7,157
3,460
0
4,017
18,627
7,010
2,152
3,218
15,194
0
85,728
L
Neith
 
Neith
12,504
2,980
0
3,816
17,539
6,541
768
6,975
10,564
0
87,741
L
14,906
2,601
0
5,680
17,190
7,132
0
3,902
13,288
0
88,339
W
Skadi
InGame21
Skadi
20,366
12,117
0
5,869
18,554
6,621
3,995
4,851
13,177
0
113,164
L
Tiamat
KampfKarl
Tiamat
9,891
243
0
3,045
16,335
9,052
390
5,037
11,298
80,282
0
L
Sylvanus
Kovterr
Sylvanus
8,481
2,068
1,455
4,837
20,649
25,861
310
8,634
12,015
27,271
0
W
Vulcan
papah91
Vulcan
20,985
7,096
0
1,387
6,143
2,869
2,301
1,799
4,344
109,246
0
L
Sun Wukong
rozachcz
Sun Wukong
8,277
1,130
0
5,689
21,898
18,147
74
7,550
14,348
0
76,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,450
Gold Earned
55,213
568
Minions Killed
631
0
Camps Cleared
0
2,392,540
Distance Traveled
2,205,247
45
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,643
527
88
4
0
487,348
6
W
Bacchus
12,225
509
37
2
0
471,614
18
W
Kali
11,359
473
110
5
0
535,418
7
L
Neith
11,056
461
153
6
0
403,757
5
L
Thor
12,163
507
152
6
0
483,911
7
W
Skadi
13,720
572
164
7
0
396,630
2
L
Tiamat
10,770
449
138
6
0
442,602
5
L
Sylvanus
10,055
419
33
1
0
410,481
9
W
Vulcan
13,503
563
169
7
0
501,530
12
L
Sun Wukong
11,169
465
155
6
0
464,496
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role