Player Matchup

Scylla
Scylla
NENETE_FIGHTER
Scylla
Level 153
God Stats
23W - 14L
1,636 SR
Queue Stats
623W - 449L
1,640 Elo+
Party 2
Hercules
Hercules
carletes1234
Hercules
Level 160
God Stats
8W - 7L
1,720 SR
Queue Stats
771W - 603L
1,658 Elo+
Party 2
Ymir
Ymir
shaq_36-celtics
Ymir
Level 160
God Stats
4W - 1L
1,654 SR
Queue Stats
173W - 104L
1,719 Elo+
Party 2
Team Averages
Level 158
1,670 SR
1,672 Elo+

VS

Team Averages
Level 63
1,474 SR
1,442 Elo+
Bacchus
Bacchus
AlpiNo I10I
Bacchus
Level 93
God Stats
2W - 4L
1,518 SR
Queue Stats
2W - 6L
1,473 Elo+
Party 1
Anubis
Anubis
El Nene GOD
Anubis
Level 46
God Stats
1W - 2L
1,440 SR
Queue Stats
127W - 168L
1,449 Elo+
Party 1
Neith
Neith
GEG MaRKoS I9I
Neith
Level 49
God Stats
22W - 27L
1,465 SR
Queue Stats
112W - 154L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 8
9,413
724
10,701
5,095
1,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
carletes1234
Hercules
15
6 / 1 / 6
9,922
763
10,299
14,637
12,621
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
2 / 1 / 11
8,880
683
6,909
12,705
13,378
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AlpiNo I10I
Bacchus
10
1 / 2 / 3
7,425
571
4,300
12,003
14,671
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
12
0 / 6 / 3
7,655
589
6,470
9,643
4,687
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 5 / 1
8,610
662
11,532
10,041
3,528
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
13
Kills
4
4
Deaths
13
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AlpiNo I10I
Bacchus
1
2
3
1.25
L
Anubis
0
6
3
0.25
L
3
5
1
0.7
W
5
2
8
4.5
W
Hercules
carletes1234
Hercules
6
1
6
9
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,909
Damage
22,302
32,437
Taken
31,687
27,498
Mitigated
22,886
10,338
Healing
3,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AlpiNo I10I
Bacchus
4,300
575
54
334
12,003
14,671
0
7,522
4,481
8,305
0
L
Anubis
6,470
362
0
1,784
9,643
4,687
0
6,221
3,422
28,919
0
L
11,532
5,900
0
1,030
10,041
3,528
0
3,930
6,111
0
28,679
W
10,701
723
0
1,135
5,095
1,499
615
2,715
2,380
43,829
0
W
Hercules
carletes1234
Hercules
10,299
2,882
307
6,153
14,637
12,621
514
4,317
10,320
0
33,210
W
6,909
1,772
0
2,743
12,705
13,378
420
4,343
8,362
14,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,215
Gold Earned
23,690
147
Minions Killed
114
10
Camps Cleared
1
706,417
Distance Traveled
613,142
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,425
571
7
1
0
213,595
2
L
Anubis
7,655
589
70
5
1
192,056
1
L
Neith
8,610
662
37
3
0
207,491
0
W
Scylla
9,413
724
87
7
6
231,133
2
W
Hercules
9,922
763
43
3
4
243,758
3
W
Ymir
8,880
683
17
1
0
231,526
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role