Player Matchup

Chang'e
Chang'e
BrownCowStunning
Chang'e
Level 159
God Stats
0W - 1L
1,710 SR
Queue Stats
115W - 126L
1,389 Elo+
Solo
Nox
Nox
CrimsyImpaler
Nox
Level 105
God Stats
6W - 7L
1,257 SR
Queue Stats
225W - 278L
1,446 Elo+
Solo
Izanami
Izanami
DukeOfWitz
Izanami
Level 55
God Stats
3W - 7L
1,647 SR
Queue Stats
8W - 24L
1,406 Elo+
Solo
Cu Chulainn
Cu Chulainn
Jaimeee08
Cu Chulainn
Level 88
God Stats
4W - 4L
1,500 SR
Queue Stats
52W - 53L
1,295 Elo+
Solo
Bastet
Bastet
ThomiPlayer16
Bastet
Level 66
God Stats
1W - 5L
1,528 SR
Queue Stats
44W - 37L
1,556 Elo+
Solo
Team Averages
Level 95
1,529 SR
1,419 Elo+

VS

Team Averages
Level 86
1,435 SR
1,363 Elo+
Bacchus
Bacchus
DragonPsychoCDT
Bacchus
Level 157
God Stats
25W - 36L
1,497 SR
Queue Stats
1,038W - 1,091L
1,377 Elo+
Party 2
Sun Wukong
Sun Wukong
ElSan-56445
Sun Wukong
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 22L
1,237 Elo+
Party 1
Ra
Ra
Ray8955
Ra
Level 48
God Stats
2W - 4L
1,500 SR
Queue Stats
169W - 183L
1,383 Elo+
Solo
Da Ji
Da Ji
Snowbunny0311
Da Ji
Level 80
God Stats
5W - 3L
1,366 SR
Queue Stats
593W - 659L
1,412 Elo+
Party 2
Zhong Kui
Zhong Kui
nachonahuel1
Zhong Kui
Level 127
God Stats
11W - 16L
1,312 SR
Queue Stats
327W - 390L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 7
8,988
428
5,035
11,928
11,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
7 / 6 / 3
10,003
476
13,068
15,791
5,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
DukeOfWitz
Izanami
16
1 / 5 / 5
9,916
472
6,324
12,012
3,179
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
Jaimeee08
Cu Chulainn
14
0 / 5 / 2
8,803
419
5,268
15,807
13,571
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 6 / 3
9,358
446
9,522
19,235
6,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 8
9,460
450
5,064
17,207
23,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
ElSan-56445
Sun Wukong
16
0 / 1 / 12
10,399
495
8,616
12,170
18,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 6 / 4
10,026
477
9,271
13,556
4,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
9 / 2 / 10
11,215
534
12,676
13,919
5,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
nachonahuel1
Zhong Kui
20
12 / 0 / 4
12,827
611
15,827
10,633
8,238
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
63
13
Kills
25
25
Deaths
14
20
Assists
38
Player
Kills
Deaths
Assists
KDA
L
1
3
7
1.5
L
7
6
3
1.42
W
1
5
8
1
L
Izanami
DukeOfWitz
Izanami
1
5
5
0.7
W
Sun Wukong
ElSan-56445
Sun Wukong
0
1
12
6
L
Cu Chulainn
Jaimeee08
Cu Chulainn
0
5
2
0.2
W
3
6
4
0.83
W
9
2
10
7
L
4
6
3
0.92
W
Zhong Kui
nachonahuel1
Zhong Kui
12
0
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,217
Damage
51,454
74,773
Taken
67,485
40,077
Mitigated
60,770
22,147
Healing
25,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,035
433
825
3,896
11,928
11,984
0
4,781
7,147
33,613
0
L
13,068
1,596
388
2,933
15,791
5,195
0
8,821
6,845
54,613
0
W
5,064
516
443
1,934
17,207
23,650
300
4,927
12,280
25,071
0
L
Izanami
DukeOfWitz
Izanami
6,324
4,126
263
3,472
12,012
3,179
3,405
7,044
4,968
0
68,383
W
Sun Wukong
ElSan-56445
Sun Wukong
8,616
882
0
3,410
12,170
18,027
849
1,576
10,594
0
56,453
L
Cu Chulainn
Jaimeee08
Cu Chulainn
5,268
1,261
163
3,796
15,807
13,571
283
3,890
11,253
0
46,456
W
9,271
1,581
2,451
3,686
13,556
4,942
2,073
6,422
7,134
60,937
0
W
12,676
3,969
0
4,899
13,919
5,913
488
2,935
10,984
0
48,598
L
9,522
2,547
0
6,411
19,235
6,148
0
5,802
13,060
0
55,421
W
Zhong Kui
nachonahuel1
Zhong Kui
15,827
637
56
8,915
10,633
8,238
3,330
2,243
8,390
88,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,068
Gold Earned
53,927
436
Minions Killed
499
0
Camps Cleared
0
1,831,577
Distance Traveled
1,988,301
33
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,988
428
45
2
0
334,303
6
L
Nox
10,003
476
86
4
0
348,258
4
W
Bacchus
9,460
450
37
2
0
373,935
0
L
Izanami
9,916
472
126
6
0
383,345
6
W
Sun Wukong
10,399
495
110
5
0
404,344
4
L
Cu Chulainn
8,803
419
89
4
0
385,113
1
W
Ra
10,026
477
108
5
0
328,270
0
W
Da Ji
11,215
534
74
4
0
466,102
2
L
Bastet
9,358
446
90
4
0
380,558
16
W
Zhong Kui
12,827
611
170
8
0
415,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role