Player Matchup

Chernobog
Chernobog
BILLyTSR
Chernobog
Level 125
God Stats
40W - 29L
1,781 SR
Queue Stats
72W - 67L
1,673 Elo+
Solo
King Arthur
King Arthur
FinessedFox
King Arthur
Level 96
God Stats
15W - 6L
1,654 SR
Queue Stats
224W - 179L
1,599 Elo+
Solo
Bastet
Bastet
LolCaaz
Bastet
Level 152
God Stats
3W - 3L
1,694 SR
Queue Stats
186W - 172L
1,620 Elo+
Solo
Sol
Sol
Moristia407
Sol
Level 96
God Stats
5W - 1L
1,685 SR
Queue Stats
146W - 146L
1,658 Elo+
Solo
Ne Zha
Ne Zha
OverGod11
Ne Zha
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,547 Elo+
Solo
Team Averages
Level 125
1,663 SR
1,619 Elo+

VS

Team Averages
Level 123
1,554 SR
1,669 Elo+
Ganesha
Ganesha
Calafrioo
Ganesha
Level 99
God Stats
3W - 0L
1,805 SR
Queue Stats
96W - 76L
1,688 Elo+
Party 1
Artio
Artio
CyrinBeCryin
Artio
Level 119
God Stats
8W - 8L
1,495 SR
Queue Stats
960W - 901L
1,678 Elo+
Party 1
Charybdis
Charybdis
Keebington
Charybdis
Level 89
God Stats
9W - 6L
1,375 SR
Queue Stats
216W - 197L
1,639 Elo+
Party 1
Sol
Sol
Mephit
Sol
Level 154
God Stats
3W - 2L
1,302 SR
Queue Stats
672W - 606L
1,668 Elo+
Solo
Amaterasu
Amaterasu
Soph123321
Amaterasu
Level 155
God Stats
5W - 1L
1,791 SR
Queue Stats
219W - 202L
1,672 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BILLyTSR
Chernobog
17
4 / 6 / 4
10,824
515
12,118
17,045
7,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
FinessedFox
King Arthur
15
0 / 4 / 10
9,909
472
7,648
20,255
22,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
LolCaaz
Bastet
17
6 / 3 / 0
10,871
518
13,881
17,650
6,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 3 / 3
13,872
661
20,850
14,889
9,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
OverGod11
Ne Zha
17
3 / 8 / 3
10,657
507
9,599
25,323
16,290
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Calafrioo
Ganesha
16
1 / 5 / 16
10,810
515
8,423
22,565
22,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
6 / 3 / 12
11,980
570
17,785
22,287
30,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charybdis
Keebington
Charybdis
19
3 / 2 / 9
11,240
535
10,900
15,559
5,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
Mephit
Sol
20
4 / 5 / 3
13,341
635
15,150
20,437
5,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Soph123321
Amaterasu
19
10 / 4 / 6
12,303
586
16,687
24,880
24,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
70
19
Kills
24
24
Deaths
19
20
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Chernobog
BILLyTSR
Chernobog
4
6
4
1
W
Ganesha
Calafrioo
Ganesha
1
5
16
1.8
W
6
3
12
4
L
King Arthur
FinessedFox
King Arthur
0
4
10
1.25
W
Charybdis
Keebington
Charybdis
3
2
9
3.75
L
Bastet
LolCaaz
Bastet
6
3
0
2
W
Sol
Mephit
Sol
4
5
3
1.1
L
6
3
3
2.5
L
Ne Zha
OverGod11
Ne Zha
3
8
3
0.56
W
Amaterasu
Soph123321
Amaterasu
10
4
6
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,096
Damage
68,945
95,162
Taken
105,728
61,761
Mitigated
88,798
27,359
Healing
44,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
BILLyTSR
Chernobog
12,118
7,689
0
2,891
17,045
7,235
141
7,632
9,202
0
69,212
W
Ganesha
Calafrioo
Ganesha
8,423
1,004
3,971
5,267
22,565
22,283
493
4,735
17,830
29,183
0
W
17,785
1,809
2,079
10,088
22,287
30,410
6
1,616
20,671
73,728
0
L
King Arthur
FinessedFox
King Arthur
7,648
639
0
4,384
20,255
22,195
0
7,859
12,168
0
39,812
W
Charybdis
Keebington
Charybdis
10,900
5,540
0
1,506
15,559
5,642
169
2,796
12,763
0
99,619
L
Bastet
LolCaaz
Bastet
13,881
2,669
0
7,166
17,650
6,922
0
4,615
12,954
0
72,878
W
Sol
Mephit
Sol
15,150
7,261
0
12,690
20,437
5,683
3,596
10,624
9,813
101,035
0
L
20,850
9,394
0
6,540
14,889
9,119
66
8,581
6,265
130,009
0
L
Ne Zha
OverGod11
Ne Zha
9,599
2,136
0
6,378
25,323
16,290
0
11,368
13,215
196
63,670
W
Amaterasu
Soph123321
Amaterasu
16,687
8,460
0
8,433
24,880
24,780
1,714
4,769
20,111
0
85,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,133
Gold Earned
59,674
611
Minions Killed
637
0
Camps Cleared
0
2,091,042
Distance Traveled
2,125,063
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,824
515
108
5
0
424,890
7
W
Ganesha
10,810
515
5
0
0
452,447
2
W
Artio
11,980
570
118
6
0
426,609
1
L
King Arthur
9,909
472
56
3
0
432,182
8
W
Charybdis
11,240
535
173
8
0
435,299
2
L
Bastet
10,871
518
116
6
0
471,121
0
W
Sol
13,341
635
190
9
0
394,750
5
L
Sol
13,872
661
228
11
0
393,784
2
L
Ne Zha
10,657
507
103
5
0
369,065
5
W
Amaterasu
12,303
586
151
7
0
415,958
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role