Player Matchup

Arachne
Arachne
 
Arachne
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
LilMango
Morgan Le Fay
Level 30
God Stats
0W - 1L
1,547 SR
Queue Stats
3W - 5L
1,083 Elo+
Party 3
Hel
Hel
NyxReaver
Hel
Level 69
God Stats
5W - 11L
1,423 SR
Queue Stats
108W - 125L
1,398 Elo+
Party 2
Artio
Artio
Shorty1764
Artio
Level 29
God Stats
14W - 21L
1,505 SR
Queue Stats
58W - 78L
1,486 Elo+
Party 2
Achilles
Achilles
fobjessica
Achilles
Level 103
God Stats
3W - 3L
1,374 SR
Queue Stats
17W - 16L
1,531 Elo+
Solo
Team Averages
Level 58
1,470 SR
1,400 Elo+

VS

Team Averages
Level 66
1,518 SR
1,356 Elo+
Nemesis
Nemesis
 
Nemesis
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
ItsNotDigiorno
Osiris
Level 59
God Stats
14W - 10L
1,590 SR
Queue Stats
112W - 146L
1,369 Elo+
Solo
Sol
Sol
Yelir120
Sol
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 32L
1,060 Elo+
Solo
Cthulhu
Cthulhu
birdpandaman
Cthulhu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 22L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
0 / 3 / 1
4,871
443
1,407
6,439
1,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
LilMango
Morgan Le Fay
7
0 / 3 / 0
4,590
417
5,170
4,871
998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 5 / 0
5,344
486
1,615
6,743
1,704
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artio
7
0 / 3 / 0
4,670
425
1,855
8,593
3,493
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
fobjessica
Achilles
8
0 / 3 / 0
4,805
437
4,487
9,212
6,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
5 / 0 / 3
6,491
590
3,941
6,564
1,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
 
Artemis
11
6 / 0 / 2
6,435
585
9,198
9,205
3,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 0 / 3
6,510
592
6,392
6,459
6,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
2 / 1 / 3
6,424
584
3,401
3,634
1,144
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
birdpandaman
Cthulhu
8
1 / 0 / 3
5,121
466
3,056
3,967
1,889
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
16
17
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
3
1
0.17
W
Nemesis
 
Nemesis
5
0
3
6.5
W
Artemis
 
Artemis
6
0
2
7
W
2
0
3
3.5
L
Morgan Le Fay
LilMango
Morgan Le Fay
0
3
0
0
L
1
5
0
0.2
L
Artio
0
3
0
0
W
2
1
3
3.5
W
Cthulhu
birdpandaman
Cthulhu
1
0
3
2.5
L
Achilles
fobjessica
Achilles
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,534
Damage
25,988
35,858
Taken
29,829
13,554
Mitigated
13,878
8,472
Healing
12,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,407
1,313
0
1,260
6,439
1,358
0
536
5,903
0
20,653
W
Nemesis
 
Nemesis
3,941
1,251
0
2,836
6,564
1,783
760
806
5,446
0
28,573
W
Artemis
 
Artemis
9,198
5,662
0
6,162
9,205
3,060
220
4,890
4,315
0
39,957
W
6,392
3,234
0
2,892
6,459
6,002
512
85
6,047
0
35,794
L
Morgan Le Fay
LilMango
Morgan Le Fay
5,170
376
0
97
4,871
998
0
1,016
3,855
24,709
0
L
1,615
153
49
1,236
6,743
1,704
0
2,666
4,077
20,905
0
L
Artio
1,855
445
294
2,760
8,593
3,493
0
1,957
6,636
12,339
0
W
3,401
463
0
229
3,634
1,144
1,642
535
3,067
29,304
0
W
Cthulhu
birdpandaman
Cthulhu
3,056
451
0
178
3,967
1,889
0
2,324
1,643
11,174
0
L
Achilles
fobjessica
Achilles
4,487
1,400
62
2,714
9,212
6,001
0
282
8,930
0
19,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,280
Gold Earned
30,981
174
Minions Killed
287
0
Camps Cleared
0
942,580
Distance Traveled
1,097,832
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,871
443
41
4
0
206,858
5
W
Nemesis
6,491
590
61
6
0
255,241
5
W
Artemis
6,435
585
69
6
0
186,739
0
W
Osiris
6,510
592
77
7
0
210,856
0
L
Morgan Le Fay
4,590
417
44
4
0
223,798
0
L
Hel
5,344
486
36
3
0
167,233
0
L
Artio
4,670
425
20
2
0
159,608
0
W
Sol
6,424
584
65
6
0
208,340
0
W
Cthulhu
5,121
466
15
1
0
236,656
1
L
Achilles
4,805
437
33
3
0
185,083
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role