Player Matchup

Neith
Neith
Daveee98
Neith
Level 50
God Stats
10W - 16L
1,426 SR
Queue Stats
96W - 92L
1,581 Elo+
Solo
Merlin
Merlin
Firellius
Merlin
Level 128
God Stats
13W - 10L
1,498 SR
Queue Stats
132W - 129L
1,542 Elo+
Solo
Shiva
Shiva
Hippie
Shiva
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 59L
1,614 Elo+
Solo
Nox
Nox
Noteviddia
Nox
Level 57
God Stats
75W - 64L
1,608 SR
Queue Stats
352W - 335L
1,481 Elo+
Solo
Kumbhakarna
Kumbhakarna
WilbrCoomerBundr
Kumbhakarna
Level 105
God Stats
4W - 1L
1,834 SR
Queue Stats
266W - 277L
1,537 Elo+
Solo
Team Averages
Level 100
1,573 SR
1,551 Elo+

VS

Team Averages
Level 146
1,623 SR
1,579 Elo+
Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Dna423
Cabrakan
Level 158
God Stats
16W - 13L
1,714 SR
Queue Stats
367W - 405L
1,528 Elo+
Solo
Chronos
Chronos
OPlagor
Chronos
Level 126
God Stats
16W - 8L
1,878 SR
Queue Stats
83W - 64L
1,624 Elo+
Solo
Chang'e
Chang'e
lirioskin
Chang'e
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 3L
1,755 Elo+
Solo
Neith
Neith
一Zachxy一
Neith
Level 160
God Stats
216W - 192L
1,525 SR
Queue Stats
243W - 232L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Daveee98
Neith
11
0 / 0 / 0
5,708
1,142
2,516
1,201
366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Firellius
Merlin
10
0 / 0 / 0
5,560
1,112
48
407
127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shiva
Hippie
Shiva
10
0 / 0 / 0
5,544
1,109
5,261
4,993
4,127
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 0 / 0
5,384
1,077
532
996
400
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
WilbrCoomerBundr
Kumbhakarna
10
0 / 1 / 0
5,401
1,080
115
2,980
1,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

411

VS

Team 2 Tickets

363

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
1 / 0 / 0
6,229
1,246
3,450
3,644
1,162
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
Dna423
Cabrakan
8
0 / 0 / 0
5,020
1,004
0
0
0
Chronos
OPlagor
Chronos
8
0 / 0 / 0
3,520
704
0
0
0
Chang'e
lirioskin
Chang'e
11
0 / 0 / 1
6,044
1,209
1,656
7,167
1,865
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
0 / 0 / 0
5,038
1,008
0
1,173
310
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
1
1
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
0
0
1
W
Neith
Daveee98
Neith
0
0
0
0
L
Cabrakan
Dna423
Cabrakan
0
0
0
0
W
Merlin
Firellius
Merlin
0
0
0
0
W
Shiva
Hippie
Shiva
0
0
0
0
W
0
0
0
0
L
Chronos
OPlagor
Chronos
0
0
0
0
W
Kumbhakarna
WilbrCoomerBundr
Kumbhakarna
0
1
0
0
L
Chang'e
lirioskin
Chang'e
0
0
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,472
Damage
5,106
10,577
Taken
11,984
6,129
Mitigated
3,337
850
Healing
1,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,450
709
0
106
3,644
1,162
0
79
3,529
0
19,420
W
Neith
Daveee98
Neith
2,516
856
0
588
1,201
366
0
237
964
0
16,449
L
Cabrakan
Dna423
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
Firellius
Merlin
48
48
0
0
407
127
0
0
407
14,839
0
W
Shiva
Hippie
Shiva
5,261
728
0
262
4,993
4,127
0
1,322
3,671
0
14,593
W
532
86
0
0
996
400
0
0
996
7,593
0
L
Chronos
OPlagor
Chronos
0
0
0
0
0
0
0
0
0
0
0
W
Kumbhakarna
WilbrCoomerBundr
Kumbhakarna
115
0
0
0
2,980
1,109
0
97
2,883
2,305
0
L
Chang'e
lirioskin
Chang'e
1,656
160
447
1,340
7,167
1,865
0
134
7,033
17,577
0
L
0
0
0
0
1,173
310
0
446
727
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,597
Gold Earned
25,851
105
Minions Killed
78
7
Camps Cleared
2
430,147
Distance Traveled
209,279
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,229
1,246
36
7
2
100,372
0
W
Neith
5,708
1,142
34
7
1
79,595
0
L
Cabrakan
5,020
1,004
0
0
0
12,022
1
W
Merlin
5,560
1,112
42
8
2
68,049
0
W
Shiva
5,544
1,109
14
3
4
127,751
0
W
Nox
5,384
1,077
15
3
0
83,213
1
L
Chronos
3,520
704
0
0
0
0
0
W
Kumbhakarna
5,401
1,080
0
0
0
71,539
0
L
Chang'e
6,044
1,209
42
8
0
89,990
0
L
Neith
5,038
1,008
0
0
0
6,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role