Player Matchup

Ganesha
Ganesha
Adrian15804
Ganesha
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
194W - 222L
1,394 Elo+
Solo
Thoth
Thoth
Firewolf59132
Thoth
Level 62
God Stats
1W - 7L
1,241 SR
Queue Stats
159W - 183L
1,289 Elo+
Solo
Shiva
Shiva
Quailepwq
Shiva
Level 67
God Stats
1W - 2L
1,687 SR
Queue Stats
25W - 15L
1,763 Elo+
Solo
Medusa
Medusa
droopy_buff3
Medusa
Level 68
God Stats
135W - 126L
1,430 SR
Queue Stats
172W - 171L
1,310 Elo+
Solo
Bellona
Bellona
xd7exRof
Bellona
Level 35
God Stats
12W - 19L
1,310 SR
Queue Stats
72W - 98L
1,300 Elo+
Solo
Team Averages
Level 60
1,434 SR
1,411 Elo+

VS

Team Averages
Level 63
1,502 SR
1,398 Elo+
Kumbhakarna
Kumbhakarna
BeNgAa845
Kumbhakarna
Level 47
God Stats
6W - 3L
1,839 SR
Queue Stats
107W - 103L
1,534 Elo+
Solo
Loki
Loki
Daweba83
Loki
Level 82
God Stats
4W - 8L
1,241 SR
Queue Stats
131W - 124L
1,345 Elo+
Solo
Chernobog
Chernobog
OVER_Djorz
Chernobog
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 32L
1,301 Elo+
Solo
Arachne
Arachne
nicu_35
Arachne
Level 55
God Stats
12W - 11L
1,430 SR
Queue Stats
80W - 89L
1,345 Elo+
Solo
Janus
Janus
yavuzao14
Janus
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 174L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Adrian15804
Ganesha
19
3 / 4 / 13
13,250
510
19,589
25,860
43,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 7 / 2
9,864
379
3,320
9,029
3,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shiva
Quailepwq
Shiva
16
6 / 6 / 6
11,332
436
16,670
20,199
10,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
18
8 / 8 / 4
12,122
466
21,889
23,376
9,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
xd7exRof
Bellona
19
6 / 9 / 4
12,439
478
14,168
27,253
31,753
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BeNgAa845
Kumbhakarna
16
0 / 2 / 8
11,412
439
7,789
28,344
30,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
17
3 / 11 / 11
11,672
449
8,207
21,972
7,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chernobog
OVER_Djorz
Chernobog
19
3 / 5 / 11
12,347
475
17,337
17,825
6,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arachne
nicu_35
Arachne
20
22 / 4 / 6
15,920
612
33,384
23,473
20,271
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
yavuzao14
Janus
20
6 / 3 / 9
14,117
543
18,647
13,507
4,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
79
25
Kills
34
34
Deaths
25
29
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Adrian15804
Ganesha
3
4
13
2.38
W
Kumbhakarna
BeNgAa845
Kumbhakarna
0
2
8
2
W
Loki
3
11
11
0.77
L
2
7
2
0.43
W
Chernobog
OVER_Djorz
Chernobog
3
5
11
1.7
L
Shiva
Quailepwq
Shiva
6
6
6
1.5
L
Medusa
8
8
4
1.25
W
Arachne
nicu_35
Arachne
22
4
6
6.25
L
Bellona
xd7exRof
Bellona
6
9
4
0.89
W
Janus
yavuzao14
Janus
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,636
Damage
85,364
105,717
Taken
105,121
99,085
Mitigated
68,670
20,164
Healing
31,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Adrian15804
Ganesha
19,589
1,480
159
2,451
25,860
43,796
240
7,201
18,659
60,563
0
W
Kumbhakarna
BeNgAa845
Kumbhakarna
7,789
1,455
4,900
7,874
28,344
30,183
307
6,812
21,532
35,335
0
W
Loki
8,207
2,855
63
4,957
21,972
7,062
0
3,000
18,972
0
59,957
L
3,320
0
0
910
9,029
3,145
592
4,277
4,752
43,720
0
W
Chernobog
OVER_Djorz
Chernobog
17,337
11,792
0
5,560
17,825
6,499
4,294
3,601
14,224
0
85,644
L
Shiva
Quailepwq
Shiva
16,670
3,623
673
5,406
20,199
10,703
0
4,998
15,201
491
60,226
L
Medusa
21,889
10,661
0
8,106
23,376
9,688
753
5,001
18,375
0
79,114
W
Arachne
nicu_35
Arachne
33,384
28,220
91
6,544
23,473
20,271
3,430
4,756
18,717
0
91,103
L
Bellona
xd7exRof
Bellona
14,168
5,986
0
2,459
27,253
31,753
824
4,959
22,294
0
82,493
W
Janus
yavuzao14
Janus
18,647
2,577
0
1,215
13,507
4,655
2,653
5,186
8,321
119,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,007
Gold Earned
65,468
500
Minions Killed
583
0
Camps Cleared
0
1,987,623
Distance Traveled
2,344,097
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
13,250
510
34
1
0
497,356
0
W
Kumbhakarna
11,412
439
35
1
0
499,797
0
W
Loki
11,672
449
87
3
0
433,804
0
L
Thoth
9,864
379
92
4
0
276,321
2
W
Chernobog
12,347
475
133
5
0
426,155
0
L
Shiva
11,332
436
102
4
0
366,115
0
L
Medusa
12,122
466
139
5
0
433,581
7
W
Arachne
15,920
612
120
5
0
517,765
0
L
Bellona
12,439
478
133
5
0
414,250
1
W
Janus
14,117
543
208
8
0
466,576
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role