Player Matchup

Hun Batz
Hun Batz
Diamond IV
Bren Kori
Hun Batz
Diamond IV
Level 147
God Stats
2W - 1L
1,281 SR
Queue Stats
173W - 155L
2,104 MMR
Solo
Poseidon
Poseidon
Masters
Contode
Poseidon
Masters
Level 60
God Stats
19W - 8L
1,745 SR
Queue Stats
134W - 115L
2,254 MMR
Solo
Chernobog
Chernobog
Diamond I
The Symb0l
Chernobog
Diamond I
Level 158
God Stats
25W - 17L
1,696 SR
Queue Stats
217W - 197L
2,360 MMR
Solo
Horus
Horus
Diamond II
kILL_oUr_Demonz
Horus
Diamond II
Level 148
God Stats
10W - 5L
1,868 SR
Queue Stats
103W - 92L
2,209 MMR
Solo
Cthulhu
Cthulhu
Diamond IV
x KiiDz o
Cthulhu
Diamond IV
Level 155
God Stats
2W - 2L
1,325 SR
Queue Stats
411W - 390L
2,068 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 134
1,583 SR
2,199 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 147
1,668 SR
2,198 MMR
Skadi
Skadi
Diamond IV
ErickEsc20
Skadi
Diamond IV
Level 159
God Stats
92W - 71L
1,715 SR
Queue Stats
431W - 423L
2,049 MMR
Solo
Persephone
Persephone
Diamond III
NinelnchNolan
Persephone
Diamond III
Level 153
God Stats
5W - 4L
1,638 SR
Queue Stats
89W - 68L
2,353 MMR
Solo
Vamana
Vamana
Diamond III
RuthlessXxR00
Vamana
Diamond III
Level 160
God Stats
2W - 5L
1,556 SR
Queue Stats
99W - 73L
2,256 MMR
Solo
Susano
Susano
Diamond III
SeshiomanHMK
Susano
Diamond III
Level 123
God Stats
6W - 4L
1,628 SR
Queue Stats
144W - 131L
2,284 MMR
Solo
Cabrakan
Cabrakan
Diamond IV
zCyno
Cabrakan
Diamond IV
Level 140
God Stats
8W - 2L
1,803 SR
Queue Stats
141W - 127L
2,050 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bren Kori
Hun Batz
20
2 / 1 / 8
13,075
523
12,832
20,687
12,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Poseidon
Contode
Poseidon
20
8 / 5 / 6
14,169
567
15,903
18,160
7,065
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
The Symb0l
Chernobog
20
11 / 3 / 12
16,133
645
19,368
19,532
9,906
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
1 / 2 / 21
12,793
512
7,031
29,215
37,965
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
x KiiDz o
Cthulhu
20
4 / 3 / 8
14,256
570
12,971
23,063
29,699
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
AtlasShivaUllrKali

VS

Bans
BastetLokiCliodhnaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
20
3 / 4 / 5
13,177
527
13,849
15,050
5,255
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
NinelnchNolan
Persephone
18
2 / 8 / 6
12,964
519
17,619
15,237
4,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 3 / 4
14,562
582
16,793
26,456
25,136
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
20
4 / 4 / 3
13,341
534
12,997
19,109
6,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
zCyno
Cabrakan
16
1 / 7 / 4
11,308
452
9,547
22,429
28,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
36
26
Kills
14
14
Deaths
26
55
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Bren Kori
Hun Batz
2
1
8
6
W
Poseidon
Contode
Poseidon
8
5
6
2.2
L
Skadi
3
4
5
1.38
L
Persephone
NinelnchNolan
Persephone
2
8
6
0.63
L
4
3
4
2
L
Susano
4
4
3
1.38
W
Chernobog
The Symb0l
Chernobog
11
3
12
5.67
W
1
2
21
5.75
W
Cthulhu
x KiiDz o
Cthulhu
4
3
8
2.67
L
Cabrakan
zCyno
Cabrakan
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,105
Damage
70,805
110,657
Taken
98,281
96,701
Mitigated
70,905
35,820
Healing
21,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Bren Kori
Hun Batz
12,832
3,131
0
5,587
20,687
12,066
2,330
3,788
16,899
0
109,689
W
Poseidon
Contode
Poseidon
15,903
2,264
0
1,478
18,160
7,065
1,226
4,985
13,175
111,711
0
L
Skadi
13,849
6,589
0
5,600
15,050
5,255
8,437
3,491
11,505
0
114,098
L
Persephone
NinelnchNolan
Persephone
17,619
1,608
0
2,531
15,237
4,881
1,916
6,750
8,098
89,019
0
L
16,793
10,150
0
8,927
26,456
25,136
1,112
9,794
16,219
709
105,032
L
Susano
12,997
2,629
0
2,419
19,109
6,793
0
3,821
14,217
0
99,086
W
Chernobog
The Symb0l
Chernobog
19,368
11,396
0
5,524
19,532
9,906
3,126
4,239
15,293
0
162,253
W
7,031
2,837
5,424
8,946
29,215
37,965
533
10,650
17,947
0
22,111
W
Cthulhu
x KiiDz o
Cthulhu
12,971
526
1,723
7,138
23,063
29,699
120
6,292
16,771
95,664
0
L
Cabrakan
zCyno
Cabrakan
9,547
1,531
0
2,179
22,429
28,840
270
5,532
16,611
33,133
9,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,426
Gold Earned
65,352
765
Minions Killed
722
0
Camps Cleared
0
2,431,747
Distance Traveled
2,298,633
35
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,075
523
177
7
0
574,704
6
W
Poseidon
14,169
567
171
7
0
469,341
7
L
Skadi
13,177
527
163
7
0
481,619
11
L
Persephone
12,964
519
145
6
0
438,012
6
L
Vamana
14,562
582
210
8
0
478,875
9
L
Susano
13,341
534
152
6
0
511,250
7
W
Chernobog
16,133
645
209
8
0
444,672
5
W
Horus
12,793
512
18
1
0
479,537
11
W
Cthulhu
14,256
570
190
8
0
463,493
6
L
Cabrakan
11,308
452
52
2
0
388,877
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role