Player Matchup

Odin
Odin
Alvar1
Odin
Level 160
God Stats
3W - 4L
1,500 SR
Queue Stats
360W - 306L
1,571 Elo+
Party 1
Khepri
Khepri
Civilpsyco
Khepri
Level 127
God Stats
6W - 5L
1,605 SR
Queue Stats
339W - 318L
1,631 Elo+
Solo
Olorun
Olorun
HakariSato
Olorun
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,500 Elo+
Solo
Scylla
Scylla
KoopaTr00pa
Scylla
Level 148
God Stats
9W - 10L
1,505 SR
Queue Stats
316W - 263L
1,505 Elo+
Party 1
Xing Tian
Xing Tian
XxTheXoStoxX
Xing Tian
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 24L
1,678 Elo+
Solo
Team Averages
Level 143
1,522 SR
1,577 Elo+

VS

Team Averages
Level 150
1,575 SR
1,576 Elo+
Baron Samedi
Baron Samedi
Imfaintly
Baron Samedi
Level 160
God Stats
2W - 2L
1,618 SR
Queue Stats
211W - 198L
1,673 Elo+
Solo
Nike
Nike
IronDeagle
Nike
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 81L
1,530 Elo+
Party 2
Xbalanque
Xbalanque
Ryphex
Xbalanque
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
183W - 193L
1,542 Elo+
Solo
Camazotz
Camazotz
TheWizardOfSpas
Camazotz
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
126W - 91L
1,504 Elo+
Party 2
Hachiman
Hachiman
TurtleTips
Hachiman
Level 159
God Stats
1W - 1L
1,759 SR
Queue Stats
96W - 87L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Alvar1
Odin
18
10 / 4 / 12
11,162
744
15,833
18,848
27,046
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Khepri
Civilpsyco
Khepri
16
0 / 5 / 17
10,437
696
8,484
23,435
31,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
HakariSato
Olorun
18
3 / 4 / 14
10,398
693
9,437
18,753
10,607
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
17
8 / 3 / 7
10,922
728
16,479
13,423
6,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xing Tian
XxTheXoStoxX
Xing Tian
16
3 / 4 / 18
10,243
683
11,177
21,391
31,422
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Imfaintly
Baron Samedi
18
4 / 4 / 10
11,039
736
26,586
12,838
8,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

17
2 / 4 / 13
10,653
710
11,992
19,244
27,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xbalanque
Ryphex
Xbalanque
17
3 / 5 / 11
10,861
724
16,226
14,359
6,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Camazotz
19
6 / 6 / 10
11,950
797
13,056
18,041
11,481
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
TurtleTips
Hachiman
17
5 / 5 / 10
11,063
738
19,511
15,010
7,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
74
24
Kills
20
20
Deaths
24
68
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Odin
Alvar1
Odin
10
4
12
4
L
Khepri
Civilpsyco
Khepri
0
5
17
1.7
L
Olorun
HakariSato
Olorun
3
4
14
2.5
W
Baron Samedi
Imfaintly
Baron Samedi
4
4
10
2.25
W
2
4
13
2.13
L
Scylla
8
3
7
3.83
W
Xbalanque
Ryphex
Xbalanque
3
5
11
1.7
W
Camazotz
6
6
10
1.83
W
Hachiman
TurtleTips
Hachiman
5
5
10
2
L
Xing Tian
XxTheXoStoxX
Xing Tian
3
4
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,410
Damage
87,371
95,850
Taken
79,492
107,317
Mitigated
61,578
35,162
Healing
32,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Alvar1
Odin
15,833
2,020
4,305
3,427
18,848
27,046
258
5,668
12,837
2,572
20,193
L
Khepri
Civilpsyco
Khepri
8,484
407
1,752
3,129
23,435
31,498
368
7,966
14,993
16,122
0
L
Olorun
HakariSato
Olorun
9,437
4,154
10,211
6,870
18,753
10,607
4,000
4,417
14,045
31,196
0
W
Baron Samedi
Imfaintly
Baron Samedi
26,586
2,064
8,057
4,852
12,838
8,746
649
7,842
4,843
42,327
0
W
11,992
879
1,566
3,302
19,244
27,476
206
10,910
7,994
373
24,278
L
Scylla
16,479
1,397
2,699
1,604
13,423
6,744
1,303
2,499
10,523
35,063
0
W
Xbalanque
Ryphex
Xbalanque
16,226
6,827
948
1,794
14,359
6,752
2,546
9,030
5,105
0
38,611
W
Camazotz
13,056
2,460
433
7,182
18,041
11,481
367
9,060
8,807
0
25,691
W
Hachiman
TurtleTips
Hachiman
19,511
9,516
687
3,789
15,010
7,123
1,583
9,852
4,894
0
33,810
L
Xing Tian
XxTheXoStoxX
Xing Tian
11,177
884
307
858
21,391
31,422
420
6,354
14,509
18,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,162
Gold Earned
55,566
120
Minions Killed
163
0
Camps Cleared
0
1,441,517
Distance Traveled
1,298,307
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,162
744
15
1
0
282,021
0
L
Khepri
10,437
696
6
0
0
295,420
3
L
Olorun
10,398
693
43
3
0
284,507
0
W
Baron Samedi
11,039
736
49
3
0
258,561
0
W
Nike
10,653
710
13
1
0
283,091
0
L
Scylla
10,922
728
44
3
0
275,586
0
W
Xbalanque
10,861
724
42
3
0
246,466
1
W
Camazotz
11,950
797
23
2
0
296,023
0
W
Hachiman
11,063
738
36
2
0
214,166
1
L
Xing Tian
10,243
683
12
1
0
303,983
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role