Player Matchup

Cupid
Cupid
BaronSalamander
Cupid
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 78L
1,637 Elo+
Party 1
Khepri
Khepri
Candya
Khepri
Level 149
God Stats
1W - 0L
1,579 SR
Queue Stats
2W - 3L
1,783 Elo+
Party 1
Nu Wa
Nu Wa
Minrea
Nu Wa
Level 155
God Stats
39W - 21L
1,769 SR
Queue Stats
127W - 72L
1,714 Elo+
Party 1
Thor
Thor
Oliverbm
Thor
Level 155
God Stats
1W - 0L
1,603 SR
Queue Stats
77W - 39L
1,719 Elo+
Party 1
Ao Kuang
Ao Kuang
TheTallPenguin
Ao Kuang
Level 145
God Stats
15W - 9L
1,703 SR
Queue Stats
147W - 112L
1,642 Elo+
Party 1
Team Averages
Level 142
1,631 SR
1,699 Elo+

VS

Team Averages
Level 114
1,468 SR
1,482 Elo+
Mercury
Mercury
 
Mercury
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Chaos2247
Poseidon
Level 120
God Stats
9W - 5L
1,447 SR
Queue Stats
219W - 215L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DesiDoes
Sylvanus
Level 160
God Stats
26W - 32L
1,481 SR
Queue Stats
142W - 140L
1,503 Elo+
Solo
Neith
Neith
gorodaimon125
Neith
Level 129
God Stats
293W - 346L
1,480 SR
Queue Stats
373W - 385L
1,498 Elo+
Solo
Bellona
Bellona
imasoloplayer
Bellona
Level 58
God Stats
7W - 12L
1,431 SR
Queue Stats
14W - 29L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 3
12,472
780
11,284
11,527
6,293
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Candya
Khepri
17
0 / 3 / 9
10,752
672
5,390
9,838
10,325
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Nu Wa
Minrea
Nu Wa
20
6 / 4 / 9
12,526
783
22,908
10,608
4,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
20
5 / 5 / 7
12,205
763
10,876
16,406
7,754
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
20
7 / 1 / 12
12,299
769
16,217
23,808
20,760
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
18
4 / 4 / 7
11,398
712
17,447
18,966
6,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poseidon
Chaos2247
Poseidon
19
2 / 3 / 4
11,044
690
6,312
10,713
3,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sylvanus
DesiDoes
Sylvanus
18
2 / 3 / 2
11,035
690
6,949
15,517
14,802
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
4 / 8 / 2
11,627
727
11,017
16,437
5,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
17
2 / 5 / 3
10,294
643
9,110
17,246
16,098
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
32
23
Kills
14
14
Deaths
23
40
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
4
4
7
1.88
W
5
1
3
6.5
W
Khepri
Candya
Khepri
0
3
9
1.5
L
Poseidon
Chaos2247
Poseidon
2
3
4
1.33
L
Sylvanus
DesiDoes
Sylvanus
2
3
2
1
W
Nu Wa
Minrea
Nu Wa
6
4
9
2.63
W
Thor
5
5
7
1.7
W
Ao Kuang
7
1
12
13
L
4
8
2
0.63
L
Bellona
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,675
Damage
50,835
72,187
Taken
78,879
49,213
Mitigated
46,136
15,093
Healing
9,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
17,447
7,682
0
236
18,966
6,742
0
6,680
12,286
0
42,479
W
11,284
5,722
891
4,282
11,527
6,293
4,879
1,836
9,691
0
71,021
W
Khepri
Candya
Khepri
5,390
425
0
269
9,838
10,325
356
1,704
8,134
22,819
0
L
Poseidon
Chaos2247
Poseidon
6,312
1,136
0
1,326
10,713
3,201
1,086
6,648
4,065
52,031
0
L
Sylvanus
DesiDoes
Sylvanus
6,949
1,191
1,393
3,875
15,517
14,802
90
8,489
7,028
36,055
0
W
Nu Wa
Minrea
Nu Wa
22,908
7,297
256
1,407
10,608
4,081
4,427
2,761
7,847
59,394
0
W
Thor
10,876
2,820
0
988
16,406
7,754
425
4,660
11,746
0
52,013
W
Ao Kuang
16,217
3,719
0
7,000
23,808
20,760
894
2,300
21,508
29,416
0
L
11,017
4,383
0
1,758
16,437
5,293
550
12,198
4,239
0
38,153
L
Bellona
9,110
1,096
0
791
17,246
16,098
179
10,500
6,746
0
32,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,254
Gold Earned
55,398
343
Minions Killed
312
0
Camps Cleared
0
1,611,833
Distance Traveled
1,513,266
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,398
712
51
3
0
365,340
3
W
Cupid
12,472
780
114
7
0
318,297
4
W
Khepri
10,752
672
44
3
0
314,242
4
L
Poseidon
11,044
690
93
6
0
345,222
1
L
Sylvanus
11,035
690
58
4
0
255,273
2
W
Nu Wa
12,526
783
71
4
0
294,752
3
W
Thor
12,205
763
85
5
0
324,001
4
W
Ao Kuang
12,299
769
29
2
0
360,541
2
L
Neith
11,627
727
66
4
0
246,441
5
L
Bellona
10,294
643
44
3
0
300,990
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role