Player Matchup

Persephone
Persephone
Gold IV
 
Persephone
Gold IV
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold I
 
Athena
Gold I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Platinum IV
Fufox17
Neith
Platinum IV
Level 160
God Stats
108W - 81L
1,630 SR
Queue Stats
404W - 393L
1,801 MMR
Solo
Bastet
Bastet
Platinum II
Hopeyouhavepeel
Bastet
Platinum II
Level 160
God Stats
81W - 64L
1,849 SR
Queue Stats
872W - 890L
1,887 MMR
Party 2
Zhong Kui
Zhong Kui
Gold I
NO_WARDS_NO_GANK
Zhong Kui
Gold I
Level 125
God Stats
19W - 12L
1,676 SR
Queue Stats
815W - 832L
1,599 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 141
1,631 SR
1,657 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 143
1,663 SR
1,765 MMR
Set
Set
Platinum I
Chancy
Set
Platinum I
Level 146
God Stats
10W - 16L
1,518 SR
Queue Stats
504W - 505L
1,851 MMR
Party 1
Anhur
Anhur
Platinum III
Playboii Vonnie
Anhur
Platinum III
Level 127
God Stats
6W - 3L
1,980 SR
Queue Stats
215W - 216L
1,697 MMR
Solo
Ra
Ra
Platinum IV
SlayerSam01
Ra
Platinum IV
Level 160
God Stats
5W - 3L
1,500 SR
Queue Stats
485W - 481L
1,737 MMR
Solo
Horus
Horus
Platinum V
Ulquiorra1110
Horus
Platinum V
Level 123
God Stats
13W - 18L
1,405 SR
Queue Stats
425W - 406L
1,769 MMR
Solo
Hera
Hera
Platinum III
XxSageBoi
Hera
Platinum III
Level 160
God Stats
1W - 1L
1,909 SR
Queue Stats
517W - 514L
1,770 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
2 / 0 / 3
6,180
687
4,295
3,102
873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
 
Athena
9
4 / 1 / 6
5,745
638
2,974
6,039
2,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Fufox17
Neith
9
0 / 1 / 4
5,262
585
3,799
4,344
566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
4 / 0 / 4
6,053
673
3,612
5,657
1,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Zhong Kui
11
0 / 0 / 0
5,486
610
677
3,593
2,471
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bans
ArachneGebShiva

VS

Bans
AtlasCharybdisMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Chancy
Set
9
1 / 1 / 0
5,212
579
1,436
6,045
1,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 2 / 0
5,220
580
3,268
5,694
1,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 0 / 0
6,311
701
582
1,893
708
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
0 / 3 / 0
4,320
480
1,579
7,333
2,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hera
9
0 / 4 / 0
5,050
561
1,843
5,604
1,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
10
Kills
2
2
Deaths
10
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
2
0
3
3.5
W
Athena
 
Athena
4
1
6
7
L
Set
Chancy
Set
1
1
0
1
W
Neith
Fufox17
Neith
0
1
4
2
W
4
0
4
6
W
Zhong Kui
0
0
0
0
L
1
2
0
0.5
L
0
0
0
0
L
0
3
0
0
L
Hera
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,357
Damage
8,708
22,735
Taken
26,569
8,017
Mitigated
7,906
11,542
Healing
6,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
4,295
86
0
834
3,102
873
0
446
2,656
41,285
0
W
Athena
 
Athena
2,974
1,002
0
1,015
6,039
2,720
0
860
4,411
8,669
2,922
L
Set
Chancy
Set
1,436
368
0
848
6,045
1,771
0
2,338
3,707
0
30,426
W
Neith
Fufox17
Neith
3,799
2,048
0
2,655
4,344
566
0
0
4,344
0
35,355
W
3,612
994
0
4,220
5,657
1,387
0
537
5,120
0
26,968
W
Zhong Kui
677
51
0
2,818
3,593
2,471
0
582
3,011
34,942
0
L
3,268
1,682
0
1,008
5,694
1,096
0
463
5,231
0
29,285
L
582
37
38
1,506
1,893
708
0
572
1,321
46,987
0
L
1,579
545
182
2,432
7,333
2,801
0
1,923
5,410
0
9,149
L
Hera
1,843
669
0
400
5,604
1,530
0
2,536
3,068
30,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,726
Gold Earned
26,113
322
Minions Killed
325
0
Camps Cleared
0
966,697
Distance Traveled
851,441
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
6,180
687
78
9
0
201,039
2
W
Athena
5,745
638
29
3
0
198,336
4
L
Set
5,212
579
73
8
0
206,640
0
W
Neith
5,262
585
64
7
0
154,861
4
W
Bastet
6,053
673
58
6
0
227,147
2
W
Zhong Kui
5,486
610
93
10
0
185,314
2
L
Anhur
5,220
580
58
6
0
172,636
1
L
Ra
6,311
701
114
13
0
181,755
4
L
Horus
4,320
480
17
2
0
129,408
1
L
Hera
5,050
561
63
7
0
161,002
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role