Player Matchup

Atlas
Atlas
Cracker1818
Atlas
Level 80
God Stats
12W - 9L
1,503 SR
Queue Stats
107W - 113L
1,395 Elo+
Party 2
Discordia
Discordia
JustSk4te
Discordia
Level 29
God Stats
3W - 2L
1,454 SR
Queue Stats
54W - 46L
1,489 Elo+
Party 2
Zeus
Zeus
MikeyD90
Zeus
Level 87
God Stats
8W - 6L
1,560 SR
Queue Stats
46W - 77L
1,340 Elo+
Party 3
Arachne
Arachne
MyshuByshu
Arachne
Level 64
God Stats
14W - 15L
1,402 SR
Queue Stats
284W - 313L
1,434 Elo+
Solo
Bellona
Bellona
richrichard6390
Bellona
Level 98
God Stats
22W - 12L
1,269 SR
Queue Stats
160W - 183L
1,360 Elo+
Party 3
Team Averages
Level 72
1,438 SR
1,404 Elo+

VS

Team Averages
Level 85
1,499 SR
1,445 Elo+
Terra
Terra
GGoBlin21Noob
Terra
Level 109
God Stats
27W - 24L
1,493 SR
Queue Stats
447W - 460L
1,485 Elo+
Solo
Da Ji
Da Ji
GemjasBruce
Da Ji
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Apollo
Apollo
RunedarSK
Apollo
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
215W - 265L
1,428 Elo+
Party 4
Nu Wa
Nu Wa
Zorannyy
Nu Wa
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
dawesomef
Amaterasu
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 170L
1,314 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 15
10,004
556
7,100
12,240
10,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
JustSk4te
Discordia
15
2 / 1 / 8
9,447
525
11,028
4,608
1,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
17
13 / 2 / 6
11,059
614
16,106
7,145
2,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
MyshuByshu
Arachne
15
4 / 1 / 3
9,596
533
9,512
9,570
3,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
5 / 2 / 4
10,302
572
8,027
12,449
13,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
6,578
365
2,480
18,329
8,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 9 / 0
6,263
348
2,861
10,155
2,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
RunedarSK
Apollo
16
5 / 3 / 0
9,791
544
4,774
13,357
4,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Zorannyy
Nu Wa
11
1 / 6 / 1
7,230
402
6,013
11,007
2,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
dawesomef
Amaterasu
9
0 / 8 / 2
6,454
359
3,137
13,173
6,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
12
29
Kills
7
7
Deaths
30
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
1
15
12.5
L
0
4
2
0.25
L
1
9
0
0.11
W
Discordia
JustSk4te
Discordia
2
1
8
6
W
Zeus
13
2
6
8
W
Arachne
MyshuByshu
Arachne
4
1
3
5.5
L
Apollo
RunedarSK
Apollo
5
3
0
1.67
L
Nu Wa
Zorannyy
Nu Wa
1
6
1
0.25
L
Amaterasu
dawesomef
Amaterasu
0
8
2
0.13
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,773
Damage
19,265
46,012
Taken
66,021
31,132
Mitigated
25,682
14,919
Healing
9,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,100
1,963
50
3,422
12,240
10,161
98
2,473
9,572
37,561
0
L
2,480
479
205
3,472
18,329
8,865
0
11,617
6,652
25,339
0
L
2,861
397
0
896
10,155
2,940
0
6,817
3,290
0
18,927
W
Discordia
JustSk4te
Discordia
11,028
1,039
0
500
4,608
1,457
1,531
1,193
3,314
55,073
0
W
Zeus
16,106
4,539
0
1,831
7,145
2,268
447
1,564
5,352
75,280
0
W
Arachne
MyshuByshu
Arachne
9,512
4,649
0
3,919
9,570
3,777
87
1,784
7,652
0
78,820
L
Apollo
RunedarSK
Apollo
4,774
2,480
0
1,640
13,357
4,162
1,533
4,356
8,813
0
66,787
L
Nu Wa
Zorannyy
Nu Wa
6,013
1,468
69
237
11,007
2,814
26
7,005
3,542
28,213
0
L
Amaterasu
dawesomef
Amaterasu
3,137
1,105
0
2,642
13,173
6,901
0
3,655
9,490
0
15,985
W
8,027
2,327
66
5,131
12,449
13,469
475
1,165
10,841
0
71,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,408
Gold Earned
36,316
510
Minions Killed
286
0
Camps Cleared
0
1,715,257
Distance Traveled
1,670,992
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,004
556
38
2
0
356,945
4
L
Terra
6,578
365
26
1
0
342,865
7
L
Da Ji
6,263
348
37
2
0
336,205
2
W
Discordia
9,447
525
121
7
0
332,030
0
W
Zeus
11,059
614
121
7
0
306,914
2
W
Arachne
9,596
533
112
6
0
365,496
4
L
Apollo
9,791
544
136
8
0
368,772
4
L
Nu Wa
7,230
402
55
3
0
298,511
3
L
Amaterasu
6,454
359
32
2
0
324,639
4
W
Bellona
10,302
572
118
7
0
353,872
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role