Player Matchup

Ares
Ares
 
Ares
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
 
Arachne
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Qwidra-
Cu Chulainn
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 92L
1,482 Elo+
Party 2
Ah Puch
Ah Puch
lirioskin
Ah Puch
Level 126
God Stats
2W - 0L
1,696 SR
Queue Stats
3W - 5L
1,450 Elo+
Solo
Bakasura
Bakasura
sirSamikthe2nd
Bakasura
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,729 Elo+
Party 2
Team Averages
Level 121
1,539 SR
1,532 Elo+

VS

Team Averages
Level 133
1,528 SR
1,478 Elo+
Thoth
Thoth
DuhovaPalice
Thoth
Level 156
God Stats
3W - 4L
1,500 SR
Queue Stats
230W - 213L
1,429 Elo+
Party 1
Hercules
Hercules
Essencial
Hercules
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,455 Elo+
Solo
Atlas
Atlas
LukasHuga
Atlas
Level 97
God Stats
2W - 2L
1,500 SR
Queue Stats
487W - 488L
1,510 Elo+
Party 1
Neith
Neith
dedeyo
Neith
Level 126
God Stats
7W - 10L
1,639 SR
Queue Stats
432W - 441L
1,550 Elo+
Solo
Hou Yi
Hou Yi
ezekiel89CZ
Hou Yi
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 78L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
5 / 2 / 12
9,796
980
8,923
14,501
17,374
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
 
Arachne
15
7 / 3 / 10
9,687
969
10,028
16,802
13,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cu Chulainn
Qwidra-
Cu Chulainn
15
4 / 3 / 11
8,817
882
8,038
15,518
14,430
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
lirioskin
Ah Puch
14
4 / 2 / 9
9,012
901
11,774
8,151
5,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
13
2 / 4 / 8
8,165
817
2,867
12,092
8,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 9
6,853
685
14,680
5,579
1,854
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Essencial
Hercules
15
4 / 4 / 9
8,820
882
6,605
12,471
15,080
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Atlas
LukasHuga
Atlas
11
0 / 5 / 11
6,970
697
6,608
11,171
14,144
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
dedeyo
Neith
14
2 / 5 / 8
7,908
791
12,552
9,761
4,136
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
14
7 / 4 / 3
8,615
862
10,812
9,872
4,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
53
22
Kills
13
14
Deaths
22
50
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
5
2
12
5.5
W
Arachne
 
Arachne
7
3
10
4
L
0
4
9
1.13
L
Hercules
Essencial
Hercules
4
4
9
2.13
L
Atlas
LukasHuga
Atlas
0
5
11
1.1
W
Cu Chulainn
Qwidra-
Cu Chulainn
4
3
11
3.17
L
Neith
dedeyo
Neith
2
5
8
1.2
L
Hou Yi
7
4
3
2.13
W
Ah Puch
lirioskin
Ah Puch
4
2
9
4.25
W
Bakasura
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,630
Damage
51,257
67,064
Taken
48,854
59,505
Mitigated
39,351
21,466
Healing
14,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
8,923
592
1,629
1,657
14,501
17,374
851
5,336
9,165
16,216
0
W
Arachne
 
Arachne
10,028
7,293
3,051
7,427
16,802
13,926
1,838
6,314
10,488
0
16,887
L
14,680
594
132
263
5,579
1,854
0
1,568
4,011
26,346
0
L
Hercules
Essencial
Hercules
6,605
1,708
203
4,039
12,471
15,080
100
6,492
5,939
0
12,506
L
Atlas
LukasHuga
Atlas
6,608
1,339
952
1,992
11,171
14,144
0
5,187
5,904
14,992
0
W
Cu Chulainn
Qwidra-
Cu Chulainn
8,038
711
1,107
2,392
15,518
14,430
656
4,030
11,488
3,520
16,897
L
Neith
dedeyo
Neith
12,552
2,919
1,398
2,482
9,761
4,136
343
4,061
5,680
0
27,782
L
Hou Yi
10,812
3,741
0
2,595
9,872
4,137
342
4,606
5,266
0
21,074
W
Ah Puch
lirioskin
Ah Puch
11,774
220
455
1,602
8,151
5,481
713
2,159
5,992
25,134
0
W
Bakasura
2,867
2,199
640
1,506
12,092
8,294
1,095
3,449
8,643
0
4,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,477
Gold Earned
39,166
81
Minions Killed
126
0
Camps Cleared
0
986,341
Distance Traveled
881,581
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,796
980
11
1
0
189,911
2
W
Arachne
9,687
969
12
1
0
208,173
1
L
Thoth
6,853
685
20
2
0
195,861
0
L
Hercules
8,820
882
15
2
0
174,437
0
L
Atlas
6,970
697
10
1
0
180,713
3
W
Cu Chulainn
8,817
882
24
2
0
200,632
1
L
Neith
7,908
791
45
5
0
168,878
3
L
Hou Yi
8,615
862
36
4
0
161,692
0
W
Ah Puch
9,012
901
21
2
0
190,873
0
W
Bakasura
8,165
817
13
1
0
196,752
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role