Player Matchup

Zeus
Zeus
CrimpyGlimmers
Zeus
Level 124
God Stats
3W - 0L
1,856 SR
Queue Stats
65W - 64L
1,546 Elo+
Party 1
Anubis
Anubis
EnosKirk
Anubis
Level 117
God Stats
5W - 1L
1,803 SR
Queue Stats
242W - 257L
1,514 Elo+
Solo
Cthulhu
Cthulhu
Gavoneian
Cthulhu
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 68L
1,477 Elo+
Party 1
Ah Puch
Ah Puch
ROCKN_SHARK1
Ah Puch
Level 114
God Stats
2W - 0L
1,726 SR
Queue Stats
29W - 33L
1,528 Elo+
Party 1
Jing Wei
Jing Wei
Sodapop8888
Jing Wei
Level 156
God Stats
2W - 2L
1,414 SR
Queue Stats
49W - 43L
1,462 Elo+
Solo
Team Averages
Level 123
1,660 SR
1,505 Elo+

VS

Team Averages
Level 96
1,457 SR
1,529 Elo+
Ullr
Ullr
AlHalGaming_
Ullr
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,588 Elo+
Solo
Nu Wa
Nu Wa
Doc_Light_x
Nu Wa
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 29L
1,564 Elo+
Solo
Anubis
Anubis
PatDaddyDougie
Anubis
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
148W - 137L
1,466 Elo+
Solo
Freya
Freya
killerpenguin59
Freya
Level 69
God Stats
0W - 2L
1,284 SR
Queue Stats
78W - 74L
1,545 Elo+
Solo
Cerberus
Cerberus
yunoandayano
Cerberus
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 20L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 13
12,412
827
23,896
7,280
3,106
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
EnosKirk
Anubis
16
3 / 5 / 13
10,327
688
6,323
8,980
4,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Gavoneian
Cthulhu
19
6 / 4 / 16
11,516
768
10,147
17,665
19,573
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
ROCKN_SHARK1
Ah Puch
19
6 / 2 / 14
11,519
768
15,610
12,330
6,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
Sodapop8888
Jing Wei
16
0 / 5 / 10
9,621
641
3,942
12,486
4,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 5
9,833
656
11,167
12,574
3,714
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 6 / 10
8,791
586
8,781
9,593
2,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 7 / 10
9,549
637
8,644
10,433
3,969
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 3 / 8
10,508
701
7,379
12,164
3,673
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
yunoandayano
Cerberus
17
3 / 5 / 11
10,394
693
9,513
17,620
21,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
61
26
Kills
17
17
Deaths
26
66
Assists
44
Player
Kills
Deaths
Assists
KDA
L
5
5
5
1.5
W
11
1
13
17.5
L
1
6
10
1
W
Anubis
EnosKirk
Anubis
3
5
13
1.9
W
Cthulhu
Gavoneian
Cthulhu
6
4
16
3.5
L
2
7
10
1
W
Ah Puch
ROCKN_SHARK1
Ah Puch
6
2
14
6.5
W
Jing Wei
Sodapop8888
Jing Wei
0
5
10
1
L
6
3
8
3.33
L
Cerberus
yunoandayano
Cerberus
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,918
Damage
45,484
58,741
Taken
62,384
38,245
Mitigated
35,950
18,611
Healing
19,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,167
4,283
1,108
3,738
12,574
3,714
0
11,865
709
0
17,256
W
23,896
764
704
778
7,280
3,106
923
5,125
2,155
58,357
0
L
8,781
814
594
533
9,593
2,848
34
8,696
897
21,240
0
W
Anubis
EnosKirk
Anubis
6,323
0
2,074
1,409
8,980
4,846
782
5,503
3,477
13,133
0
W
Cthulhu
Gavoneian
Cthulhu
10,147
192
1,705
1,540
17,665
19,573
315
7,846
9,819
30,949
0
L
8,644
0
573
1,232
10,433
3,969
0
9,727
706
25,148
0
W
Ah Puch
ROCKN_SHARK1
Ah Puch
15,610
393
2,735
5,805
12,330
6,489
308
8,891
3,439
32,716
0
W
Jing Wei
Sodapop8888
Jing Wei
3,942
2,863
256
1,605
12,486
4,231
2,169
6,952
5,534
0
20,687
L
7,379
2,611
122
3,847
12,164
3,673
0
11,296
868
20,326
0
L
Cerberus
yunoandayano
Cerberus
9,513
242
2,602
5,206
17,620
21,746
0
14,392
3,228
24,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,395
Gold Earned
49,075
203
Minions Killed
172
0
Camps Cleared
0
1,315,162
Distance Traveled
1,199,005
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,833
656
25
2
0
264,344
0
W
Zeus
12,412
827
59
4
0
280,506
0
L
Nu Wa
8,791
586
29
2
0
196,225
0
W
Anubis
10,327
688
24
2
0
253,217
2
W
Cthulhu
11,516
768
52
3
0
241,029
1
L
Anubis
9,549
637
47
3
0
228,098
0
W
Ah Puch
11,519
768
38
3
0
255,236
0
W
Jing Wei
9,621
641
30
2
0
285,174
3
L
Freya
10,508
701
26
2
0
247,876
0
L
Cerberus
10,394
693
45
3
0
262,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role